Player Matchup

Heimdallr
Heimdallr
Salsy
Heimdallr
Level 51
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 77L
1,591 Elo+
Party 2
Ymir
Ymir
SinCityToad
Ymir
Level 66
God Stats
55W - 47L
1,520 SR
Queue Stats
57W - 53L
1,477 Elo+
Solo
Cthulhu
Cthulhu
VideogameVinny
Cthulhu
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 117L
1,580 Elo+
Party 2
Chaac
Chaac
Xaldy
Chaac
Level 11
God Stats
9W - 4L
1,592 SR
Queue Stats
34W - 28L
1,541 Elo+
Party 2
Janus
Janus
YouSnoozeYouLose
Janus
Level 36
God Stats
8W - 9L
1,237 SR
Queue Stats
65W - 59L
1,447 Elo+
Solo
Team Averages
Level 49
1,470 SR
1,527 Elo+

VS

Team Averages
Level 98
1,510 SR
1,444 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CORSARIA
Raijin
Level 145
God Stats
23W - 16L
1,596 SR
Queue Stats
23W - 16L
1,570 Elo+
Solo
Chaac
Chaac
MadManRunnin413
Chaac
Level 17
God Stats
4W - 3L
1,455 SR
Queue Stats
21W - 39L
1,279 Elo+
Party 1
Zeus
Zeus
WeakestShadower
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
chichaparty
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 147L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Salsy
Heimdallr
18
3 / 1 / 12
11,421
1,038
12,060
10,760
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 7
9,906
901
3,549
8,875
4,652
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 2 / 17
10,650
968
10,518
13,869
14,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Xaldy
Chaac
17
7 / 1 / 9
11,803
1,073
12,352
13,172
13,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
11 / 0 / 8
12,734
1,158
19,509
7,971
3,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

233

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 7 / 3
10,169
924
11,722
15,090
5,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
CORSARIA
Raijin
15
2 / 2 / 2
9,900
900
8,117
8,664
3,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 1
10,360
942
5,810
16,433
11,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 6 / 2
9,850
895
18,387
10,756
3,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 4 / 3
10,394
945
8,561
12,033
4,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
22
Kills
5
5
Deaths
22
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
3
0.21
L
Raijin
CORSARIA
Raijin
2
2
2
1.5
L
1
3
1
0.5
W
Heimdallr
Salsy
Heimdallr
3
1
12
9
W
0
1
7
3.5
W
1
2
17
4.75
L
1
6
2
0.33
W
Chaac
Xaldy
Chaac
7
1
9
11.5
W
11
0
8
15
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,988
Damage
52,597
54,647
Taken
62,976
39,582
Mitigated
28,529
10,880
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,722
5,069
0
1,569
15,090
5,827
0
9,325
5,765
0
38,142
L
Raijin
CORSARIA
Raijin
8,117
813
404
1,137
8,664
3,174
0
4,118
4,546
19,777
0
L
5,810
446
0
2,803
16,433
11,353
0
8,941
7,492
0
33,407
W
Heimdallr
Salsy
Heimdallr
12,060
6,053
0
1,920
10,760
4,030
0
8,020
2,740
0
42,108
W
3,549
171
0
666
8,875
4,652
0
5,666
3,209
13,687
0
W
10,518
970
543
0
13,869
14,246
0
9,474
4,395
15,366
0
L
18,387
275
0
39
10,756
3,713
0
4,452
6,304
35,649
0
W
Chaac
Xaldy
Chaac
12,352
2,790
0
5,502
13,172
13,648
0
7,357
5,815
141
16,237
W
19,509
1,257
0
2,249
7,971
3,006
0
4,548
3,423
59,955
0
L
8,561
773
0
417
12,033
4,462
0
6,881
5,152
29,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
50,673
232
Minions Killed
228
5
Camps Cleared
10
1,188,410
Distance Traveled
977,147
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,169
924
49
4
2
210,190
0
L
Raijin
9,900
900
32
3
3
138,034
0
L
Chaac
10,360
942
75
7
0
264,453
0
W
Heimdallr
11,421
1,038
66
6
1
227,051
2
W
Ymir
9,906
901
35
3
1
204,152
0
W
Cthulhu
10,650
968
8
1
1
273,315
0
L
Zeus
9,850
895
31
3
2
140,898
0
W
Chaac
11,803
1,073
14
1
0
239,340
0
W
Janus
12,734
1,158
109
10
2
244,552
0
L
Agni
10,394
945
41
4
3
223,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role