Player Matchup

Jormungandr
Jormungandr
Ferret27
Jormungandr
Level 18
God Stats
1W - 1L
1,488 SR
Queue Stats
4W - 15L
1,270 Elo+
Party 2
Neith
Neith
Lane Adam
Neith
Level 24
God Stats
0W - 7L
1,066 SR
Queue Stats
0W - 8L
1,069 Elo+
Party 2
Pele
Pele
Merchantor
Pele
Level 26
God Stats
2W - 3L
1,658 SR
Queue Stats
21W - 28L
1,516 Elo+
Party 2
Anubis
Anubis
mybodhurts
Anubis
Level 8
God Stats
2W - 6L
1,342 SR
Queue Stats
3W - 6L
1,370 Elo+
Solo
Bellona
Bellona
wwvvwwvw
Bellona
Level 6
God Stats
0W - 3L
1,241 SR
Queue Stats
5W - 6L
1,474 Elo+
Solo
Team Averages
Level 16
1,359 SR
1,340 Elo+

VS

Team Averages
Level 33
1,535 SR
1,403 Elo+
Medusa
Medusa
Moby_HugeXL
Medusa
Level 127
God Stats
5W - 3L
1,597 SR
Queue Stats
53W - 59L
1,542 Elo+
Party 1
Anubis
Anubis
ObitoKizuke
Anubis
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
14W - 4L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
OffendedSloth
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,241 Elo+
Party 3
Ares
Ares
pepitoelpistola1
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,237 Elo+
Solo
Izanami
Izanami
sirslappedfish
Izanami
Level 12
God Stats
11W - 20L
1,577 SR
Queue Stats
33W - 36L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ferret27
Jormungandr
16
3 / 4 / 12
10,688
972
9,498
18,715
18,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Lane Adam
Neith
17
3 / 5 / 11
10,879
989
8,803
13,335
4,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 8 / 9
13,222
1,202
18,019
22,233
11,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
mybodhurts
Anubis
17
1 / 6 / 11
10,724
975
8,975
13,965
5,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
wwvvwwvw
Bellona
17
3 / 10 / 10
10,713
974
11,037
24,962
15,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

82

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 6 / 18
12,746
1,159
19,978
13,043
4,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
7 / 2 / 20
12,086
1,099
22,416
9,247
4,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
2 / 3 / 22
10,737
976
6,201
12,243
10,637
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
4 / 5 / 22
11,921
1,084
17,905
14,510
5,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

18
11 / 4 / 14
13,012
1,183
22,040
11,629
4,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
20
Kills
33
33
Deaths
20
53
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ferret27
Jormungandr
3
4
12
2.25
L
Neith
Lane Adam
Neith
3
5
11
1.7
L
10
8
9
1.81
W
Medusa
9
6
18
3
W
Anubis
7
2
20
8.5
W
Cthulhu
2
3
22
4.33
L
Anubis
mybodhurts
Anubis
1
6
11
1.08
W
4
5
22
3
W
11
4
14
4.5
L
Bellona
wwvvwwvw
Bellona
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,332
Damage
88,540
93,210
Taken
60,672
55,816
Mitigated
29,140
3,561
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ferret27
Jormungandr
9,498
1,983
0
0
18,715
18,684
0
6,650
12,065
21,077
0
L
Neith
Lane Adam
Neith
8,803
3,869
0
1,435
13,335
4,857
0
9,080
4,255
0
23,627
L
18,019
4,435
0
1,176
22,233
11,450
0
8,774
13,459
0
37,949
W
Medusa
19,978
9,786
0
2,536
13,043
4,560
0
4,264
8,779
0
39,722
W
Anubis
22,416
1,417
852
4,510
9,247
4,042
0
3,419
5,828
39,575
0
W
Cthulhu
6,201
827
1,194
1,023
12,243
10,637
0
3,388
8,855
12,356
0
L
Anubis
mybodhurts
Anubis
8,975
175
0
429
13,965
5,818
0
8,076
5,889
33,299
0
W
17,905
1,021
0
1,781
14,510
5,786
0
4,371
10,139
24,746
0
W
22,040
18,076
0
0
11,629
4,115
0
3,637
7,992
0
51,373
L
Bellona
wwvvwwvw
Bellona
11,037
2,737
0
521
24,962
15,007
0
13,694
11,020
666
23,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
60,502
177
Minions Killed
178
3
Camps Cleared
6
964,269
Distance Traveled
951,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,688
972
27
2
0
175,047
0
L
Neith
10,879
989
31
3
0
176,194
0
L
Pele
13,222
1,202
33
3
1
222,352
0
W
Medusa
12,746
1,159
55
5
3
190,961
0
W
Anubis
12,086
1,099
37
3
1
186,451
0
W
Cthulhu
10,737
976
9
1
0
182,985
1
L
Anubis
10,724
975
61
6
1
189,759
1
W
Ares
11,921
1,084
9
1
2
210,906
1
W
Izanami
13,012
1,183
68
6
0
179,903
0
L
Bellona
10,713
974
25
2
1
200,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role