Player Matchup

Guan Yu
Guan Yu
DeroinTop95
Guan Yu
Level 26
God Stats
3W - 0L
1,328 SR
Queue Stats
26W - 13L
1,601 Elo+
Party 1
Sobek
Sobek
Kubitz
Sobek
Level 81
God Stats
7W - 5L
1,288 SR
Queue Stats
106W - 83L
1,612 Elo+
Party 1
Rama
Rama
Niñatura
Rama
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,544 Elo+
Solo
Chaac
Chaac
Yurei17
Chaac
Level 32
God Stats
2W - 0L
1,496 SR
Queue Stats
55W - 31L
1,683 Elo+
Solo
Eset
Eset
yENàX
Eset
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
436W - 390L
1,554 Elo+
Solo
Team Averages
Level 71
1,422 SR
1,599 Elo+

VS

Team Averages
Level 70
1,585 SR
1,530 Elo+
Nemesis
Nemesis
Bosangero
Nemesis
Level 119
God Stats
26W - 13L
1,782 SR
Queue Stats
585W - 509L
1,659 Elo+
Party 2
He Bo
He Bo
DamnOwis
He Bo
Level 44
God Stats
0W - 1L
1,511 SR
Queue Stats
35W - 42L
1,641 Elo+
Solo
Izanami
Izanami
LordTarannor
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Teddiiieh1991
Yemoja
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,232 Elo+
Party 2
Tyr
Tyr
die123Schaufel
Tyr
Level 160
God Stats
3W - 2L
1,631 SR
Queue Stats
368W - 310L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeroinTop95
Guan Yu
11
5 / 1 / 3
6,750
675
4,999
8,810
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
Kubitz
Sobek
10
2 / 1 / 5
6,033
603
1,877
4,642
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
10
5 / 0 / 2
5,796
580
6,098
5,269
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Yurei17
Chaac
10
0 / 2 / 2
5,064
506
2,468
6,383
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
yENàX
Eset
11
3 / 2 / 3
6,285
629
2,626
3,780
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bosangero
Nemesis
11
3 / 4 / 0
6,257
626
3,903
8,041
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
DamnOwis
He Bo
6
1 / 4 / 0
4,651
465
2,088
3,413
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LordTarannor
Izanami
7
0 / 4 / 0
4,292
429
1,903
4,508
867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
4,176
418
617
3,402
1,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
6,005
601
4,306
8,633
2,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
5
6
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bosangero
Nemesis
3
4
0
0.75
L
He Bo
DamnOwis
He Bo
1
4
0
0.25
W
Guan Yu
DeroinTop95
Guan Yu
5
1
3
6.5
W
Sobek
Kubitz
Sobek
2
1
5
4.5
L
Izanami
LordTarannor
Izanami
0
4
0
0
W
Rama
5
0
2
6
L
0
1
0
0
W
Chaac
Yurei17
Chaac
0
2
2
0.5
L
1
2
1
0.75
W
Eset
yENàX
Eset
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,068
Damage
12,817
28,884
Taken
27,997
12,580
Mitigated
8,104
14,551
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bosangero
Nemesis
3,903
1,225
0
2,342
8,041
2,755
0
2,010
5,804
0
28,752
L
He Bo
DamnOwis
He Bo
2,088
41
0
490
3,413
706
0
241
3,078
13,715
0
W
Guan Yu
DeroinTop95
Guan Yu
4,999
1,137
184
4,497
8,810
3,764
0
614
8,132
0
37,045
W
Sobek
Kubitz
Sobek
1,877
570
0
2,296
4,642
2,655
210
179
4,463
14,001
0
L
Izanami
LordTarannor
Izanami
1,903
1,415
0
709
4,508
867
241
907
3,601
0
18,122
W
Rama
6,098
4,931
0
3,195
5,269
1,429
1,316
438
4,831
0
38,132
L
617
30
118
384
3,402
1,146
0
609
2,793
5,265
0
W
Chaac
Yurei17
Chaac
2,468
133
0
3,552
6,383
3,616
0
0
6,383
0
22,466
L
4,306
514
0
3,574
8,633
2,630
0
412
7,943
0
39,215
W
Eset
yENàX
Eset
2,626
327
247
580
3,780
1,116
350
1,212
2,370
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
25,381
284
Minions Killed
230
0
Camps Cleared
0
945,357
Distance Traveled
758,823
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,257
626
72
7
0
192,389
1
L
He Bo
4,651
465
31
3
0
99,256
1
W
Guan Yu
6,750
675
67
7
0
215,201
2
W
Sobek
6,033
603
25
3
0
186,338
2
L
Izanami
4,292
429
35
4
0
127,095
0
W
Rama
5,796
580
65
7
0
162,788
2
L
Yemoja
4,176
418
5
1
0
159,284
0
W
Chaac
5,064
506
57
6
0
180,967
4
L
Tyr
6,005
601
87
9
0
180,799
3
W
Eset
6,285
629
70
7
0
200,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role