Player Matchup

Heimdallr
Heimdallr
Goodhlop4ik
Heimdallr
Level 126
God Stats
3W - 2L
1,724 SR
Queue Stats
376W - 413L
1,567 Elo+
Solo
Rama
Rama
Haijew
Rama
Level 143
God Stats
2W - 1L
1,736 SR
Queue Stats
245W - 243L
1,597 Elo+
Solo
Tiamat
Tiamat
O7m00d-QQ
Tiamat
Level 123
God Stats
9W - 9L
1,500 SR
Queue Stats
712W - 739L
1,560 Elo+
Solo
Yemoja
Yemoja
Ooops1228
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Porrahinka
Cabrakan
Level 139
God Stats
5W - 4L
1,798 SR
Queue Stats
149W - 119L
1,575 Elo+
Solo
Team Averages
Level 131
1,652 SR
1,560 Elo+

VS

Team Averages
Level 137
1,606 SR
1,545 Elo+
Terra
Terra
Ayries
Terra
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 226L
1,501 Elo+
Solo
Rama
Rama
DediShpigel
Rama
Level 126
God Stats
1W - 3L
1,507 SR
Queue Stats
119W - 138L
1,584 Elo+
Solo
Vamana
Vamana
Diabl0s
Vamana
Level 107
God Stats
6W - 1L
1,951 SR
Queue Stats
311W - 323L
1,596 Elo+
Solo
Tiamat
Tiamat
Omkа
Tiamat
Level 157
God Stats
4W - 10L
1,570 SR
Queue Stats
374W - 387L
1,544 Elo+
Solo
Thanatos
Thanatos
PlasmaChild
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Goodhlop4ik
Heimdallr
16
5 / 3 / 10
11,735
838
19,978
17,177
9,534
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
Haijew
Rama
18
2 / 1 / 19
10,670
762
17,848
13,941
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
O7m00d-QQ
Tiamat
20
10 / 2 / 16
11,761
840
30,512
17,449
23,570
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Ooops1228
Yemoja
16
1 / 3 / 15
9,817
701
3,504
15,263
15,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cabrakan
Porrahinka
Cabrakan
20
9 / 1 / 17
11,917
851
18,493
23,217
34,590
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ayries
Terra
17
1 / 5 / 5
8,878
634
12,381
19,396
17,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 8
9,266
662
20,368
16,390
7,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vamana
Diabl0s
Vamana
16
0 / 6 / 7
10,056
718
9,105
32,919
22,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Omkа
Tiamat
18
7 / 4 / 3
10,196
728
20,827
16,494
22,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PlasmaChild
Thanatos
15
1 / 6 / 6
8,919
637
7,756
13,984
7,314
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
27
Kills
10
10
Deaths
27
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
Ayries
Terra
1
5
5
0.7
L
1
6
8
0.83
L
Vamana
Diabl0s
Vamana
0
6
7
0.58
W
Heimdallr
Goodhlop4ik
Heimdallr
5
3
10
3.33
W
Rama
Haijew
Rama
2
1
19
11.5
W
Tiamat
O7m00d-QQ
Tiamat
10
2
16
9
L
Tiamat
Omkа
Tiamat
7
4
3
2.13
W
Yemoja
Ooops1228
Yemoja
1
3
15
2.83
L
Thanatos
PlasmaChild
Thanatos
1
6
6
0.67
W
Cabrakan
Porrahinka
Cabrakan
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,335
Damage
70,437
87,047
Taken
99,183
90,364
Mitigated
76,986
44,406
Healing
46,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ayries
Terra
12,381
300
10,337
5,509
19,396
17,747
0
8,776
10,618
18,879
0
L
20,368
10,079
781
3,660
16,390
7,166
0
10,962
5,428
0
47,400
L
Vamana
Diabl0s
Vamana
9,105
3,150
1,198
10,894
32,919
22,336
25
15,739
17,180
0
22,246
W
Heimdallr
Goodhlop4ik
Heimdallr
19,978
7,297
1,646
1,072
17,177
9,534
2,873
7,417
9,760
0
41,836
W
Rama
Haijew
Rama
17,848
13,789
0
2,669
13,941
7,495
2,203
5,684
8,257
0
42,388
W
Tiamat
O7m00d-QQ
Tiamat
30,512
2,074
3,147
3,987
17,449
23,570
621
5,723
11,726
55,489
0
L
Tiamat
Omkа
Tiamat
20,827
2,039
2,265
5,984
16,494
22,423
143
7,954
8,540
36,317
0
W
Yemoja
Ooops1228
Yemoja
3,504
1,270
21,746
4,366
15,263
15,175
695
5,757
9,506
9,681
0
L
Thanatos
PlasmaChild
Thanatos
7,756
1,229
649
4,739
13,984
7,314
82
9,078
4,906
0
12,745
W
Cabrakan
Porrahinka
Cabrakan
18,493
2,301
2,002
3,771
23,217
34,590
54
8,627
14,590
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,900
Gold Earned
47,315
251
Minions Killed
189
0
Camps Cleared
0
1,190,690
Distance Traveled
1,261,157
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,878
634
18
1
0
264,384
0
L
Rama
9,266
662
85
6
0
221,141
1
L
Vamana
10,056
718
27
2
0
288,627
4
W
Heimdallr
11,735
838
57
4
0
240,772
2
W
Rama
10,670
762
73
5
0
208,877
3
W
Tiamat
11,761
840
61
4
0
266,009
0
L
Tiamat
10,196
728
49
4
0
243,652
3
W
Yemoja
9,817
701
36
3
0
212,881
1
L
Thanatos
8,919
637
10
1
0
243,353
0
W
Cabrakan
11,917
851
24
2
0
262,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role