Player Matchup

Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
He_Be_Chiefin
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
Jxvial
Cthulhu
Level 148
God Stats
1W - 0L
1,276 SR
Queue Stats
7W - 7L
1,341 Elo+
Party 1
Neith
Neith
enterprise424977
Neith
Level 16
God Stats
1W - 0L
1,543 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
simplisick
Sun Wukong
Level 142
God Stats
2W - 1L
1,555 SR
Queue Stats
7W - 7L
1,341 Elo+
Party 1
Team Averages
Level 112
1,475 SR
1,376 Elo+

VS

Team Averages
Level 69
1,615 SR
1,507 Elo+
Artio
Artio
AwsomeShocks1
Artio
Level 61
God Stats
4W - 5L
1,628 SR
Queue Stats
41W - 35L
1,486 Elo+
Party 2
He Bo
He Bo
GaumboatSquishin
He Bo
Level 103
God Stats
1W - 1L
1,699 SR
Queue Stats
57W - 46L
1,605 Elo+
Party 2
Ah Puch
Ah Puch
Rudiths
Ah Puch
Level 80
God Stats
7W - 4L
1,666 SR
Queue Stats
57W - 54L
1,513 Elo+
Party 2
Bellona
Bellona
StellarIcarus
Bellona
Level 22
God Stats
3W - 6L
1,431 SR
Queue Stats
3W - 7L
1,409 Elo+
Party 2
Thanatos
Thanatos
Xindiel
Thanatos
Level 77
God Stats
3W - 5L
1,648 SR
Queue Stats
72W - 62L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
8 / 5 / 11
12,876
858
13,670
13,210
4,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
He_Be_Chiefin
Kukulkan
17
1 / 1 / 12
10,472
698
17,177
8,933
3,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Jxvial
Cthulhu
18
4 / 2 / 15
12,848
857
14,110
19,322
16,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 1 / 10
12,047
803
11,426
7,235
2,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
simplisick
Sun Wukong
19
11 / 2 / 13
13,823
922
15,561
14,453
12,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 6
10,189
679
8,515
24,675
28,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 9 / 4
10,369
691
12,125
15,101
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Rudiths
Ah Puch
18
4 / 6 / 4
11,655
777
11,329
12,697
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
0 / 6 / 0
7,768
518
2,829
17,329
14,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Xindiel
Thanatos
17
4 / 6 / 2
10,103
674
13,249
16,426
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
30
Kills
11
11
Deaths
31
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
5
11
2.7
L
0
4
6
0.75
L
3
9
4
0.56
W
Kukulkan
He_Be_Chiefin
Kukulkan
1
1
12
7
W
Cthulhu
Jxvial
Cthulhu
4
2
15
5.75
L
Ah Puch
Rudiths
Ah Puch
4
6
4
1
L
Bellona
0
6
0
0
L
Thanatos
Xindiel
Thanatos
4
6
2
0.83
W
6
1
10
11
W
Sun Wukong
simplisick
Sun Wukong
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,944
Damage
48,047
63,153
Taken
86,228
39,902
Mitigated
69,292
12,558
Healing
24,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,670
4,546
0
1,401
13,210
4,670
1,387
7,539
5,521
0
38,743
L
8,515
267
1,686
7,767
24,675
28,421
336
9,752
14,923
43,195
0
L
12,125
465
0
2,070
15,101
6,152
0
5,108
9,993
31,468
0
W
Kukulkan
He_Be_Chiefin
Kukulkan
17,177
890
0
88
8,933
3,462
1,410
5,937
2,896
50,834
0
W
Cthulhu
Jxvial
Cthulhu
14,110
1,145
1,003
4,633
19,322
16,960
213
8,778
10,399
43,154
0
L
Ah Puch
Rudiths
Ah Puch
11,329
512
0
2,545
12,697
5,345
1
3,600
9,097
52,774
0
L
Bellona
2,829
795
219
852
17,329
14,504
0
8,064
9,265
0
10,402
L
Thanatos
Xindiel
Thanatos
13,249
2,625
398
9,364
16,426
14,870
0
4,840
11,586
0
29,920
W
11,426
4,532
0
2,238
7,235
2,662
2,273
2,864
4,321
0
32,381
W
Sun Wukong
simplisick
Sun Wukong
15,561
2,552
721
2,474
14,453
12,148
1,320
7,054
7,299
0
37,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,066
Gold Earned
50,084
357
Minions Killed
302
7
Camps Cleared
6
1,480,918
Distance Traveled
1,291,181
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,876
858
60
4
2
300,373
1
L
Artio
10,189
679
81
5
2
284,863
0
L
He Bo
10,369
691
52
3
2
202,392
0
W
Kukulkan
10,472
698
85
6
2
283,886
0
W
Cthulhu
12,848
857
92
6
1
307,088
1
L
Ah Puch
11,655
777
110
7
1
277,502
1
L
Bellona
7,768
518
20
1
0
236,879
1
L
Thanatos
10,103
674
39
3
1
289,545
2
W
Neith
12,047
803
64
4
1
287,112
0
W
Sun Wukong
13,823
922
56
4
1
302,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role