Player Matchup

Medusa
Medusa
Gold III
Hazey DeviI
Medusa
Gold III
Level 102
God Stats
24W - 18L
1,636 SR
Queue Stats
41W - 32L
1,803 MMR
Party 1
Sobek
Sobek
Gold II
Hazey Hinata
Sobek
Gold II
Level 55
God Stats
7W - 2L
1,510 SR
Queue Stats
31W - 26L
1,782 MMR
Party 1
Agni
Agni
Silver I
koolman81
Agni
Silver I
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
16W - 7L
1,482 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,617 SR
1,689 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,528 SR
1,610 MMR
Ra
Ra
Gold V
Jetster2255
Ra
Gold V
Level 108
God Stats
1W - 2L
1,803 SR
Queue Stats
16W - 20L
1,590 MMR
Party 2
Cerberus
Cerberus
Gold V
gabutan24
Cerberus
Gold V
Level 67
God Stats
0W - 3L
1,243 SR
Queue Stats
16W - 20L
1,590 MMR
Party 2
Danzaburou
Danzaburou
Gold III
xXanDiego
Danzaburou
Gold III
Level 87
God Stats
58W - 65L
1,539 SR
Queue Stats
281W - 336L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 1 / 5
9,411
856
9,743
5,672
2,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 10
9,562
869
5,589
7,234
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
12
4 / 2 / 10
8,748
795
10,106
8,730
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditeHadesCabrakanZeusSkadi

VS

Bans
CthulhuAresScyllaYmirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,851
714
5,715
6,822
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
gabutan24
Cerberus
9
0 / 6 / 0
7,156
651
3,291
13,191
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xXanDiego
Danzaburou
10
0 / 5 / 3
7,374
670
4,607
9,889
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
5
10.5
W
4
0
10
9
L
3
5
0
0.6
L
Cerberus
gabutan24
Cerberus
0
6
0
0
W
Agni
4
2
10
4.5
L
Danzaburou
xXanDiego
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
13,613
21,636
Taken
29,902
12,929
Mitigated
13,289
9,668
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,743
3,267
0
2,445
5,672
2,114
2,003
3,241
2,431
0
45,001
W
5,589
580
0
2,521
7,234
7,713
140
2,565
4,669
13,782
0
L
5,715
343
373
1,237
6,822
2,410
0
4,014
2,808
30,764
0
L
Cerberus
gabutan24
Cerberus
3,291
0
282
1,804
13,191
7,554
0
6,505
6,686
10,208
0
W
Agni
10,106
1,338
246
4,456
8,730
3,102
732
3,284
5,446
32,629
0
L
Danzaburou
xXanDiego
Danzaburou
4,607
1,615
0
1,459
9,889
3,325
0
5,240
4,649
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,721
Gold Earned
22,381
134
Minions Killed
114
0
Camps Cleared
0
637,848
Distance Traveled
574,310
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,411
856
83
8
0
200,586
1
W
Sobek
9,562
869
15
1
0
246,383
1
L
Ra
7,851
714
59
5
0
182,681
3
L
Cerberus
7,156
651
17
2
0
199,725
1
W
Agni
8,748
795
36
3
0
190,879
1
L
Danzaburou
7,374
670
38
3
0
191,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role