Player Matchup

Cu Chulainn
Cu Chulainn
NowiMG
Cu Chulainn
Level 75
God Stats
19W - 17L
1,611 SR
Queue Stats
140W - 157L
1,587 Elo+
Party 1
Athena
Athena
Romanjin
Athena
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Savvos
Kuzenbo
Level 142
God Stats
6W - 20L
1,396 SR
Queue Stats
401W - 390L
1,512 Elo+
Solo
Danzaburou
Danzaburou
kwip90
Danzaburou
Level 72
God Stats
44W - 28L
1,644 SR
Queue Stats
101W - 85L
1,525 Elo+
Solo
Zeus
Zeus
minegro
Zeus
Level 67
God Stats
7W - 6L
1,751 SR
Queue Stats
109W - 120L
1,560 Elo+
Party 1
Team Averages
Level 84
1,580 SR
1,537 Elo+

VS

Team Averages
Level 116
1,580 SR
1,505 Elo+
Ullr
Ullr
Armail96
Ullr
Level 125
God Stats
15W - 23L
1,465 SR
Queue Stats
159W - 157L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Br3nts
Xing Tian
Level 88
God Stats
8W - 3L
1,841 SR
Queue Stats
183W - 150L
1,504 Elo+
Solo
Bellona
Bellona
Fluttershka
Bellona
Level 114
God Stats
116W - 83L
1,595 SR
Queue Stats
208W - 170L
1,518 Elo+
Solo
Merlin
Merlin
Sandrino
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
maximillian00
Vamana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NowiMG
Cu Chulainn
14
0 / 4 / 0
8,057
448
8,030
12,411
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Romanjin
Athena
14
1 / 3 / 2
7,844
436
5,489
12,040
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Savvos
Kuzenbo
12
1 / 7 / 3
7,076
393
8,198
16,103
14,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
kwip90
Danzaburou
13
2 / 5 / 0
8,372
465
5,140
10,591
3,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
minegro
Zeus
13
1 / 5 / 3
8,052
447
9,789
12,007
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 2 / 4
9,356
520
6,468
11,601
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Br3nts
Xing Tian
14
6 / 2 / 10
9,116
506
7,816
16,790
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Fluttershka
Bellona
17
6 / 0 / 4
10,598
589
9,336
10,939
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Sandrino
Merlin
17
3 / 1 / 6
10,195
566
9,645
7,718
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 7
10,318
573
7,545
15,010
9,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
24
24
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
2
4
2.5
W
Xing Tian
Br3nts
Xing Tian
6
2
10
5.5
W
Bellona
Fluttershka
Bellona
6
0
4
8
L
Cu Chulainn
NowiMG
Cu Chulainn
0
4
0
0
L
Athena
Romanjin
Athena
1
3
2
0.67
W
Merlin
Sandrino
Merlin
3
1
6
6
L
Kuzenbo
Savvos
Kuzenbo
1
7
3
0.36
L
Danzaburou
kwip90
Danzaburou
2
5
0
0.4
W
6
0
7
9.5
L
Zeus
minegro
Zeus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,646
Damage
40,810
63,152
Taken
62,058
36,971
Mitigated
36,142
17,202
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,468
2,439
0
375
11,601
4,168
1,134
5,495
6,106
0
69,357
W
Xing Tian
Br3nts
Xing Tian
7,816
949
0
2,686
16,790
11,282
75
8,509
8,281
20,712
0
W
Bellona
Fluttershka
Bellona
9,336
4,575
0
3,568
10,939
8,190
1,737
1,677
8,787
0
67,148
L
Cu Chulainn
NowiMG
Cu Chulainn
8,030
1,001
0
3,100
12,411
9,818
0
1,559
10,818
5,296
46,353
L
Athena
Romanjin
Athena
5,489
1,767
0
4,770
12,040
5,044
29
1,141
10,853
51,453
0
W
Merlin
Sandrino
Merlin
9,645
527
0
2,687
7,718
2,954
830
4,917
2,801
74,107
0
L
Kuzenbo
Savvos
Kuzenbo
8,198
2,155
331
2,346
16,103
14,132
16
5,122
10,871
32,595
0
L
Danzaburou
kwip90
Danzaburou
5,140
1,835
0
3,171
10,591
3,701
499
1,699
8,874
0
48,725
W
7,545
4,473
0
4,535
15,010
9,548
817
4,228
10,657
0
79,830
L
Zeus
minegro
Zeus
9,789
1,575
0
3,484
12,007
4,276
47
7,364
4,275
58,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
49,583
451
Minions Killed
575
0
Camps Cleared
0
1,544,023
Distance Traveled
1,829,883
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,356
520
125
7
0
324,095
5
W
Xing Tian
9,116
506
17
1
0
370,413
5
W
Bellona
10,598
589
157
9
0
387,276
2
L
Cu Chulainn
8,057
448
113
6
0
314,180
2
L
Athena
7,844
436
89
5
0
345,083
4
W
Merlin
10,195
566
146
8
0
336,609
1
L
Kuzenbo
7,076
393
39
2
0
309,469
4
L
Danzaburou
8,372
465
101
6
0
275,644
2
W
Vamana
10,318
573
130
7
0
411,490
2
L
Zeus
8,052
447
109
6
0
299,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role