Player Matchup

Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Excessivly
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,437 Elo+
Solo
Janus
Janus
Helldragon90
Janus
Level 67
God Stats
4W - 3L
1,770 SR
Queue Stats
86W - 86L
1,371 Elo+
Solo
Cabrakan
Cabrakan
SW Steak
Cabrakan
Level 155
God Stats
9W - 8L
1,441 SR
Queue Stats
199W - 221L
1,431 Elo+
Party 1
Skadi
Skadi
jbbroncos24
Skadi
Level 70
God Stats
23W - 20L
1,391 SR
Queue Stats
153W - 160L
1,364 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,420 Elo+

VS

Team Averages
Level 79
1,595 SR
1,450 Elo+
Khepri
Khepri
Darkprince77777
Khepri
Level 47
God Stats
15W - 11L
1,864 SR
Queue Stats
203W - 214L
1,449 Elo+
Solo
Hades
Hades
Death_to_whales
Hades
Level 119
God Stats
0W - 1L
1,946 SR
Queue Stats
65W - 64L
1,418 Elo+
Solo
Apollo
Apollo
FrostySp00n
Apollo
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 57L
1,525 Elo+
Solo
Anubis
Anubis
JonhSalChiChon
Anubis
Level 116
God Stats
2W - 6L
1,500 SR
Queue Stats
62W - 66L
1,500 Elo+
Solo
Amaterasu
Amaterasu
iLL-Chemist
Amaterasu
Level 46
God Stats
1W - 4L
1,165 SR
Queue Stats
49W - 75L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 2 / 1
7,169
652
1,326
5,074
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Excessivly
Bakasura
12
2 / 0 / 3
7,129
648
2,802
6,333
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 5
6,620
602
4,538
3,880
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
SW Steak
Cabrakan
12
7 / 0 / 10
8,014
729
6,929
7,670
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 3 / 7
7,068
643
6,829
5,838
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
5,667
515
2,381
8,978
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 3 / 1
6,374
579
7,062
8,201
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
4
0 / 3 / 1
4,116
374
1,594
2,645
648
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 5 / 1
5,696
518
2,493
8,152
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
iLL-Chemist
Amaterasu
11
1 / 2 / 0
6,048
550
1,917
5,574
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
7
7
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
1
1.25
L
2
7
2
0.43
L
3
3
1
1.17
W
Bakasura
Excessivly
Bakasura
2
0
3
3.5
L
Apollo
0
3
1
0.17
W
2
2
5
2.25
L
1
5
1
0.3
W
Cabrakan
SW Steak
Cabrakan
7
0
10
12
L
Amaterasu
iLL-Chemist
Amaterasu
1
2
0
0.5
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
15,447
28,795
Taken
33,550
14,895
Mitigated
15,038
6,600
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,326
759
102
1,316
5,074
2,026
4,582
1,578
3,496
29,184
0
L
2,381
610
0
492
8,978
4,960
0
3,448
5,450
10,222
0
L
7,062
107
301
2,679
8,201
4,197
0
3,195
4,539
34,361
0
W
Bakasura
Excessivly
Bakasura
2,802
1,877
0
2,487
6,333
2,848
531
1,410
4,923
0
27,802
L
Apollo
1,594
933
0
230
2,645
648
0
1,047
1,538
0
6,883
W
4,538
398
0
148
3,880
1,365
144
3,036
844
27,263
0
L
2,493
70
0
1,940
8,152
2,823
0
2,847
5,001
32,069
0
W
Cabrakan
SW Steak
Cabrakan
6,929
1,301
0
2,287
7,670
6,674
367
3,250
4,420
18,174
0
L
Amaterasu
iLL-Chemist
Amaterasu
1,917
645
0
1,775
5,574
2,410
391
1,845
3,635
0
26,268
W
6,829
3,848
0
260
5,838
1,982
1,362
2,662
3,176
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
27,901
265
Minions Killed
218
0
Camps Cleared
0
1,007,372
Distance Traveled
876,834
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,169
652
70
6
0
156,363
4
L
Khepri
5,667
515
8
1
0
199,445
1
L
Hades
6,374
579
73
7
0
197,964
1
W
Bakasura
7,129
648
73
7
0
244,517
1
L
Apollo
4,116
374
17
2
0
96,391
0
W
Janus
6,620
602
51
5
0
214,599
6
L
Anubis
5,696
518
61
6
0
166,816
1
W
Cabrakan
8,014
729
27
2
0
215,818
3
L
Amaterasu
6,048
550
59
5
0
216,218
3
W
Skadi
7,068
643
44
4
0
176,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role