Player Matchup

Izanami
Izanami
RebornxxPhaze
Izanami
Level 52
God Stats
10W - 5L
1,644 SR
Queue Stats
18W - 32L
1,327 Elo+
Party 2
Guan Yu
Guan Yu
Th3WizardKyle
Guan Yu
Level 16
God Stats
11W - 8L
1,564 SR
Queue Stats
11W - 14L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
accented-ozone
Kukulkan
Level 8
God Stats
9W - 19L
1,294 SR
Queue Stats
20W - 41L
1,186 Elo+
Solo
Team Averages
Level 25
1,501 SR
1,292 Elo+

VS

Team Averages
Level 51
1,257 SR
1,406 Elo+
Chang'e
Chang'e
E7271
Chang'e
Level 17
God Stats
2W - 11L
1,389 SR
Queue Stats
20W - 33L
1,362 Elo+
Party 1
Ganesha
Ganesha
Kiriaki8
Ganesha
Level 109
God Stats
2W - 6L
1,124 SR
Queue Stats
116W - 130L
1,498 Elo+
Party 1
Hachiman
Hachiman
rmonkey031
Hachiman
Level 28
God Stats
2W - 4L
1,258 SR
Queue Stats
15W - 29L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
7 / 2 / 2
9,890
824
15,689
9,548
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
12
2 / 2 / 5
8,672
723
5,664
11,091
7,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
10
0 / 4 / 6
7,969
664
7,306
8,051
2,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
E7271
Chang'e
11
4 / 5 / 3
8,300
692
8,164
11,382
4,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Kiriaki8
Ganesha
11
1 / 2 / 7
8,314
693
4,988
15,187
14,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
rmonkey031
Hachiman
11
3 / 2 / 3
7,932
661
7,081
10,748
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
9
Kills
8
8
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
E7271
Chang'e
4
5
3
1.1
L
Ganesha
Kiriaki8
Ganesha
1
2
7
2.25
W
Izanami
7
2
2
4
W
Guan Yu
2
2
5
2.25
W
Kukulkan
0
4
6
0.75
L
Hachiman
rmonkey031
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
20,233
28,690
Taken
37,317
14,464
Mitigated
22,096
5,660
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
E7271
Chang'e
8,164
1,325
3,700
2,673
11,382
4,743
54
2,410
8,972
24,828
0
L
Ganesha
Kiriaki8
Ganesha
4,988
372
659
3,246
15,187
14,123
250
2,607
12,580
15,170
0
W
Izanami
15,689
12,102
0
2,879
9,548
3,955
2,621
3,833
5,715
0
67,601
W
Guan Yu
5,664
978
1,018
1,210
11,091
7,792
183
5,777
5,314
0
19,894
W
Kukulkan
7,306
1,289
0
553
8,051
2,717
0
3,995
4,056
32,320
0
L
Hachiman
rmonkey031
Hachiman
7,081
3,549
234
2,558
10,748
3,230
113
2,606
8,142
0
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
24,546
165
Minions Killed
88
0
Camps Cleared
0
614,553
Distance Traveled
574,019
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,300
692
36
3
0
194,465
0
L
Ganesha
8,314
693
0
0
0
211,141
4
W
Izanami
9,890
824
94
8
0
205,562
1
W
Guan Yu
8,672
723
31
3
0
231,449
0
W
Kukulkan
7,969
664
40
3
0
177,542
0
L
Hachiman
7,932
661
52
4
0
168,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role