Player Matchup

Xbalanque
Xbalanque
Badwithnamess
Xbalanque
Level 26
God Stats
5W - 5L
1,767 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo
Olorun
Olorun
DirtyOjiisan
Olorun
Level 7
God Stats
0W - 2L
1,258 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Susano
Susano
ShintaroYushni
Susano
Level 7
God Stats
0W - 2L
1,336 SR
Queue Stats
55W - 56L
1,812 Elo+
Solo
Sylvanus
Sylvanus
StampedParrot40
Sylvanus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Solo
Izanami
Izanami
TheRealGNK
Izanami
Level 22
God Stats
74W - 80L
1,496 SR
Queue Stats
262W - 332L
1,402 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,527 Elo+

VS

Team Averages
Level 24
1,589 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
CelloJ
Tsukuyomi
Level 27
God Stats
14W - 1L
1,950 SR
Queue Stats
112W - 109L
1,557 Elo+
Solo
Achilles
Achilles
FZU Joker
Achilles
Level 23
God Stats
11W - 9L
1,376 SR
Queue Stats
71W - 56L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Julian22399
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 130L
1,558 Elo+
Solo
Apollo
Apollo
Khratous
Apollo
Level 18
God Stats
42W - 16L
1,660 SR
Queue Stats
171W - 89L
1,550 Elo+
Solo
Ymir
Ymir
Vaironmapr
Ymir
Level 29
God Stats
3W - 3L
1,458 SR
Queue Stats
108W - 122L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Badwithnamess
Xbalanque
3
1 / 2 / 0
3,400
486
2,121
2,444
308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Olorun
3
0 / 1 / 0
3,069
438
352
672
168
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 1 / 1
4,183
598
3,494
3,778
1,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
5
0 / 5 / 1
3,640
520
1,009
4,878
1,685
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TheRealGNK
Izanami
7
1 / 2 / 0
4,410
630
691
3,848
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CelloJ
Tsukuyomi
6
1 / 1 / 1
4,344
621
1,419
4,287
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FZU Joker
Achilles
8
0 / 0 / 3
4,704
672
1,709
3,258
1,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Julian22399
Zhong Kui
10
2 / 0 / 0
5,333
762
1,078
1,810
1,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Khratous
Apollo
9
6 / 0 / 1
5,523
789
5,230
3,733
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 2 / 3
4,682
669
965
4,402
1,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Badwithnamess
Xbalanque
1
2
0
0.5
W
Tsukuyomi
CelloJ
Tsukuyomi
1
1
1
1.5
L
Olorun
0
1
0
0
W
Achilles
FZU Joker
Achilles
0
0
3
1.5
W
Zhong Kui
Julian22399
Zhong Kui
2
0
0
2
W
Apollo
Khratous
Apollo
6
0
1
6.5
L
1
1
1
1.5
L
Sylvanus
0
5
1
0.1
L
Izanami
TheRealGNK
Izanami
1
2
0
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,667
Damage
10,401
15,620
Taken
17,490
4,807
Mitigated
6,198
1,589
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Badwithnamess
Xbalanque
2,121
1,020
0
264
2,444
308
0
577
1,867
0
5,045
W
Tsukuyomi
CelloJ
Tsukuyomi
1,419
570
0
2,178
4,287
894
0
0
4,198
0
15,328
L
Olorun
352
198
0
0
672
168
0
360
312
3,376
0
W
Achilles
FZU Joker
Achilles
1,709
695
0
1,840
3,258
1,756
0
0
3,058
0
14,606
W
Zhong Kui
Julian22399
Zhong Kui
1,078
184
0
1,464
1,810
1,103
25
352
1,458
27,556
0
W
Apollo
Khratous
Apollo
5,230
3,798
0
1,417
3,733
1,021
1,076
565
3,168
0
31,612
L
3,494
660
0
910
3,778
1,681
0
180
3,423
0
12,151
L
Sylvanus
1,009
557
0
246
4,878
1,685
0
208
4,670
8,653
2,088
L
Izanami
TheRealGNK
Izanami
691
330
0
169
3,848
965
0
718
3,105
0
19,098
W
965
103
0
0
4,402
1,424
145
314
4,046
13,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,702
Gold Earned
24,586
88
Minions Killed
234
0
Camps Cleared
0
467,465
Distance Traveled
687,162
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,400
486
6
1
0
75,249
0
W
Tsukuyomi
4,344
621
45
6
0
154,390
2
L
Olorun
3,069
438
1
0
0
39,976
1
W
Achilles
4,704
672
38
5
0
143,765
0
W
Zhong Kui
5,333
762
63
9
0
134,307
1
W
Apollo
5,523
789
57
8
0
129,115
2
L
Susano
4,183
598
18
3
0
137,355
1
L
Sylvanus
3,640
520
18
3
0
98,290
0
L
Izanami
4,410
630
45
6
0
116,595
2
W
Ymir
4,682
669
31
4
0
125,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role