Player Matchup

Agni
Agni
Silver I
Legrand96
Agni
Silver I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,533 MMR
Solo
Nemesis
Nemesis
Gold IV
Maltioor
Nemesis
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
mattia97
Athena
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
rukasu57
Heimdallr
Bronze III
Level 47
God Stats
0W - 1L
1,893 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
人生如戏K
Mulan
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,579 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,574 SR
1,495 MMR
Vulcan
Vulcan
Gold II
BaronVex
Vulcan
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
LimpSznitzel
Tsukuyomi
Platinum V
Level 150
God Stats
11W - 5L
1,520 SR
Queue Stats
372W - 358L
1,520 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Poodfist
Baron Samedi
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
demontium
Ymir
Gold III
Level 108
God Stats
5W - 1L
1,850 SR
Queue Stats
45W - 44L
1,449 MMR
Solo
Anhur
Anhur
Silver II
ernisTHEkiller
Anhur
Silver II
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 53L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 1 / 2
8,073
577
5,156
5,548
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Maltioor
Nemesis
13
1 / 5 / 3
7,166
512
5,399
11,185
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
mattia97
Athena
11
4 / 1 / 3
7,327
523
5,902
13,601
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
rukasu57
Heimdallr
11
0 / 5 / 4
6,280
449
3,250
10,234
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 5 / 1
7,235
517
1,364
9,136
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetFenrirThe MorriganJanusTiamat

VS

Bans
YemojaMerlinApolloChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BaronVex
Vulcan
14
5 / 0 / 0
8,179
584
8,231
3,952
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
LimpSznitzel
Tsukuyomi
13
2 / 2 / 3
7,663
547
4,890
8,289
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Poodfist
Baron Samedi
15
5 / 2 / 1
9,110
651
6,678
6,300
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 2 / 8
7,251
518
6,406
10,075
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 2 / 1
8,059
576
7,855
8,844
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
17
17
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BaronVex
Vulcan
5
0
0
5
L
Agni
3
1
2
4
W
Tsukuyomi
LimpSznitzel
Tsukuyomi
2
2
3
1.75
L
Nemesis
Maltioor
Nemesis
1
5
3
0.5
W
Baron Samedi
Poodfist
Baron Samedi
5
2
1
2.75
W
Ymir
0
2
8
2
W
5
2
1
2.75
L
Athena
mattia97
Athena
4
1
3
5.5
L
Heimdallr
rukasu57
Heimdallr
0
5
4
0.4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
34,060
49,704
Taken
37,460
17,784
Mitigated
20,341
11,540
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BaronVex
Vulcan
8,231
2,996
0
1,897
3,952
1,494
86
1,565
2,289
61,266
0
L
Agni
5,156
332
0
1,500
5,548
1,631
834
2,314
3,092
44,719
0
W
Tsukuyomi
LimpSznitzel
Tsukuyomi
4,890
1,166
0
3,911
8,289
2,879
31
1,570
6,564
0
45,371
L
Nemesis
Maltioor
Nemesis
5,399
2,178
0
1,339
11,185
3,886
0
5,132
5,915
0
44,855
W
Baron Samedi
Poodfist
Baron Samedi
6,678
665
0
1,666
6,300
3,916
74
1,618
4,494
58,045
0
W
Ymir
6,406
1,621
0
2,495
10,075
8,850
31
3,573
6,364
28,398
0
W
7,855
2,558
0
4,019
8,844
3,202
92
2,291
6,541
0
46,836
L
Athena
mattia97
Athena
5,902
1,858
0
3,688
13,601
5,138
26
6,021
7,488
20,069
0
L
Heimdallr
rukasu57
Heimdallr
3,250
1,401
0
2,819
10,234
2,451
0
2,135
8,071
0
27,767
L
1,364
177
0
2,194
9,136
4,678
0
5,313
3,823
0
39,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
40,262
356
Minions Killed
466
0
Camps Cleared
0
1,355,764
Distance Traveled
1,371,455
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,179
584
123
9
0
321,731
4
L
Agni
8,073
577
107
8
0
267,350
5
W
Tsukuyomi
7,663
547
98
7
0
303,056
3
L
Nemesis
7,166
512
83
6
0
307,214
7
W
Baron Samedi
9,110
651
136
10
0
239,337
3
W
Ymir
7,251
518
16
1
0
277,338
4
W
Anhur
8,059
576
93
7
0
229,993
3
L
Athena
7,327
523
20
1
0
289,538
5
L
Heimdallr
6,280
449
54
4
0
239,630
2
L
Mulan
7,235
517
92
7
0
252,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role