Player Matchup

Hachiman
Hachiman
AAKS92
Hachiman
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 82L
1,387 Elo+
Party 1
Ymir
Ymir
B_X_W_B
Ymir
Level 5
God Stats
1W - 3L
1,447 SR
Queue Stats
2W - 6L
1,488 Elo+
Party 1
Nox
Nox
Calamaro_Atomico
Nox
Level 24
God Stats
2W - 3L
1,612 SR
Queue Stats
112W - 74L
1,375 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,416 Elo+

VS

Team Averages
Level 76
1,475 SR
1,437 Elo+
Nike
Nike
BIGTIME_JOKER
Nike
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
59W - 74L
1,316 Elo+
Solo
Nox
Nox
Carnicero41
Nox
Level 27
God Stats
10W - 7L
1,819 SR
Queue Stats
87W - 70L
1,645 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dhompa
Ah Muzen Cab
Level 96
God Stats
24W - 33L
1,317 SR
Queue Stats
387W - 472L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AAKS92
Hachiman
18
6 / 10 / 4
15,443
643
20,974
21,838
6,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
B_X_W_B
Ymir
16
2 / 9 / 5
13,397
558
5,002
23,564
25,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 6
14,068
586
13,031
18,342
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 14
15,413
642
10,104
23,329
22,077
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 4 / 10
16,140
673
24,209
17,744
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Dhompa
Ah Muzen Cab
19
7 / 0 / 13
15,610
650
20,492
17,733
6,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
10
Kills
22
23
Deaths
10
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AAKS92
Hachiman
6
10
4
0.8
W
6
6
14
2.17
L
Ymir
B_X_W_B
Ymir
2
9
5
0.5
L
2
4
6
1.25
W
9
4
10
3.5
W
Ah Muzen Cab
Dhompa
Ah Muzen Cab
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,007
Damage
54,805
63,744
Taken
58,806
38,862
Mitigated
36,193
4,236
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AAKS92
Hachiman
20,974
11,458
0
3,630
21,838
6,856
0
6,346
15,492
0
87,509
W
10,104
384
1,485
3,961
23,329
22,077
563
7,965
15,046
0
54,165
L
Ymir
B_X_W_B
Ymir
5,002
354
0
106
23,564
25,660
70
9,014
14,550
23,447
0
L
13,031
654
0
500
18,342
6,346
240
8,942
9,400
77,979
0
W
24,209
1,955
0
1,743
17,744
7,361
1,084
5,070
12,504
95,743
0
W
Ah Muzen Cab
Dhompa
Ah Muzen Cab
20,492
5,663
1,313
9,529
17,733
6,755
1,550
4,690
12,863
0
98,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,908
Gold Earned
47,163
276
Minions Killed
271
0
Camps Cleared
0
1,091,934
Distance Traveled
1,341,139
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,443
643
90
4
0
365,476
1
W
Nike
15,413
642
51
2
0
438,898
4
L
Ymir
13,397
558
47
2
0
344,653
0
L
Nox
14,068
586
139
6
0
381,805
6
W
Nox
16,140
673
131
5
0
422,134
0
W
Ah Muzen Cab
15,610
650
89
4
0
480,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role