Player Matchup

Pele
Pele
Crimson009
Pele
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 64L
1,608 Elo+
Party 1
Bacchus
Bacchus
TheGreatYaddle
Bacchus
Level 27
God Stats
21W - 11L
1,699 SR
Queue Stats
191W - 131L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tublito
Tsukuyomi
Level 27
God Stats
5W - 1L
1,943 SR
Queue Stats
168W - 116L
1,621 Elo+
Party 1
Janus
Janus
blade567
Janus
Level 39
God Stats
8W - 3L
1,582 SR
Queue Stats
156W - 110L
1,609 Elo+
Party 1
Artemis
Artemis
hotdogkiller07
Artemis
Level 12
God Stats
21W - 16L
1,524 SR
Queue Stats
123W - 87L
1,556 Elo+
Party 1
Team Averages
Level 27
1,650 SR
1,601 Elo+

VS

Team Averages
Level 38
1,516 SR
1,668 Elo+
Tiamat
Tiamat
Positive5854
Tiamat
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 2
Chiron
Chiron
PutltlnABackpack
Chiron
Level 29
God Stats
5W - 2L
1,659 SR
Queue Stats
118W - 104L
1,563 Elo+
Solo
Cabrakan
Cabrakan
SirAllergy
Cabrakan
Level 147
God Stats
0W - 1L
1,657 SR
Queue Stats
145W - 121L
1,672 Elo+
Party 2
King Arthur
King Arthur
YxngKhemo
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 3
Bellona
Bellona
grdqe_k
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,825
578
10,027
12,561
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 7
8,501
500
4,105
9,598
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Tublito
Tsukuyomi
17
7 / 1 / 6
10,451
615
12,581
12,764
5,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
blade567
Janus
14
4 / 1 / 9
9,018
530
8,167
7,904
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 0 / 11
7,618
448
2,895
1,411
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 4 / 1
8,524
501
4,619
10,977
6,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 0
9,394
553
8,059
11,111
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
SirAllergy
Cabrakan
6
1 / 2 / 0
5,925
349
1,652
5,476
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
YxngKhemo
King Arthur
9
1 / 7 / 3
6,648
391
3,447
13,126
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
grdqe_k
Bellona
8
0 / 8 / 2
5,930
349
1,365
10,105
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
4
4
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Tiamat
0
4
1
0.13
L
2
2
0
1
L
Cabrakan
SirAllergy
Cabrakan
1
2
0
0.5
W
3
1
7
6.5
W
Tsukuyomi
Tublito
Tsukuyomi
7
1
6
10
L
King Arthur
YxngKhemo
King Arthur
1
7
3
0.36
W
Janus
blade567
Janus
4
1
9
8.5
L
Bellona
grdqe_k
Bellona
0
8
2
0.13
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
19,142
44,238
Taken
50,795
24,279
Mitigated
29,199
17,384
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,027
3,239
0
6,238
12,561
5,474
2,460
1,197
11,158
0
55,394
L
Tiamat
4,619
74
0
2,624
10,977
6,327
969
2,149
8,828
63,678
0
L
8,059
1,961
195
4,296
11,111
4,408
1,165
2,662
8,398
0
68,058
L
Cabrakan
SirAllergy
Cabrakan
1,652
400
0
1,944
5,476
2,467
0
580
4,896
12,828
0
W
4,105
529
0
2,192
9,598
10,007
1,082
287
9,169
29,256
0
W
Tsukuyomi
Tublito
Tsukuyomi
12,581
3,476
0
4,913
12,764
5,561
1,726
2,361
10,225
0
72,152
L
King Arthur
YxngKhemo
King Arthur
3,447
487
0
266
13,126
9,732
0
4,311
8,815
0
12,097
W
Janus
blade567
Janus
8,167
1,091
84
3,299
7,904
2,837
2,313
2,024
5,619
49,993
0
L
Bellona
grdqe_k
Bellona
1,365
144
0
240
10,105
6,265
0
2,519
7,586
0
10,163
W
2,895
767
0
658
1,411
400
1,005
0
1,411
0
13,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,413
Gold Earned
36,421
359
Minions Killed
348
0
Camps Cleared
0
1,678,031
Distance Traveled
1,275,159
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,825
578
96
6
0
356,709
5
L
Tiamat
8,524
501
143
8
0
265,939
0
L
Chiron
9,394
553
140
8
0
309,485
0
L
Cabrakan
5,925
349
30
2
0
114,696
0
W
Bacchus
8,501
500
31
2
0
369,778
3
W
Tsukuyomi
10,451
615
127
7
0
321,758
2
L
King Arthur
6,648
391
21
1
0
284,635
2
W
Janus
9,018
530
80
5
0
336,436
3
L
Bellona
5,930
349
14
1
0
300,404
0
W
Artemis
7,618
448
25
1
0
293,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role