Player Matchup

Bacchus
Bacchus
GaRyShPrOtEr
Bacchus
Level 128
God Stats
2W - 0L
1,640 SR
Queue Stats
109W - 96L
1,538 Elo+
Solo
Discordia
Discordia
Nyrih
Discordia
Level 138
God Stats
5W - 4L
1,639 SR
Queue Stats
119W - 116L
1,424 Elo+
Solo
Odin
Odin
SPAWNEY
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Skavis
Loki
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 80L
1,550 Elo+
Solo
Neith
Neith
thekillergod
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,503 Elo+

VS

Team Averages
Level 99
1,542 SR
1,474 Elo+
Apollo
Apollo
K4N4BiS
Apollo
Level 133
God Stats
3W - 7L
1,500 SR
Queue Stats
199W - 181L
1,500 Elo+
Solo
Chiron
Chiron
KaczySan
Chiron
Level 125
God Stats
18W - 18L
1,350 SR
Queue Stats
1,501W - 1,602L
1,509 Elo+
Solo
Serqet
Serqet
Merke
Serqet
Level 65
God Stats
2W - 2L
1,750 SR
Queue Stats
599W - 613L
1,457 Elo+
Solo
Tiamat
Tiamat
NorseHorsе
Tiamat
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,398 Elo+
Solo
Odin
Odin
Sallwar
Odin
Level 51
God Stats
6W - 7L
1,609 SR
Queue Stats
242W - 229L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GaRyShPrOtEr
Bacchus
18
3 / 1 / 23
10,730
766
11,427
16,414
23,463
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Nyrih
Discordia
19
12 / 2 / 16
11,917
851
20,213
10,639
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
SPAWNEY
Odin
17
4 / 3 / 18
11,068
791
12,467
18,100
21,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
Skavis
Loki
19
11 / 4 / 13
11,533
824
14,954
13,798
6,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
8 / 1 / 16
13,344
953
15,363
13,092
7,524
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
K4N4BiS
Apollo
15
3 / 9 / 1
9,641
689
7,572
16,460
7,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
KaczySan
Chiron
16
2 / 10 / 6
9,776
698
13,630
16,532
6,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Serqet
Merke
Serqet
15
1 / 8 / 4
8,599
614
8,150
15,325
8,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
2 / 6 / 5
9,423
673
12,272
15,441
10,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Sallwar
Odin
15
3 / 6 / 5
9,562
683
9,909
16,291
16,984
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
32
38
Kills
11
11
Deaths
39
86
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GaRyShPrOtEr
Bacchus
3
1
23
14.5
L
Apollo
K4N4BiS
Apollo
3
9
1
0.39
L
Chiron
KaczySan
Chiron
2
10
6
0.5
L
Serqet
Merke
Serqet
1
8
4
0.38
L
Tiamat
2
6
5
0.75
W
Discordia
Nyrih
Discordia
12
2
16
10
W
Odin
SPAWNEY
Odin
4
3
18
4.33
L
Odin
Sallwar
Odin
3
6
5
0.92
W
Loki
Skavis
Loki
11
4
13
4.38
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,424
Damage
51,533
72,043
Taken
80,049
64,864
Mitigated
50,170
25,468
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GaRyShPrOtEr
Bacchus
11,427
807
4,725
3,557
16,414
23,463
516
3,490
12,654
20,231
0
L
Apollo
K4N4BiS
Apollo
7,572
5,279
161
1,758
16,460
7,100
140
6,831
9,275
0
18,926
L
Chiron
KaczySan
Chiron
13,630
3,656
3,691
3,045
16,532
6,962
0
7,049
9,138
0
28,606
L
Serqet
Merke
Serqet
8,150
1,515
1,169
1,354
15,325
8,720
0
6,165
8,946
0
9,615
L
Tiamat
12,272
775
1,758
4,560
15,441
10,404
47
6,593
8,552
30,162
0
W
Discordia
Nyrih
Discordia
20,213
1,113
3,375
1,484
10,639
5,500
636
986
9,653
35,484
0
W
Odin
SPAWNEY
Odin
12,467
2,194
1,658
2,469
18,100
21,543
1,056
2,565
14,469
524
24,979
L
Odin
Sallwar
Odin
9,909
2,429
2,026
1,614
16,291
16,984
0
4,025
11,974
0
18,129
W
Loki
Skavis
Loki
14,954
3,302
2,571
2,347
13,798
6,834
1,000
3,898
9,658
0
25,718
W
15,363
4,644
106
3,176
13,092
7,524
2,542
1,333
11,591
0
37,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,592
Gold Earned
47,001
167
Minions Killed
123
0
Camps Cleared
0
1,289,973
Distance Traveled
1,098,609
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,730
766
20
1
0
282,953
0
L
Apollo
9,641
689
33
2
0
211,805
2
L
Chiron
9,776
698
35
3
0
193,846
0
L
Serqet
8,599
614
7
1
0
226,065
1
L
Tiamat
9,423
673
32
2
0
225,995
0
W
Discordia
11,917
851
37
3
0
256,124
5
W
Odin
11,068
791
36
3
0
263,792
2
L
Odin
9,562
683
16
1
0
240,898
0
W
Loki
11,533
824
18
1
0
256,691
3
W
Neith
13,344
953
56
4
0
230,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role