Player Matchup

Scylla
Scylla
Barkerbeast
Scylla
Level 14
God Stats
4W - 4L
1,575 SR
Queue Stats
28W - 28L
1,486 Elo+
Solo
Ymir
Ymir
DancySilver0980
Ymir
Level 28
God Stats
27W - 21L
1,502 SR
Queue Stats
59W - 81L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
EmiLopezZanini
Ao Kuang
Level 26
God Stats
12W - 13L
1,471 SR
Queue Stats
63W - 72L
1,360 Elo+
Solo
Osiris
Osiris
Rz_Odinsk
Osiris
Level 25
God Stats
20W - 25L
1,487 SR
Queue Stats
78W - 110L
1,407 Elo+
Solo
Danzaburou
Danzaburou
StrawThrower518
Danzaburou
Level 33
God Stats
3W - 8L
1,343 SR
Queue Stats
101W - 163L
1,269 Elo+
Party 1
Team Averages
Level 25
1,475 SR
1,366 Elo+

VS

Team Averages
Level 38
1,465 SR
1,429 Elo+
Kukulkan
Kukulkan
Abdi_7857
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 3
Neith
Neith
Ford-92-Fabio
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
GODs_Posseidon
Cerberus
Level 128
God Stats
5W - 4L
1,417 SR
Queue Stats
210W - 190L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MurailleDeChine_
Cu Chulainn
Level 28
God Stats
3W - 3L
1,525 SR
Queue Stats
67W - 83L
1,398 Elo+
Party 3
Fenrir
Fenrir
PladimirVutin420
Fenrir
Level 26
God Stats
5W - 7L
1,382 SR
Queue Stats
33W - 39L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 2 / 1
6,443
586
2,886
4,894
1,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 5
6,831
621
4,440
5,222
2,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
9
2 / 0 / 1
5,537
503
1,486
3,956
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Rz_Odinsk
Osiris
10
4 / 1 / 1
6,138
558
5,172
6,046
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
StrawThrower518
Danzaburou
10
6 / 1 / 1
6,731
612
6,439
5,192
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abdi_7857
Kukulkan
9
1 / 5 / 1
5,760
524
2,222
6,109
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
4,530
412
1,617
4,102
1,007
Boots

Boots

+6%
Movement Speed

Cerberus
7
0 / 5 / 1
5,004
455
2,088
9,922
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
MurailleDeChine_
Cu Chulainn
10
0 / 3 / 0
5,887
535
3,019
6,565
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 0
6,611
601
3,147
5,895
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
4
4
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abdi_7857
Kukulkan
1
5
1
0.3
W
Scylla
2
2
1
1.25
W
3
0
5
5.5
W
Ao Kuang
2
0
1
2.5
L
0
3
1
0.17
L
Cerberus
0
5
1
0.1
L
Cu Chulainn
MurailleDeChine_
Cu Chulainn
0
3
0
0
L
3
1
0
3
W
Osiris
Rz_Odinsk
Osiris
4
1
1
4.5
W
Danzaburou
StrawThrower518
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
12,093
25,310
Taken
32,593
10,582
Mitigated
11,333
8,871
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abdi_7857
Kukulkan
2,222
660
0
0
6,109
2,123
344
2,970
2,925
19,766
0
W
Scylla
2,886
574
0
1,510
4,894
1,407
0
1,178
3,654
30,275
0
W
4,440
1,487
0
2,543
5,222
2,347
462
1,102
4,120
29,910
0
W
Ao Kuang
1,486
369
111
1,502
3,956
1,051
0
46
3,910
18,982
0
L
1,617
1,308
0
406
4,102
1,007
0
1,537
2,565
0
6,584
L
Cerberus
2,088
475
240
1,581
9,922
4,102
0
3,115
6,807
17,066
0
L
Cu Chulainn
MurailleDeChine_
Cu Chulainn
3,019
866
0
1,634
6,565
2,299
880
480
6,085
0
26,637
L
3,147
434
0
3,489
5,895
1,802
0
456
5,399
0
35,433
W
Osiris
Rz_Odinsk
Osiris
5,172
2,286
0
502
6,046
4,337
0
410
5,598
0
21,788
W
Danzaburou
StrawThrower518
Danzaburou
6,439
2,947
0
2,703
5,192
1,440
2,100
1,456
3,718
0
26,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
27,792
251
Minions Killed
234
0
Camps Cleared
0
1,017,648
Distance Traveled
953,179
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,760
524
50
5
0
186,741
0
W
Scylla
6,443
586
63
6
0
172,847
0
W
Ymir
6,831
621
50
5
0
216,849
5
W
Ao Kuang
5,537
503
44
4
0
223,954
0
L
Neith
4,530
412
13
1
0
155,230
0
L
Cerberus
5,004
455
28
3
0
178,249
2
L
Cu Chulainn
5,887
535
64
6
0
214,842
1
L
Fenrir
6,611
601
79
7
0
218,117
0
W
Osiris
6,138
558
43
4
0
196,721
2
W
Danzaburou
6,731
612
51
5
0
207,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role