Player Matchup

Da Ji
Da Ji
DENY508
Da Ji
Level 57
God Stats
3W - 3L
1,534 SR
Queue Stats
200W - 213L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
GaRyShPrOtEr
Kuzenbo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 96L
1,548 Elo+
Solo
He Bo
He Bo
Zarafee
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
muiihehe
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
zhejiugangale
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 92
1,507 SR
1,489 Elo+

VS

Team Averages
Level 97
1,541 SR
1,471 Elo+
Discordia
Discordia
JONESON
Discordia
Level 119
God Stats
9W - 6L
1,497 SR
Queue Stats
752W - 774L
1,515 Elo+
Solo
Bakasura
Bakasura
Limiddlolka
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Solo
Eset
Eset
NorseHorsе
Eset
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,387 Elo+
Solo
Hachiman
Hachiman
Rainven
Hachiman
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 120L
1,471 Elo+
Solo
Anhur
Anhur
SliserReidez
Anhur
Level 87
God Stats
3W - 5L
1,709 SR
Queue Stats
594W - 603L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DENY508
Da Ji
10
2 / 1 / 3
5,844
1,169
2,977
3,411
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
GaRyShPrOtEr
Kuzenbo
11
2 / 0 / 5
6,107
1,221
1,736
4,847
4,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
Zarafee
He Bo
11
2 / 0 / 4
6,026
1,205
2,411
2,344
800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
0 / 2 / 3
5,385
1,077
737
4,025
1,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
zhejiugangale
Zhong Kui
12
3 / 0 / 5
6,744
1,349
4,747
5,557
4,088
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JONESON
Discordia
12
3 / 2 / 0
5,898
1,180
6,638
2,998
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Limiddlolka
Bakasura
5
0 / 0 / 0
4,348
870
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 1
5,446
1,089
4,183
3,631
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Rainven
Hachiman
10
0 / 2 / 2
5,074
1,015
1,374
3,547
995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,771
954
712
3,739
1,848
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
9
Kills
3
3
Deaths
9
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DENY508
Da Ji
2
1
3
3.5
W
Kuzenbo
GaRyShPrOtEr
Kuzenbo
2
0
5
4.5
L
Discordia
JONESON
Discordia
3
2
0
1.5
L
Bakasura
Limiddlolka
Bakasura
0
0
0
0
L
0
3
1
0.17
L
Hachiman
Rainven
Hachiman
0
2
2
0.5
L
0
2
1
0.25
W
He Bo
Zarafee
He Bo
2
0
4
4
W
Loki
0
2
3
0.75
W
Zhong Kui
zhejiugangale
Zhong Kui
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
12,907
20,184
Taken
13,915
12,266
Mitigated
5,181
6,455
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DENY508
Da Ji
2,977
503
571
375
3,411
1,408
31
1,754
1,502
0
4,990
W
Kuzenbo
GaRyShPrOtEr
Kuzenbo
1,736
323
1,982
1,065
4,847
4,432
164
2,331
2,379
2,439
0
L
Discordia
JONESON
Discordia
6,638
55
0
10
2,998
982
0
1,593
1,345
14,676
0
L
Bakasura
Limiddlolka
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
4,183
179
230
620
3,631
1,356
0
2,911
660
9,289
0
L
Hachiman
Rainven
Hachiman
1,374
1,041
251
657
3,547
995
0
1,967
1,494
0
5,826
L
712
66
221
654
3,739
1,848
0
2,119
1,522
0
1,296
W
He Bo
Zarafee
He Bo
2,411
159
438
133
2,344
800
438
2,019
209
6,497
0
W
Loki
737
0
65
0
4,025
1,538
602
1,986
1,894
0
3,825
W
Zhong Kui
zhejiugangale
Zhong Kui
4,747
342
140
1,686
5,557
4,088
810
2,005
3,379
17,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
25,537
53
Minions Killed
45
0
Camps Cleared
0
562,067
Distance Traveled
376,499
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,844
1,169
1
0
0
93,020
0
W
Kuzenbo
6,107
1,221
2
0
0
119,837
1
L
Discordia
5,898
1,180
15
3
0
112,864
2
L
Bakasura
4,348
870
0
0
0
0
0
L
Eset
5,446
1,089
23
5
0
109,249
0
L
Hachiman
5,074
1,015
7
1
0
109,929
1
L
Anhur
4,771
954
0
0
0
44,457
0
W
He Bo
6,026
1,205
5
1
0
122,720
0
W
Loki
5,385
1,077
11
2
0
135,048
0
W
Zhong Kui
6,744
1,349
34
7
0
91,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role