Player Matchup

Ares
Ares
CornealCosine54
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Khepri
Khepri
Drinkyman
Khepri
Level 26
God Stats
1W - 1L
1,672 SR
Queue Stats
51W - 46L
1,466 Elo+
Solo
Hachiman
Hachiman
MartinCZasd
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,200 Elo+
Solo
Hun Batz
Hun Batz
Shiro_wr
Hun Batz
Level 27
God Stats
0W - 2L
1,355 SR
Queue Stats
91W - 87L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
Starburst305
Erlang Shen
Level 29
God Stats
1W - 3L
1,619 SR
Queue Stats
24W - 21L
1,619 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,450 Elo+

VS

Team Averages
Level 20
1,438 SR
1,343 Elo+
Izanami
Izanami
ALFAHAD_USA
Izanami
Level 6
God Stats
21W - 15L
1,464 SR
Queue Stats
385W - 317L
1,420 Elo+
Solo
Bastet
Bastet
JakaJan7s0
Bastet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Teh Pindalord
Chaac
Level 27
God Stats
8W - 10L
1,439 SR
Queue Stats
31W - 60L
1,379 Elo+
Solo
Merlin
Merlin
el_amo1988
Merlin
Level 15
God Stats
35W - 48L
1,217 SR
Queue Stats
41W - 60L
1,160 Elo+
Solo
The Morrigan
The Morrigan
el_nene415
The Morrigan
Level 29
God Stats
40W - 35L
1,568 SR
Queue Stats
116W - 191L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 5
9,483
351
3,656
24,668
16,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
Drinkyman
Khepri
14
0 / 8 / 2
9,544
353
3,299
16,805
14,244
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MartinCZasd
Hachiman
8
0 / 5 / 1
7,654
283
1,472
8,568
2,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Shiro_wr
Hun Batz
17
5 / 7 / 6
11,145
413
15,066
26,536
10,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
Starburst305
Erlang Shen
20
13 / 5 / 0
13,744
509
26,356
32,160
30,217
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALFAHAD_USA
Izanami
20
19 / 2 / 7
18,661
691
41,001
23,291
10,519
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
JakaJan7s0
Bastet
17
2 / 8 / 6
12,573
466
7,930
20,049
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 1 / 3
14,747
546
15,912
24,410
32,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
el_amo1988
Merlin
16
0 / 7 / 8
11,927
442
7,586
17,348
5,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
el_nene415
The Morrigan
19
9 / 2 / 6
15,372
569
9,668
10,397
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
18
Kills
37
38
Deaths
20
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALFAHAD_USA
Izanami
19
2
7
11.25
L
0
13
5
0.19
L
Khepri
Drinkyman
Khepri
0
8
2
0.13
W
Bastet
JakaJan7s0
Bastet
2
8
6
0.63
L
Hachiman
MartinCZasd
Hachiman
0
5
1
0.1
L
Hun Batz
Shiro_wr
Hun Batz
5
7
6
1.14
L
Erlang Shen
Starburst305
Erlang Shen
13
5
0
2.6
W
7
1
3
8.5
W
Merlin
el_amo1988
Merlin
0
7
8
0.57
W
The Morrigan
el_nene415
The Morrigan
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,849
Damage
82,097
108,737
Taken
95,495
74,745
Mitigated
59,600
14,281
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALFAHAD_USA
Izanami
41,001
34,462
0
8,381
23,291
10,519
6,572
1,045
22,246
0
212,528
L
3,656
274
0
880
24,668
16,539
0
2,718
21,950
25,138
0
L
Khepri
Drinkyman
Khepri
3,299
229
0
571
16,805
14,244
64
824
15,811
39,938
0
W
Bastet
JakaJan7s0
Bastet
7,930
3,004
0
4,778
20,049
6,958
2,571
2,503
17,546
0
58,621
L
Hachiman
MartinCZasd
Hachiman
1,472
1,095
0
17
8,568
2,963
462
504
7,839
0
13,521
L
Hun Batz
Shiro_wr
Hun Batz
15,066
1,992
0
2,381
26,536
10,782
0
5,986
20,450
0
67,003
L
Erlang Shen
Starburst305
Erlang Shen
26,356
16,190
0
10,432
32,160
30,217
0
4,086
27,876
0
101,710
W
15,912
4,416
0
12,672
24,410
32,342
3,813
1,602
22,808
0
109,014
W
Merlin
el_amo1988
Merlin
7,586
507
106
1,488
17,348
5,012
1,788
418
16,930
45,096
0
W
The Morrigan
el_nene415
The Morrigan
9,668
2,846
0
0
10,397
4,769
2,567
1,735
8,662
51,005
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,570
Gold Earned
73,280
340
Minions Killed
675
0
Camps Cleared
0
1,930,823
Distance Traveled
2,393,936
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,661
691
290
11
0
472,819
4
L
Ares
9,483
351
39
1
0
382,404
1
L
Khepri
9,544
353
47
2
0
331,388
1
W
Bastet
12,573
466
83
3
0
449,398
3
L
Hachiman
7,654
283
30
1
0
188,193
1
L
Hun Batz
11,145
413
81
3
0
549,385
1
L
Erlang Shen
13,744
509
143
5
0
479,453
5
W
Chaac
14,747
546
149
6
0
564,246
0
W
Merlin
11,927
442
53
2
0
462,562
2
W
The Morrigan
15,372
569
100
4
0
444,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role