Player Matchup

Medusa
Medusa
ErfanKa7
Medusa
Level 155
God Stats
5W - 2L
1,617 SR
Queue Stats
207W - 225L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Natsusama11
Cthulhu
Level 88
God Stats
1W - 1L
1,643 SR
Queue Stats
89W - 86L
1,611 Elo+
Party 1
Mercury
Mercury
Ulkinje
Mercury
Level 108
God Stats
14W - 12L
1,754 SR
Queue Stats
190W - 212L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
maximillian00
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
pewdiefelixqwe
Janus
Level 123
God Stats
1W - 0L
1,702 SR
Queue Stats
8W - 6L
1,454 Elo+
Solo
Team Averages
Level 116
1,643 SR
1,527 Elo+

VS

Team Averages
Level 95
1,572 SR
1,510 Elo+
Osiris
Osiris
EjderhaAvcisi
Osiris
Level 74
God Stats
1W - 1L
1,585 SR
Queue Stats
83W - 105L
1,436 Elo+
Solo
Hel
Hel
Raventrust
Hel
Level 138
God Stats
0W - 2L
1,521 SR
Queue Stats
52W - 48L
1,520 Elo+
Solo
Athena
Athena
Shamagar
Athena
Level 85
God Stats
28W - 27L
1,529 SR
Queue Stats
457W - 475L
1,483 Elo+
Solo
Danzaburou
Danzaburou
kwip90
Danzaburou
Level 72
God Stats
44W - 28L
1,655 SR
Queue Stats
101W - 85L
1,535 Elo+
Solo
Arachne
Arachne
slayerjelle
Arachne
Level 108
God Stats
5W - 7L
1,568 SR
Queue Stats
191W - 200L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ErfanKa7
Medusa
18
9 / 5 / 8
12,075
525
17,297
19,705
9,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Natsusama11
Cthulhu
19
10 / 2 / 16
13,507
587
18,556
19,544
23,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Ulkinje
Mercury
20
10 / 5 / 10
13,065
568
13,719
16,878
8,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
maximillian00
Ah Muzen Cab
18
3 / 5 / 11
11,648
506
13,571
19,351
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 11
10,694
465
14,030
7,773
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,749
467
10,965
21,731
16,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 4 / 1
10,724
466
7,919
14,983
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Shamagar
Athena
15
3 / 6 / 6
9,998
435
7,951
22,949
21,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
kwip90
Danzaburou
16
1 / 11 / 2
10,122
440
9,199
19,367
6,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
slayerjelle
Arachne
19
8 / 8 / 6
12,251
533
17,251
24,297
14,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
35
Kills
18
19
Deaths
35
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Medusa
ErfanKa7
Medusa
9
5
8
2.6
W
Cthulhu
Natsusama11
Cthulhu
10
2
16
9
L
3
4
1
0.88
L
Athena
Shamagar
Athena
3
6
6
1
W
Mercury
Ulkinje
Mercury
10
5
10
3
L
Danzaburou
kwip90
Danzaburou
1
11
2
0.18
W
Ah Muzen Cab
maximillian00
Ah Muzen Cab
3
5
11
1.7
W
3
2
11
4.25
L
Arachne
slayerjelle
Arachne
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,173
Damage
53,285
83,251
Taken
103,327
54,172
Mitigated
65,632
24,567
Healing
26,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,965
5,382
0
3,650
21,731
16,927
166
5,421
16,184
0
61,618
W
Medusa
ErfanKa7
Medusa
17,297
9,830
0
8,218
19,705
9,007
1,611
4,720
14,985
0
87,280
W
Cthulhu
Natsusama11
Cthulhu
18,556
2,294
1,164
4,304
19,544
23,412
1,145
5,312
14,232
53,880
0
L
7,919
162
3,323
7,139
14,983
6,935
216
6,223
8,590
69,369
0
L
Athena
Shamagar
Athena
7,951
1,891
0
2,203
22,949
21,070
0
10,256
12,413
28,968
0
W
Mercury
Ulkinje
Mercury
13,719
6,694
0
1,292
16,878
8,217
2,285
886
15,992
0
110,284
L
Danzaburou
kwip90
Danzaburou
9,199
3,530
0
3,872
19,367
6,665
1,083
3,401
15,804
0
69,591
W
Ah Muzen Cab
maximillian00
Ah Muzen Cab
13,571
6,673
0
8,274
19,351
10,885
694
3,072
16,279
0
71,502
W
14,030
1,334
0
1,315
7,773
2,651
1,671
1,880
5,893
61,581
0
L
Arachne
slayerjelle
Arachne
17,251
12,776
0
6,694
24,297
14,035
36
6,415
17,750
0
101,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
53,844
608
Minions Killed
567
0
Camps Cleared
0
2,218,941
Distance Traveled
2,132,695
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,749
467
114
5
0
417,725
2
W
Medusa
12,075
525
119
5
0
404,797
3
W
Cthulhu
13,507
587
76
3
0
455,540
5
L
Hel
10,724
466
151
7
0
448,290
5
L
Athena
9,998
435
40
2
0
462,274
4
W
Mercury
13,065
568
161
7
0
490,719
3
L
Danzaburou
10,122
440
129
6
0
357,125
0
W
Ah Muzen Cab
11,648
506
122
5
0
408,442
3
W
Janus
10,694
465
130
6
0
459,443
6
L
Arachne
12,251
533
133
6
0
447,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role