Player Matchup

Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Akagore
Cernunnos
Level 129
God Stats
9W - 7L
1,611 SR
Queue Stats
118W - 120L
1,618 Elo+
Solo
Sol
Sol
lemendolii
Sol
Level 57
God Stats
8W - 23L
1,227 SR
Queue Stats
115W - 179L
1,441 Elo+
Party 2
Team Averages
Level 97
1,446 SR
1,520 Elo+

VS

Team Averages
Level 36
1,491 SR
1,422 Elo+
Odin
Odin
JahSia
Odin
Level 24
God Stats
0W - 2L
1,344 SR
Queue Stats
17W - 41L
1,234 Elo+
Party 1
Fafnir
Fafnir
LordOdysseus
Fafnir
Level 5
God Stats
0W - 2L
1,471 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
PlainGaming
Anubis
Level 78
God Stats
9W - 6L
1,657 SR
Queue Stats
303W - 348L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 13
8,575
780
3,895
10,728
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Akagore
Cernunnos
13
13 / 2 / 3
10,177
925
15,153
8,460
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 11
8,133
739
8,657
4,652
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JahSia
Odin
9
0 / 4 / 1
6,589
599
2,930
10,347
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
9
0 / 7 / 1
6,657
605
1,737
15,718
10,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
4 / 5 / 0
8,738
794
5,297
9,360
4,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
4
4
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
13
3.75
W
Cernunnos
Akagore
Cernunnos
13
2
3
7.25
L
Odin
JahSia
Odin
0
4
1
0.13
L
Fafnir
0
7
1
0.07
L
Anubis
4
5
0
0.8
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
9,964
23,840
Taken
35,425
11,356
Mitigated
20,411
8,598
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,895
284
940
3,635
10,728
7,167
96
3,088
7,640
12,996
0
W
Cernunnos
Akagore
Cernunnos
15,153
8,190
0
1,578
8,460
2,916
1,412
2,785
5,675
0
55,106
L
Odin
JahSia
Odin
2,930
1,012
0
250
10,347
5,805
0
3,723
6,624
0
17,854
L
Fafnir
1,737
984
0
585
15,718
10,126
0
6,630
9,088
8,710
0
L
Anubis
5,297
134
0
2,074
9,360
4,480
0
2,226
7,134
22,895
0
W
8,657
3,874
0
2,445
4,652
1,273
1,694
1,300
3,352
26,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
21,984
142
Minions Killed
79
0
Camps Cleared
0
582,342
Distance Traveled
491,009
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,575
780
14
1
0
222,399
1
W
Cernunnos
10,177
925
88
8
0
175,913
0
L
Odin
6,589
599
31
3
0
169,995
0
L
Fafnir
6,657
605
16
1
0
165,786
0
L
Anubis
8,738
794
32
3
0
155,228
1
W
Sol
8,133
739
40
4
0
184,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role