Player Matchup

Hel
Hel
ChaosDemonLord
Hel
Level 21
God Stats
1W - 2L
1,326 SR
Queue Stats
206W - 197L
1,625 Elo+
Party 2
Thanatos
Thanatos
Flumplestiltski
Thanatos
Level 14
God Stats
3W - 2L
1,556 SR
Queue Stats
25W - 24L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
H1JiggityPop
Ao Kuang
Level 17
God Stats
3W - 6L
1,440 SR
Queue Stats
38W - 36L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
HulkMachine
Cthulhu
Level 7
God Stats
9W - 11L
1,429 SR
Queue Stats
14W - 22L
1,352 Elo+
Solo
Da Ji
Da Ji
Lutzel
Da Ji
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 11L
1,596 Elo+
Party 2
Team Averages
Level 15
1,450 SR
1,489 Elo+

VS

Team Averages
Level 14
1,535 SR
1,414 Elo+
Cthulhu
Cthulhu
Astrochemistry
Cthulhu
Level 27
God Stats
10W - 8L
1,383 SR
Queue Stats
155W - 127L
1,599 Elo+
Party 4
Neith
Neith
BelovedS
Neith
Level 4
God Stats
3W - 2L
1,421 SR
Queue Stats
29W - 18L
1,291 Elo+
Party 3
Achilles
Achilles
Killinza
Achilles
Level 8
God Stats
9W - 1L
1,773 SR
Queue Stats
33W - 25L
1,254 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Powonium
Tsukuyomi
Level 26
God Stats
3W - 1L
1,813 SR
Queue Stats
89W - 50L
1,650 Elo+
Party 4
Ra
Ra
jeshiica
Ra
Level 7
God Stats
2W - 1L
1,285 SR
Queue Stats
37W - 24L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 10
12,354
882
15,372
17,556
13,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
17
3 / 17 / 3
12,277
877
13,839
28,735
9,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
H1JiggityPop
Ao Kuang
19
9 / 10 / 5
14,768
1,055
14,682
25,649
9,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
HulkMachine
Cthulhu
20
2 / 4 / 13
13,318
951
17,668
25,503
31,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Lutzel
Da Ji
19
3 / 9 / 11
13,023
930
16,284
21,505
9,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 30
15,182
1,084
23,669
22,502
34,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
BelovedS
Neith
20
4 / 3 / 22
13,668
976
12,820
12,856
6,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Killinza
Achilles
20
12 / 7 / 16
14,769
1,055
17,893
21,356
19,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Powonium
Tsukuyomi
20
17 / 1 / 22
15,884
1,135
44,459
17,946
11,425
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 4 / 18
13,140
939
12,784
11,246
5,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
154
18
Kills
46
46
Deaths
18
42
Assists
108
Player
Kills
Deaths
Assists
KDA
W
7
3
30
7.33
W
Neith
BelovedS
Neith
4
3
22
5
L
1
6
10
1
L
Thanatos
3
17
3
0.26
L
Ao Kuang
H1JiggityPop
Ao Kuang
9
10
5
1.15
L
Cthulhu
HulkMachine
Cthulhu
2
4
13
2.13
W
Achilles
Killinza
Achilles
12
7
16
2.86
L
Da Ji
Lutzel
Da Ji
3
9
11
0.94
W
Tsukuyomi
Powonium
Tsukuyomi
17
1
22
28
W
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,845
Damage
111,625
118,948
Taken
85,906
73,724
Mitigated
78,406
27,964
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,669
2,461
0
1,617
22,502
34,637
0
12,845
9,657
40,131
0
W
Neith
BelovedS
Neith
12,820
6,259
0
2,095
12,856
6,688
0
6,860
5,996
0
29,037
L
15,372
745
8,473
5,642
17,556
13,409
0
5,195
12,261
40,522
0
L
Thanatos
13,839
2,868
0
5,017
28,735
9,456
0
7,714
20,700
0
27,805
L
Ao Kuang
H1JiggityPop
Ao Kuang
14,682
4,191
660
4,640
25,649
9,517
0
7,930
17,457
29,688
0
L
Cthulhu
HulkMachine
Cthulhu
17,668
583
2,080
968
25,503
31,671
0
8,883
15,483
56,207
0
W
Achilles
Killinza
Achilles
17,893
5,036
0
362
21,356
19,791
0
11,436
9,920
401
30,587
L
Da Ji
Lutzel
Da Ji
16,284
4,066
0
484
21,505
9,671
0
7,132
13,996
0
22,750
W
Tsukuyomi
Powonium
Tsukuyomi
44,459
10,374
0
9,317
17,946
11,425
0
9,651
8,295
0
66,732
W
12,784
2,647
1,794
734
11,246
5,865
0
6,930
4,316
30,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,740
Gold Earned
72,643
224
Minions Killed
188
9
Camps Cleared
9
1,293,472
Distance Traveled
1,268,218
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,182
1,084
41
3
0
265,958
0
W
Neith
13,668
976
35
3
4
230,069
3
L
Hel
12,354
882
56
4
1
277,543
0
L
Thanatos
12,277
877
27
2
0
241,255
0
L
Ao Kuang
14,768
1,055
40
3
6
255,734
0
L
Cthulhu
13,318
951
92
7
1
283,577
0
W
Achilles
14,769
1,055
37
3
0
231,621
0
L
Da Ji
13,023
930
9
1
1
235,363
0
W
Tsukuyomi
15,884
1,135
45
3
3
298,415
3
W
Ra
13,140
939
30
2
2
242,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role