Player Matchup

Cerberus
Cerberus
GreekGodsForever
Cerberus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 330L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KlingKlong
Tsukuyomi
Level 100
God Stats
8W - 8L
1,250 SR
Queue Stats
186W - 158L
1,555 Elo+
Solo
Anubis
Anubis
Kremix3
Anubis
Level 103
God Stats
0W - 3L
1,382 SR
Queue Stats
93W - 108L
1,491 Elo+
Solo
Pele
Pele
Pappy297
Pele
Level 66
God Stats
17W - 15L
1,598 SR
Queue Stats
259W - 302L
1,494 Elo+
Party 2
Izanami
Izanami
illlmazera
Izanami
Level 38
God Stats
13W - 12L
1,420 SR
Queue Stats
203W - 245L
1,413 Elo+
Solo
Team Averages
Level 78
1,430 SR
1,487 Elo+

VS

Team Averages
Level 67
1,579 SR
1,398 Elo+
Izanami
Izanami
K1ngF1sh
Izanami
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 48L
1,355 Elo+
Party 1
Ymir
Ymir
LFUD
Ymir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,355 Elo+
Party 1
Medusa
Medusa
Plajik
Medusa
Level 63
God Stats
10W - 8L
1,688 SR
Queue Stats
124W - 111L
1,425 Elo+
Solo
Nemesis
Nemesis
Quiqon
Nemesis
Level 35
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 2L
1,355 Elo+
Party 1
Vulcan
Vulcan
blueblueblued
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
7,519
537
6,894
14,483
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
KlingKlong
Tsukuyomi
11
1 / 3 / 2
6,988
499
4,061
11,636
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Kremix3
Anubis
12
3 / 4 / 3
7,321
523
8,393
10,004
4,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
11
3 / 5 / 2
7,508
536
6,361
11,051
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
illlmazera
Izanami
10
2 / 7 / 0
6,540
467
6,696
9,368
2,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K1ngF1sh
Izanami
14
5 / 4 / 4
8,583
613
7,645
9,416
2,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
LFUD
Ymir
12
3 / 4 / 9
7,554
540
6,471
12,196
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Plajik
Medusa
14
5 / 1 / 5
7,905
565
9,284
10,150
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Quiqon
Nemesis
13
8 / 2 / 7
8,348
596
9,472
10,880
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 1 / 8
7,492
535
6,611
6,227
1,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
24
24
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Izanami
K1ngF1sh
Izanami
5
4
4
1.75
L
Tsukuyomi
KlingKlong
Tsukuyomi
1
3
2
0.67
L
Anubis
Kremix3
Anubis
3
4
3
1.13
W
Ymir
LFUD
Ymir
3
4
9
1.88
L
Pele
3
5
2
0.8
W
Medusa
Plajik
Medusa
5
1
5
7.5
W
Nemesis
Quiqon
Nemesis
8
2
7
5.75
W
3
1
8
7
L
Izanami
illlmazera
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
39,483
56,542
Taken
48,869
23,181
Mitigated
17,922
13,648
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,894
300
0
4,414
14,483
7,374
532
1,933
12,550
36,734
0
W
Izanami
K1ngF1sh
Izanami
7,645
4,196
0
1,616
9,416
2,703
774
4,500
4,520
0
49,358
L
Tsukuyomi
KlingKlong
Tsukuyomi
4,061
593
0
1,550
11,636
5,608
11
1,998
9,638
0
25,678
L
Anubis
Kremix3
Anubis
8,393
284
0
3,421
10,004
4,896
0
5,128
4,876
41,647
0
W
Ymir
LFUD
Ymir
6,471
918
0
1,919
12,196
6,060
81
3,914
8,261
27,989
0
L
Pele
6,361
1,620
0
3,309
11,051
3,154
220
2,262
8,789
0
37,782
W
Medusa
Plajik
Medusa
9,284
4,226
330
4,361
10,150
3,792
376
132
10,018
0
51,833
W
Nemesis
Quiqon
Nemesis
9,472
5,010
0
3,677
10,880
3,675
507
3,287
7,518
0
40,948
W
6,611
1,291
0
1,966
6,227
1,692
960
2,937
3,265
36,557
0
L
Izanami
illlmazera
Izanami
6,696
3,539
0
954
9,368
2,149
749
1,761
7,607
0
32,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
39,882
338
Minions Killed
368
0
Camps Cleared
0
1,284,431
Distance Traveled
1,333,924
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,519
537
91
7
0
237,993
4
W
Izanami
8,583
613
102
7
0
206,974
0
L
Tsukuyomi
6,988
499
41
3
0
296,005
3
L
Anubis
7,321
523
71
5
0
234,344
3
W
Ymir
7,554
540
34
2
0
263,605
4
L
Pele
7,508
536
74
5
0
289,941
0
W
Medusa
7,905
565
87
6
0
260,519
3
W
Nemesis
8,348
596
72
5
0
298,274
4
W
Vulcan
7,492
535
73
5
0
304,552
3
L
Izanami
6,540
467
61
4
0
226,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role