Player Matchup

King Arthur
King Arthur
Crewtos
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,554 Elo+
Solo
Hun Batz
Hun Batz
ElCochinoPorro
Hun Batz
Level 19
God Stats
9W - 10L
1,319 SR
Queue Stats
94W - 110L
1,360 Elo+
Party 2
Ao Kuang
Ao Kuang
It4chi93
Ao Kuang
Level 29
God Stats
6W - 11L
1,827 SR
Queue Stats
122W - 178L
1,390 Elo+
Party 2
Hera
Hera
Kakazaorf
Hera
Level 24
God Stats
32W - 28L
1,577 SR
Queue Stats
875W - 891L
1,387 Elo+
Solo
Skadi
Skadi
snipermonky6646
Skadi
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 225L
1,381 Elo+
Party 2
Team Averages
Level 25
1,545 SR
1,414 Elo+

VS

Team Averages
Level 21
1,615 SR
1,480 Elo+
Chang'e
Chang'e
ItzBatPlayer
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,420 Elo+
Solo
Odin
Odin
RedBrenono
Odin
Level 28
God Stats
11W - 8L
1,410 SR
Queue Stats
121W - 123L
1,461 Elo+
Solo
Ymir
Ymir
TotiMoure
Ymir
Level 29
God Stats
13W - 4L
1,726 SR
Queue Stats
53W - 50L
1,487 Elo+
Party 1
Pele
Pele
acaaka
Pele
Level 29
God Stats
8W - 4L
1,631 SR
Queue Stats
138W - 153L
1,483 Elo+
Solo
Hachiman
Hachiman
lStampuS
Hachiman
Level 14
God Stats
7W - 1L
1,810 SR
Queue Stats
28W - 17L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crewtos
King Arthur
7
1 / 4 / 1
4,865
442
2,432
9,463
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
9
1 / 4 / 2
5,517
502
2,417
8,342
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
It4chi93
Ao Kuang
9
2 / 6 / 1
5,510
501
2,269
7,450
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
7
0 / 7 / 0
4,562
415
3,878
7,657
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,796
436
4,650
7,358
1,693
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItzBatPlayer
Chang'e
13
8 / 0 / 6
7,936
721
8,771
9,312
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 2
7,190
654
2,875
4,128
3,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
3 / 1 / 6
5,937
540
4,068
4,673
2,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
acaaka
Pele
10
3 / 2 / 2
6,008
546
3,572
5,697
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
lStampuS
Hachiman
11
7 / 2 / 4
6,564
597
7,460
4,132
1,098
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
27
27
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crewtos
King Arthur
1
4
1
0.38
L
Hun Batz
1
4
2
0.5
L
Ao Kuang
It4chi93
Ao Kuang
2
6
1
0.42
W
Chang'e
ItzBatPlayer
Chang'e
8
0
6
11
L
Hera
0
7
0
0
W
6
1
2
7
W
Ymir
3
1
6
6
W
Pele
acaaka
Pele
3
2
2
2
W
Hachiman
lStampuS
Hachiman
7
2
4
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
26,746
40,270
Taken
27,942
15,299
Mitigated
11,919
8,332
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crewtos
King Arthur
2,432
554
0
2,270
9,463
5,768
0
2,254
7,205
0
15,287
L
Hun Batz
2,417
806
0
2,402
8,342
2,649
0
2,715
5,483
0
23,826
L
Ao Kuang
It4chi93
Ao Kuang
2,269
536
0
1,396
7,450
2,775
0
1,411
6,005
13,154
2,359
W
Chang'e
ItzBatPlayer
Chang'e
8,771
679
268
5,585
9,312
3,121
341
3,094
5,810
48,754
0
L
Hera
3,878
812
52
971
7,657
2,414
0
4,726
2,657
18,073
0
W
2,875
746
0
598
4,128
3,416
1,103
933
3,195
0
30,686
W
Ymir
4,068
480
0
480
4,673
2,656
451
545
3,947
13,054
0
W
Pele
acaaka
Pele
3,572
959
0
1,483
5,697
1,628
354
664
5,033
0
21,530
W
Hachiman
lStampuS
Hachiman
7,460
5,491
0
1,217
4,132
1,098
1,664
345
3,710
0
27,027
L
4,650
2,439
0
1,241
7,358
1,693
0
1,265
6,081
0
19,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
33,635
175
Minions Killed
277
0
Camps Cleared
0
975,776
Distance Traveled
1,098,318
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,865
442
26
2
0
218,001
2
L
Hun Batz
5,517
502
51
5
0
201,857
2
L
Ao Kuang
5,510
501
30
3
0
202,090
0
W
Chang'e
7,936
721
94
9
0
216,890
0
L
Hera
4,562
415
33
3
0
184,000
4
W
Odin
7,190
654
78
7
0
246,949
0
W
Ymir
5,937
540
13
1
0
236,043
2
W
Pele
6,008
546
36
3
0
202,666
2
W
Hachiman
6,564
597
56
5
0
195,770
0
L
Skadi
4,796
436
35
3
0
169,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role