Player Matchup

Arachne
Arachne
CrupkA
Arachne
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
MiguelSF99
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Ares
Ares
QD0345
Ares
Level 6
God Stats
1W - 1L
1,216 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
SAGITTARIUS1209
Bellona
Level 6
God Stats
1W - 2L
1,680 SR
Queue Stats
6W - 10L
1,414 Elo+
Solo
Bacchus
Bacchus
SebqPDG
Bacchus
Level 18
God Stats
16W - 12L
1,584 SR
Queue Stats
141W - 145L
1,448 Elo+
Party 2
Team Averages
Level 12
1,496 SR
1,472 Elo+

VS

Team Averages
Level 24
1,374 SR
1,459 Elo+
Bellona
Bellona
Maievrn
Bellona
Level 23
God Stats
19W - 4L
1,617 SR
Queue Stats
38W - 25L
1,577 Elo+
Solo
Jing Wei
Jing Wei
MrKostucH
Jing Wei
Level 35
God Stats
9W - 6L
1,580 SR
Queue Stats
15W - 12L
1,572 Elo+
Party 1
Anubis
Anubis
Nonbeliver
Anubis
Level 29
God Stats
10W - 14L
1,224 SR
Queue Stats
32W - 43L
1,294 Elo+
Solo
Freya
Freya
SenyuuBOT
Freya
Level 18
God Stats
2W - 2L
1,233 SR
Queue Stats
19W - 14L
1,413 Elo+
Solo
Bakasura
Bakasura
TyranWinnych
Bakasura
Level 14
God Stats
2W - 2L
1,218 SR
Queue Stats
19W - 17L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrupkA
Arachne
11
6 / 4 / 1
7,880
563
7,869
9,266
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
MiguelSF99
Artemis
9
1 / 4 / 1
6,132
438
2,549
5,202
1,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
QD0345
Ares
8
0 / 2 / 3
5,755
411
1,251
4,443
2,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
6,055
433
3,988
9,174
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SebqPDG
Bacchus
11
2 / 4 / 4
7,258
518
4,621
8,069
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Maievrn
Bellona
12
3 / 3 / 3
8,223
587
6,269
11,488
6,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
MrKostucH
Jing Wei
13
2 / 2 / 5
8,106
579
3,686
5,849
1,870
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Nonbeliver
Anubis
12
2 / 2 / 2
6,973
498
3,039
4,919
2,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
SenyuuBOT
Freya
14
5 / 1 / 2
8,422
602
4,025
6,806
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
TyranWinnych
Bakasura
14
8 / 1 / 2
8,608
615
4,462
8,937
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
20
20
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
CrupkA
Arachne
6
4
1
1.63
W
Bellona
Maievrn
Bellona
3
3
3
1.5
L
Artemis
MiguelSF99
Artemis
1
4
1
0.38
W
Jing Wei
MrKostucH
Jing Wei
2
2
5
2.25
W
Anubis
Nonbeliver
Anubis
2
2
2
1.5
L
Ares
QD0345
Ares
0
2
3
0.75
L
0
6
0
0
L
Bacchus
SebqPDG
Bacchus
2
4
4
1
W
Freya
SenyuuBOT
Freya
5
1
2
6
W
Bakasura
TyranWinnych
Bakasura
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
21,481
36,154
Taken
37,999
21,133
Mitigated
17,419
3,169
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CrupkA
Arachne
7,869
6,147
0
2,090
9,266
3,420
53
1,098
8,003
0
50,647
W
Bellona
Maievrn
Bellona
6,269
2,474
0
3,809
11,488
6,943
404
1,024
10,464
0
37,945
L
Artemis
MiguelSF99
Artemis
2,549
1,040
0
0
5,202
1,451
152
372
4,620
0
18,258
W
Jing Wei
MrKostucH
Jing Wei
3,686
2,471
0
859
5,849
1,870
2,462
1,675
4,174
0
39,076
W
Anubis
Nonbeliver
Anubis
3,039
72
98
1,396
4,919
2,153
1,205
1,653
3,266
28,148
0
L
Ares
QD0345
Ares
1,251
178
0
0
4,443
2,630
0
2,223
2,137
5,500
0
L
3,988
1,039
0
670
9,174
7,065
388
2,339
6,835
0
30,771
L
Bacchus
SebqPDG
Bacchus
4,621
358
0
409
8,069
6,567
0
719
7,072
21,893
0
W
Freya
SenyuuBOT
Freya
4,025
1,529
0
4,498
6,806
3,309
2,016
355
6,451
36,810
2,891
W
Bakasura
TyranWinnych
Bakasura
4,462
3,250
0
3,942
8,937
3,144
0
1,165
7,772
0
43,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
40,332
217
Minions Killed
410
0
Camps Cleared
0
1,222,187
Distance Traveled
1,205,736
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,880
563
70
5
0
279,023
2
W
Bellona
8,223
587
86
6
0
243,093
1
L
Artemis
6,132
438
39
3
0
193,712
1
W
Jing Wei
8,106
579
90
6
0
252,499
4
W
Anubis
6,973
498
37
3
0
164,260
1
L
Ares
5,755
411
10
1
0
284,275
0
L
Bellona
6,055
433
58
4
0
226,947
0
L
Bacchus
7,258
518
40
3
0
238,230
2
W
Freya
8,422
602
87
6
0
253,738
4
W
Bakasura
8,608
615
110
8
0
292,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role