Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HooliganE
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 177L
1,719 Elo+
Party 1
Fenrir
Fenrir
JayMcNuttyTV
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,774 Elo+
Party 1
Ra
Ra
TyChxbbs
Ra
Level 158
God Stats
3W - 2L
1,560 SR
Queue Stats
422W - 348L
1,727 Elo+
Party 1
Da Ji
Da Ji
YQDreams
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
gettrolledbruh
Ymir
Level 148
God Stats
2W - 0L
1,539 SR
Queue Stats
94W - 48L
1,677 Elo+
Party 1
Team Averages
Level 147
1,520 SR
1,679 Elo+

VS

Team Averages
Level 82
1,614 SR
1,413 Elo+
King Arthur
King Arthur
DCArmagedon
King Arthur
Level 59
God Stats
5W - 5L
1,558 SR
Queue Stats
30W - 49L
1,365 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FelipeSeldry
Cu Chulainn
Level 122
God Stats
5W - 2L
1,744 SR
Queue Stats
103W - 106L
1,401 Elo+
Solo
Fenrir
Fenrir
Karpys
Fenrir
Level 160
God Stats
17W - 9L
1,805 SR
Queue Stats
424W - 296L
1,741 Elo+
Solo
Anubis
Anubis
Kv Eray
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,318 Elo+
Party 2
Chronos
Chronos
Potato Salad452
Chronos
Level 49
God Stats
2W - 3L
1,462 SR
Queue Stats
12W - 35L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HooliganE
Ah Muzen Cab
11
3 / 0 / 4
6,205
621
6,362
3,125
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
4 / 0 / 5
6,006
601
4,932
5,509
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 7
6,511
651
2,641
2,300
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
YQDreams
Da Ji
11
9 / 1 / 3
6,992
699
5,574
5,786
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
7 / 0 / 3
6,845
685
5,878
4,781
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DCArmagedon
King Arthur
7
0 / 6 / 0
4,339
434
1,404
8,480
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
FelipeSeldry
Cu Chulainn
7
0 / 2 / 0
4,505
451
823
6,105
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Karpys
Fenrir
8
1 / 4 / 0
5,078
508
2,462
7,601
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Kv Eray
Anubis
7
0 / 7 / 1
4,285
429
1,487
7,815
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
4,429
443
706
5,860
1,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
23
Kills
1
1
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DCArmagedon
King Arthur
0
6
0
0
L
Cu Chulainn
FelipeSeldry
Cu Chulainn
0
2
0
0
W
Ah Muzen Cab
HooliganE
Ah Muzen Cab
3
0
4
5
W
Fenrir
4
0
5
6.5
L
Fenrir
Karpys
Fenrir
1
4
0
0.25
L
Anubis
Kv Eray
Anubis
0
7
1
0.07
L
0
4
0
0
W
0
0
7
3.5
W
Da Ji
YQDreams
Da Ji
9
1
3
10.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
6,882
21,501
Taken
35,861
9,649
Mitigated
15,994
11,208
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DCArmagedon
King Arthur
1,404
90
0
950
8,480
4,761
0
4,208
4,001
0
13,513
L
Cu Chulainn
FelipeSeldry
Cu Chulainn
823
72
0
487
6,105
3,228
0
0
6,105
1,145
7,550
W
Ah Muzen Cab
HooliganE
Ah Muzen Cab
6,362
3,112
0
2,176
3,125
993
617
381
2,744
0
42,422
W
Fenrir
4,932
944
0
2,194
5,509
2,269
20
530
4,979
0
12,038
L
Fenrir
Karpys
Fenrir
2,462
725
0
2,100
7,601
3,306
0
1,420
6,181
0
25,360
L
Anubis
Kv Eray
Anubis
1,487
426
123
1,223
7,815
3,344
0
2,570
5,195
15,574
0
L
706
379
0
1,486
5,860
1,355
0
0
5,860
23,878
0
W
2,641
838
545
1,690
2,300
686
41
142
2,158
49,697
0
W
Da Ji
YQDreams
Da Ji
5,574
1,998
0
2,460
5,786
1,968
0
764
4,997
0
28,972
W
5,878
1,870
0
2,143
4,781
3,733
0
463
4,117
35,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
22,636
340
Minions Killed
213
0
Camps Cleared
0
928,216
Distance Traveled
874,274
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,339
434
29
3
0
159,732
0
L
Cu Chulainn
4,505
451
31
3
0
180,466
3
W
Ah Muzen Cab
6,205
621
88
9
0
179,228
0
W
Fenrir
6,006
601
15
2
0
190,720
6
L
Fenrir
5,078
508
58
6
0
201,249
1
L
Anubis
4,285
429
38
4
0
158,173
1
L
Chronos
4,429
443
57
6
0
174,654
3
W
Ra
6,511
651
104
10
0
195,739
2
W
Da Ji
6,992
699
63
6
0
202,803
2
W
Ymir
6,845
685
70
7
0
159,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role