Player Matchup

Arachne
Arachne
Deathsdarkside
Arachne
Level 31
God Stats
5W - 3L
1,301 SR
Queue Stats
46W - 32L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MukMamba
Cu Chulainn
Level 49
God Stats
5W - 3L
1,690 SR
Queue Stats
106W - 110L
1,483 Elo+
Solo
Hades
Hades
SigAngelofDeath
Hades
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 32L
1,549 Elo+
Party 2
Khepri
Khepri
Venozo507
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
XGN BREACH
Hou Yi
Level 57
God Stats
5W - 2L
1,299 SR
Queue Stats
13W - 27L
1,236 Elo+
Solo
Team Averages
Level 50
1,458 SR
1,463 Elo+

VS

Team Averages
Level 63
1,539 SR
1,461 Elo+
Cerberus
Cerberus
Piopi_19
Cerberus
Level 25
God Stats
21W - 13L
1,704 SR
Queue Stats
182W - 162L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Shadow_Sheepp
Heimdallr
Level 129
God Stats
1W - 3L
1,529 SR
Queue Stats
306W - 268L
1,513 Elo+
Party 1
Ullr
Ullr
mAdMAn680
Ullr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
mfc97
Medusa
Level 64
God Stats
0W - 2L
1,451 SR
Queue Stats
62W - 126L
1,367 Elo+
Solo
Tiamat
Tiamat
thekingofallgame
Tiamat
Level 65
God Stats
85W - 80L
1,511 SR
Queue Stats
451W - 481L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 4
11,533
607
16,090
15,483
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MukMamba
Cu Chulainn
17
3 / 1 / 6
10,777
567
6,556
13,509
10,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
16 / 1 / 3
12,477
657
21,524
21,852
15,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Khepri
Venozo507
Khepri
13
0 / 1 / 11
9,086
478
3,600
7,118
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
XGN BREACH
Hou Yi
14
1 / 0 / 5
9,124
480
5,994
11,163
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Piopi_19
Cerberus
13
2 / 5 / 2
8,834
465
6,150
18,803
16,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Shadow_Sheepp
Heimdallr
12
0 / 8 / 1
7,485
394
8,411
14,213
5,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
11
1 / 10 / 1
7,088
373
3,042
12,836
3,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
mfc97
Medusa
1
0 / 2 / 0
5,117
269
0
1,386
258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 11 / 1
7,795
410
8,420
16,294
12,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
35
Kills
3
4
Deaths
36
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
W
Cu Chulainn
MukMamba
Cu Chulainn
3
1
6
6
L
Cerberus
Piopi_19
Cerberus
2
5
2
0.6
L
Heimdallr
Shadow_Sheepp
Heimdallr
0
8
1
0.06
W
16
1
3
17.5
W
Khepri
Venozo507
Khepri
0
1
11
5.5
W
Hou Yi
XGN BREACH
Hou Yi
1
0
5
3.5
L
Ullr
1
10
1
0.15
L
Medusa
mfc97
Medusa
0
2
0
0
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,764
Damage
26,023
69,125
Taken
63,532
42,962
Mitigated
38,145
32,078
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,090
11,834
0
7,062
15,483
8,503
743
1,920
13,563
0
94,195
W
Cu Chulainn
MukMamba
Cu Chulainn
6,556
1,589
0
2,044
13,509
10,027
2,977
2,398
9,732
0
65,040
L
Cerberus
Piopi_19
Cerberus
6,150
592
0
4,872
18,803
16,358
0
5,053
13,750
26,256
0
L
Heimdallr
Shadow_Sheepp
Heimdallr
8,411
4,357
0
2,247
14,213
5,028
0
5,569
8,644
0
46,542
W
21,524
4,066
1,253
15,054
21,852
15,005
1,992
6,071
14,321
89,092
0
W
Khepri
Venozo507
Khepri
3,600
259
0
1,706
7,118
6,236
1,012
2,006
5,112
19,408
0
W
Hou Yi
XGN BREACH
Hou Yi
5,994
2,406
202
4,757
11,163
3,191
212
2,175
8,988
0
57,536
L
Ullr
3,042
1,776
0
351
12,836
3,744
0
5,702
7,134
0
19,335
L
Medusa
mfc97
Medusa
0
0
0
0
1,386
258
0
174
1,212
0
0
L
8,420
2,133
0
2,350
16,294
12,757
1,107
8,626
7,668
55,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,997
Gold Earned
36,319
555
Minions Killed
256
0
Camps Cleared
0
1,684,908
Distance Traveled
1,682,096
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,533
607
117
6
0
409,710
0
W
Cu Chulainn
10,777
567
145
8
0
276,190
0
L
Cerberus
8,834
465
53
3
0
342,444
4
L
Heimdallr
7,485
394
91
5
0
262,760
1
W
Hades
12,477
657
181
10
0
302,232
1
W
Khepri
9,086
478
35
2
0
371,238
1
W
Hou Yi
9,124
480
77
4
0
325,538
0
L
Ullr
7,088
373
26
1
0
322,714
0
L
Medusa
5,117
269
0
0
0
454,928
0
L
Tiamat
7,795
410
86
5
0
299,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role