Player Matchup

Skadi
Skadi
BaalFlames
Skadi
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 15L
1,458 Elo+
Party 3
Loki
Loki
DannyC14
Loki
Level 4
God Stats
7W - 13L
1,512 SR
Queue Stats
9W - 26L
1,615 Elo+
Party 2
Tiamat
Tiamat
EScar65
Tiamat
Level 74
God Stats
36W - 28L
1,576 SR
Queue Stats
160W - 181L
1,422 Elo+
Party 2
Fafnir
Fafnir
GainUltaSoft
Fafnir
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 107L
1,483 Elo+
Party 3
Chronos
Chronos
Robertplz
Chronos
Level 66
God Stats
35W - 22L
1,414 SR
Queue Stats
74W - 59L
1,485 Elo+
Party 3
Team Averages
Level 34
1,500 SR
1,493 Elo+

VS

Team Averages
Level 8
1,586 SR
1,528 Elo+
Chang'e
Chang'e
EmberiskII
Chang'e
Level 8
God Stats
19W - 12L
1,684 SR
Queue Stats
42W - 32L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
TTVLIUKANG_
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
benimaks
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
desimoni6
Ao Kuang
Level 7
God Stats
1W - 2L
1,744 SR
Queue Stats
44W - 22L
1,715 Elo+
Party 1
Sobek
Sobek
xXDreadnaughtXx
Sobek
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 60L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
6 / 4 / 5
7,359
613
8,733
7,046
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Loki
9
4 / 4 / 5
6,135
511
3,384
7,065
2,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
EScar65
Tiamat
12
4 / 4 / 2
7,392
616
5,819
7,040
5,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
10
4 / 1 / 10
6,983
582
4,782
8,515
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Robertplz
Chronos
12
7 / 3 / 2
7,253
604
11,310
8,383
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EmberiskII
Chang'e
10
3 / 7 / 3
6,651
554
7,108
9,171
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TTVLIUKANG_
Danzaburou
5
0 / 9 / 3
4,850
404
1,166
7,460
2,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
benimaks
Kukulkan
8
0 / 6 / 2
5,178
432
494
5,161
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
desimoni6
Ao Kuang
12
11 / 1 / 2
7,686
641
11,705
11,996
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 5 / 3
6,040
503
2,610
12,417
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
25
Kills
16
16
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
4
5
2.13
W
Loki
4
4
5
1.63
W
Tiamat
EScar65
Tiamat
4
4
2
1.25
L
Chang'e
EmberiskII
Chang'e
3
7
3
0.64
W
Fafnir
4
1
10
9
W
Chronos
Robertplz
Chronos
7
3
2
2.67
L
Danzaburou
TTVLIUKANG_
Danzaburou
0
9
3
0.17
L
Kukulkan
benimaks
Kukulkan
0
6
2
0.17
L
Ao Kuang
desimoni6
Ao Kuang
11
1
2
12
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
23,083
38,049
Taken
46,205
22,894
Mitigated
18,604
10,123
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,733
5,148
0
1,212
7,046
2,460
549
4,736
2,114
0
40,284
W
Loki
3,384
1,303
0
1,910
7,065
2,258
392
3,390
3,615
0
20,600
W
Tiamat
EScar65
Tiamat
5,819
767
0
2,392
7,040
5,557
732
3,936
2,948
33,044
0
L
Chang'e
EmberiskII
Chang'e
7,108
318
928
2,154
9,171
2,716
681
3,134
6,037
27,624
0
W
Fafnir
4,782
1,385
0
1,477
8,515
9,538
13
4,458
3,851
16,844
0
W
Chronos
Robertplz
Chronos
11,310
3,971
0
3,132
8,383
3,081
1,830
4,583
3,604
44,540
0
L
Danzaburou
TTVLIUKANG_
Danzaburou
1,166
557
0
418
7,460
2,006
16
3,162
4,298
0
6,015
L
Kukulkan
benimaks
Kukulkan
494
98
0
0
5,161
1,636
76
3,295
1,866
10,684
0
L
Ao Kuang
desimoni6
Ao Kuang
11,705
2,524
0
7,222
11,996
4,242
0
5,334
6,662
32,094
0
L
2,610
676
0
3,138
12,417
8,004
23
6,986
5,431
9,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
30,405
254
Minions Killed
146
0
Camps Cleared
0
1,041,585
Distance Traveled
1,056,525
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,359
613
62
5
0
190,268
0
W
Loki
6,135
511
43
4
0
186,834
0
W
Tiamat
7,392
616
61
5
0
219,186
1
L
Chang'e
6,651
554
50
4
0
189,502
0
W
Fafnir
6,983
582
18
2
0
207,625
1
W
Chronos
7,253
604
70
6
0
237,672
6
L
Danzaburou
4,850
404
7
1
0
192,753
1
L
Kukulkan
5,178
432
23
2
0
234,185
2
L
Ao Kuang
7,686
641
49
4
0
241,214
3
L
Sobek
6,040
503
17
1
0
198,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role