Player Matchup

Fenrir
Fenrir
M3lViN59
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,421 Elo+
Solo
Awilix
Awilix
Nekhen
Awilix
Level 27
God Stats
3W - 5L
1,373 SR
Queue Stats
60W - 76L
1,344 Elo+
Solo
Hachiman
Hachiman
Yyasu
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Bacchus
Bacchus
yanhela
Bacchus
Level 26
God Stats
14W - 8L
1,633 SR
Queue Stats
39W - 47L
1,357 Elo+
Solo
Raijin
Raijin
Árvimaster
Raijin
Level 16
God Stats
7W - 3L
1,750 SR
Queue Stats
220W - 157L
1,687 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,462 Elo+

VS

Team Averages
Level 37
1,426 SR
1,488 Elo+
Ne Zha
Ne Zha
Auxios99
Ne Zha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,509 Elo+
Solo
Hercules
Hercules
FeRnaNDmiNE
Hercules
Level 8
God Stats
25W - 24L
1,406 SR
Queue Stats
53W - 45L
1,617 Elo+
Party 1
Poseidon
Poseidon
bananagod2
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,241 Elo+
Solo
Izanami
Izanami
fUeRtEmInE
Izanami
Level 155
God Stats
2W - 1L
1,224 SR
Queue Stats
305W - 287L
1,573 Elo+
Party 1
Khepri
Khepri
xkiller97x
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M3lViN59
Fenrir
14
2 / 7 / 5
9,238
486
4,340
13,045
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Nekhen
Awilix
15
3 / 3 / 7
9,597
505
8,167
12,729
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Yyasu
Hachiman
16
3 / 2 / 6
9,878
520
8,424
6,740
2,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
yanhela
Bacchus
14
4 / 1 / 3
9,787
515
3,396
8,084
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
20
23 / 1 / 2
15,171
798
26,149
10,207
4,620
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Auxios99
Ne Zha
14
2 / 6 / 0
8,802
463
4,882
14,911
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
FeRnaNDmiNE
Hercules
15
0 / 5 / 3
9,189
484
5,178
20,773
10,382
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
bananagod2
Poseidon
11
0 / 12 / 2
7,207
379
2,745
10,685
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
fUeRtEmInE
Izanami
18
10 / 7 / 1
12,229
644
12,336
19,820
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
xkiller97x
Khepri
9
1 / 5 / 0
7,317
385
2,134
9,227
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
35
Kills
13
14
Deaths
35
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Auxios99
Ne Zha
2
6
0
0.33
L
Hercules
FeRnaNDmiNE
Hercules
0
5
3
0.3
W
Fenrir
M3lViN59
Fenrir
2
7
5
0.64
W
Awilix
Nekhen
Awilix
3
3
7
2.17
W
Hachiman
Yyasu
Hachiman
3
2
6
3
L
Poseidon
bananagod2
Poseidon
0
12
2
0.08
L
Izanami
fUeRtEmInE
Izanami
10
7
1
1.5
L
Khepri
xkiller97x
Khepri
1
5
0
0.2
W
Bacchus
yanhela
Bacchus
4
1
3
5.5
W
Raijin
23
1
2
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,476
Damage
27,275
50,805
Taken
75,416
28,246
Mitigated
28,868
10,574
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Auxios99
Ne Zha
4,882
995
0
4,380
14,911
4,775
0
6,094
8,817
0
48,863
L
Hercules
FeRnaNDmiNE
Hercules
5,178
1,257
0
4,680
20,773
10,382
0
5,049
15,525
0
62,574
W
Fenrir
M3lViN59
Fenrir
4,340
873
0
2,606
13,045
6,133
688
1,005
11,984
0
47,826
W
Awilix
Nekhen
Awilix
8,167
3,017
0
3,646
12,729
4,686
907
831
11,806
0
44,734
W
Hachiman
Yyasu
Hachiman
8,424
5,805
0
425
6,740
2,157
1,581
398
6,320
0
46,006
L
Poseidon
bananagod2
Poseidon
2,745
247
0
0
10,685
2,777
62
7,033
3,597
21,946
0
L
Izanami
fUeRtEmInE
Izanami
12,336
7,190
0
5,200
19,820
6,573
5,440
7,404
12,133
0
95,236
L
Khepri
xkiller97x
Khepri
2,134
854
0
884
9,227
4,361
688
3,965
4,937
10,534
0
W
Bacchus
yanhela
Bacchus
3,396
813
0
1,083
8,084
10,650
1,804
130
7,940
20,865
0
W
Raijin
26,149
1,976
72
2,742
10,207
4,620
1,960
2,153
7,876
128,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
44,744
488
Minions Killed
451
0
Camps Cleared
0
1,807,552
Distance Traveled
1,350,720
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,802
463
100
5
0
292,323
0
L
Hercules
9,189
484
112
6
0
344,053
5
W
Fenrir
9,238
486
82
4
0
340,076
1
W
Awilix
9,597
505
72
4
0
399,114
5
W
Hachiman
9,878
520
82
4
0
348,324
1
L
Poseidon
7,207
379
31
2
0
270,931
2
L
Izanami
12,229
644
184
10
0
287,261
1
L
Khepri
7,317
385
24
1
0
156,152
1
W
Bacchus
9,787
515
32
2
0
359,533
4
W
Raijin
15,171
798
220
12
0
360,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role