Player Matchup

Bacchus
Bacchus
Cabbage19
Bacchus
Level 29
God Stats
0W - 1L
1,673 SR
Queue Stats
3W - 6L
1,488 Elo+
Party 3
Nemesis
Nemesis
Relic121
Nemesis
Level 27
God Stats
9W - 5L
1,796 SR
Queue Stats
30W - 19L
1,480 Elo+
Party 2
Anubis
Anubis
classy_boi23
Anubis
Level 44
God Stats
1W - 1L
1,593 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Medusa
Medusa
odoul
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,474 Elo+
Party 2
Zeus
Zeus
onekill78
Zeus
Level 28
God Stats
0W - 1L
1,614 SR
Queue Stats
18W - 16L
1,534 Elo+
Party 3
Team Averages
Level 28
1,635 SR
1,484 Elo+

VS

Team Averages
Level 33
1,682 SR
1,590 Elo+
Ah Muzen Cab
Ah Muzen Cab
GallopingGopher
Ah Muzen Cab
Level 24
God Stats
4W - 3L
1,469 SR
Queue Stats
110W - 124L
1,565 Elo+
Party 1
Ymir
Ymir
GilsVlsqz
Ymir
Level 28
God Stats
74W - 64L
1,547 SR
Queue Stats
577W - 610L
1,472 Elo+
Solo
Loki
Loki
SmartyKarma
Loki
Level 68
God Stats
14W - 11L
1,605 SR
Queue Stats
282W - 296L
1,509 Elo+
Party 1
Raijin
Raijin
SufferForMe
Raijin
Level 27
God Stats
12W - 7L
1,954 SR
Queue Stats
167W - 169L
1,676 Elo+
Solo
Cernunnos
Cernunnos
xHyperion19x
Cernunnos
Level 16
God Stats
9W - 2L
1,833 SR
Queue Stats
61W - 45L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cabbage19
Bacchus
17
2 / 2 / 10
10,938
994
7,382
17,303
29,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Relic121
Nemesis
17
6 / 6 / 7
12,075
1,098
19,092
22,113
12,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
1 / 12 / 9
10,735
976
13,763
23,540
12,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
odoul
Medusa
16
7 / 11 / 5
11,848
1,077
17,947
24,410
10,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
16
0 / 7 / 6
9,711
883
5,367
12,081
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GallopingGopher
Ah Muzen Cab
18
3 / 4 / 27
11,744
1,068
20,122
12,546
5,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
19
7 / 4 / 25
12,259
1,114
13,921
19,645
22,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 4 / 22
12,297
1,118
19,977
14,489
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
15 / 2 / 19
14,163
1,288
27,224
9,436
5,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
xHyperion19x
Cernunnos
18
4 / 2 / 24
11,358
1,033
12,489
11,902
5,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
155
16
Kills
38
38
Deaths
16
37
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cabbage19
Bacchus
2
2
10
3.5
W
Ah Muzen Cab
GallopingGopher
Ah Muzen Cab
3
4
27
4.13
W
Ymir
7
4
25
4.88
L
Nemesis
Relic121
Nemesis
6
6
7
1.58
W
9
4
22
5
W
Raijin
15
2
19
12.25
L
Anubis
1
12
9
0.46
L
Medusa
odoul
Medusa
7
11
5
0.86
L
Zeus
0
7
6
0.43
W
Cernunnos
xHyperion19x
Cernunnos
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,551
Damage
93,733
99,447
Taken
68,018
70,088
Mitigated
44,122
14,075
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cabbage19
Bacchus
7,382
361
791
1,059
17,303
29,438
0
5,680
11,623
16,702
0
W
Ah Muzen Cab
GallopingGopher
Ah Muzen Cab
20,122
10,047
914
3,076
12,546
5,696
0
6,192
6,329
0
40,395
W
Ymir
13,921
1,687
798
589
19,645
22,413
0
7,593
11,906
22,106
0
L
Nemesis
Relic121
Nemesis
19,092
9,842
0
2,971
22,113
12,707
0
7,471
14,642
0
27,039
W
19,977
5,136
0
2,277
14,489
5,821
0
4,968
9,400
0
36,076
W
Raijin
27,224
2,510
0
2,906
9,436
5,137
0
2,753
6,633
62,629
0
L
Anubis
13,763
935
1,042
5,623
23,540
12,810
0
11,466
12,074
38,907
0
L
Medusa
odoul
Medusa
17,947
10,198
645
450
24,410
10,482
0
11,342
13,068
0
29,029
L
Zeus
5,367
800
431
1,063
12,081
4,651
0
5,186
6,895
29,593
0
W
Cernunnos
xHyperion19x
Cernunnos
12,489
7,240
0
2,318
11,902
5,055
0
5,006
6,846
0
24,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
61,821
194
Minions Killed
215
4
Camps Cleared
5
851,154
Distance Traveled
954,397
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,938
994
17
2
0
199,362
1
W
Ah Muzen Cab
11,744
1,068
46
4
0
185,849
0
W
Ymir
12,259
1,114
23
2
2
184,976
2
L
Nemesis
12,075
1,098
31
3
2
204,831
1
W
Loki
12,297
1,118
30
3
2
210,676
2
W
Raijin
14,163
1,288
92
8
1
190,299
0
L
Anubis
10,735
976
77
7
1
149,096
0
L
Medusa
11,848
1,077
16
1
0
172,413
0
L
Zeus
9,711
883
53
5
1
125,452
0
W
Cernunnos
11,358
1,033
24
2
0
182,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role