Player Matchup

Zeus
Zeus
HitoriSan
Zeus
Level 143
God Stats
4W - 4L
1,582 SR
Queue Stats
352W - 296L
1,611 Elo+
Solo
Danzaburou
Danzaburou
R3l0aD3aD
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vendettα
Tsukuyomi
Level 42
God Stats
0W - 1L
1,404 SR
Queue Stats
16W - 17L
1,529 Elo+
Solo
Team Averages
Level 77
1,495 SR
1,547 Elo+

VS

Team Averages
Level 124
1,427 SR
1,591 Elo+
Scylla
Scylla
GeFail
Scylla
Level 145
God Stats
26W - 34L
1,456 SR
Queue Stats
614W - 571L
1,607 Elo+
Party 1
Fenrir
Fenrir
MАDCRАB
Fenrir
Level 141
God Stats
26W - 20L
1,544 SR
Queue Stats
412W - 358L
1,603 Elo+
Party 1
Artio
Artio
Nokojoy
Artio
Level 87
God Stats
3W - 3L
1,281 SR
Queue Stats
152W - 146L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 5 / 2
10,427
695
12,812
7,654
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
R3l0aD3aD
Danzaburou
13
0 / 5 / 4
9,424
628
3,631
8,159
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Vendettα
Tsukuyomi
13
4 / 9 / 1
10,378
692
7,905
12,639
4,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeFail
Scylla
17
6 / 1 / 10
11,823
788
7,748
6,560
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
MАDCRАB
Fenrir
14
11 / 6 / 4
12,237
816
11,982
13,151
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Nokojoy
Artio
13
2 / 0 / 12
11,117
741
3,630
15,265
15,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
19
19
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
GeFail
Scylla
6
1
10
11
L
Zeus
3
5
2
0.8
W
Fenrir
MАDCRАB
Fenrir
11
6
4
2.17
W
Artio
Nokojoy
Artio
2
0
12
8
L
Danzaburou
R3l0aD3aD
Danzaburou
0
5
4
0.4
L
Tsukuyomi
Vendettα
Tsukuyomi
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
23,360
28,452
Taken
34,976
9,687
Mitigated
27,290
2,060
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GeFail
Scylla
7,748
546
0
1,552
6,560
2,132
776
1,937
4,409
79,559
0
L
Zeus
12,812
1,156
0
321
7,654
2,389
0
2,959
4,667
48,427
0
W
Fenrir
MАDCRАB
Fenrir
11,982
1,555
0
1,229
13,151
9,762
442
4,502
8,252
0
29,160
W
Artio
Nokojoy
Artio
3,630
726
212
2,074
15,265
15,396
162
5,719
9,140
16,283
0
L
Danzaburou
R3l0aD3aD
Danzaburou
3,631
863
0
1,503
8,159
2,501
0
4,182
3,835
0
22,913
L
Tsukuyomi
Vendettα
Tsukuyomi
7,905
1,978
0
236
12,639
4,797
0
3,968
8,520
0
39,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
35,177
183
Minions Killed
190
0
Camps Cleared
0
771,782
Distance Traveled
824,478
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,823
788
137
9
0
277,500
3
L
Zeus
10,427
695
95
6
0
220,482
3
W
Fenrir
12,237
816
35
2
0
279,585
0
W
Artio
11,117
741
18
1
0
267,393
6
L
Danzaburou
9,424
628
42
3
0
261,894
0
L
Tsukuyomi
10,378
692
46
3
0
289,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role