Player Matchup

Jing Wei
Jing Wei
NavasParadox
Jing Wei
Level 5
God Stats
1W - 6L
1,441 SR
Queue Stats
1W - 9L
1,063 Elo+
Party 2
Sylvanus
Sylvanus
NoChanzzz
Sylvanus
Level 18
God Stats
1W - 1L
1,227 SR
Queue Stats
14W - 28L
1,291 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TTV TOROGaming
Tsukuyomi
Level 26
God Stats
1W - 1L
1,849 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 2
Team Averages
Level 16
1,506 SR
1,251 Elo+

VS

Team Averages
Level 10
1,478 SR
1,351 Elo+
Arachne
Arachne
BaTigers21
Arachne
Level 10
God Stats
2W - 4L
1,764 SR
Queue Stats
18W - 24L
1,218 Elo+
Solo
Discordia
Discordia
TrippyCosm0s
Discordia
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,334 Elo+
Party 1
Neith
Neith
TrippyMeteor
Neith
Level 4
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NavasParadox
Jing Wei
17
6 / 4 / 9
14,265
648
11,210
19,982
8,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
NoChanzzz
Sylvanus
17
5 / 2 / 8
13,792
627
10,008
24,997
22,715
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
TTV TOROGaming
Tsukuyomi
17
8 / 6 / 5
15,099
686
20,671
23,073
11,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaTigers21
Arachne
18
10 / 7 / 2
16,057
730
28,288
28,196
22,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
TrippyCosm0s
Discordia
17
2 / 5 / 4
13,145
598
18,020
12,818
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 10 / 5
12,349
561
11,600
17,840
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
12
12
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BaTigers21
Arachne
10
7
2
1.57
W
Jing Wei
NavasParadox
Jing Wei
6
4
9
2.63
W
Sylvanus
NoChanzzz
Sylvanus
5
2
8
4.5
W
Tsukuyomi
TTV TOROGaming
Tsukuyomi
8
6
5
1.75
L
Discordia
TrippyCosm0s
Discordia
2
5
4
0.8
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
57,908
68,052
Taken
58,854
42,492
Mitigated
32,194
20,782
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BaTigers21
Arachne
28,288
22,464
1,441
12,233
28,196
22,674
2,621
5,944
22,252
0
106,427
W
Jing Wei
NavasParadox
Jing Wei
11,210
8,671
0
3,997
19,982
8,289
2,653
6,042
13,374
0
56,951
W
Sylvanus
NoChanzzz
Sylvanus
10,008
3,782
4,347
8,970
24,997
22,715
553
4,097
20,376
38,725
0
W
Tsukuyomi
TTV TOROGaming
Tsukuyomi
20,671
5,700
0
3,468
23,073
11,488
881
6,255
16,234
0
103,139
L
Discordia
TrippyCosm0s
Discordia
18,020
1,875
0
1,691
12,818
4,140
828
1,493
11,325
49,783
0
L
11,600
4,473
0
3,731
17,840
5,380
283
3,011
14,829
0
46,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
41,551
266
Minions Killed
201
0
Camps Cleared
0
1,039,833
Distance Traveled
1,053,287
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,057
730
77
4
0
414,223
1
W
Jing Wei
14,265
648
89
4
0
330,985
0
W
Sylvanus
13,792
627
62
3
0
309,987
0
W
Tsukuyomi
15,099
686
115
5
0
398,861
3
L
Discordia
13,145
598
62
3
0
346,919
0
L
Neith
12,349
561
62
3
0
292,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role