Player Matchup

Thor
Thor
Ekenz
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,524 Elo+
Party 1
Merlin
Merlin
Fakyuuu
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,626 Elo+
Party 1
Cernunnos
Cernunnos
IssaMe2
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,532 Elo+
Party 1
Hera
Hera
ikeng
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
xXNoxisXx
Nemesis
Level 16
God Stats
2W - 5L
1,453 SR
Queue Stats
40W - 34L
1,557 Elo+
Party 1
Team Averages
Level 39
1,491 SR
1,548 Elo+

VS

Team Averages
Level 19
1,556 SR
1,643 Elo+
Horus
Horus
FZU Joker
Horus
Level 22
God Stats
6W - 1L
1,499 SR
Queue Stats
71W - 56L
1,615 Elo+
Solo
Mercury
Mercury
KikuchiSugawara
Mercury
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 14L
1,819 Elo+
Party 2
Khepri
Khepri
SmufTimes
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,547 Elo+
Party 2
He Bo
He Bo
UltMeHarder
He Bo
Level 24
God Stats
3W - 0L
1,780 SR
Queue Stats
36W - 16L
1,732 Elo+
Solo
Izanami
Izanami
yeyaodada
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ekenz
Thor
5
0 / 7 / 0
4,264
355
1,855
6,940
1,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Fakyuuu
Merlin
10
1 / 6 / 1
5,835
486
3,916
7,336
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
IssaMe2
Cernunnos
10
0 / 2 / 0
5,415
451
2,265
3,625
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
ikeng
Hera
11
2 / 3 / 0
6,360
530
5,156
5,915
1,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
xXNoxisXx
Nemesis
9
1 / 2 / 0
5,690
474
3,182
7,884
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FZU Joker
Horus
10
2 / 0 / 1
5,891
491
1,098
4,646
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
9 / 0 / 4
8,047
671
4,097
5,712
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
SmufTimes
Khepri
12
3 / 2 / 0
6,399
533
3,689
6,923
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 7
7,549
629
9,915
7,943
2,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
yeyaodada
Izanami
10
0 / 0 / 5
6,262
522
1,928
3,752
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
20
20
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
Ekenz
Thor
0
7
0
0
W
Horus
FZU Joker
Horus
2
0
1
2.5
L
Merlin
Fakyuuu
Merlin
1
6
1
0.25
L
Cernunnos
IssaMe2
Cernunnos
0
2
0
0
W
9
0
4
11
W
Khepri
SmufTimes
Khepri
3
2
0
1.5
W
6
2
7
4.75
L
Hera
ikeng
Hera
2
3
0
0.67
L
Nemesis
xXNoxisXx
Nemesis
1
2
0
0.5
W
Izanami
yeyaodada
Izanami
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,374
Damage
20,727
31,700
Taken
28,976
10,444
Mitigated
11,889
5,710
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ekenz
Thor
1,855
585
0
508
6,940
1,768
0
2,633
4,307
0
6,490
W
Horus
FZU Joker
Horus
1,098
621
447
1,549
4,646
2,035
0
183
4,415
0
27,114
L
Merlin
Fakyuuu
Merlin
3,916
373
0
733
7,336
2,554
0
4,758
2,578
24,896
0
L
Cernunnos
IssaMe2
Cernunnos
2,265
856
0
126
3,625
1,275
0
401
3,224
0
23,865
W
4,097
655
0
0
5,712
3,081
0
298
5,386
5,032
22,387
W
Khepri
SmufTimes
Khepri
3,689
716
0
1,087
6,923
3,032
0
4,979
1,944
33,879
0
W
9,915
444
0
1,676
7,943
2,414
58
2,195
5,518
50,264
0
L
Hera
ikeng
Hera
5,156
2,292
0
600
5,915
1,973
415
3,689
2,226
28,973
0
L
Nemesis
xXNoxisXx
Nemesis
3,182
899
93
3,650
7,884
2,874
0
2,771
5,113
0
28,300
W
Izanami
yeyaodada
Izanami
1,928
1,323
0
1,077
3,752
1,327
666
1,025
2,641
0
34,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
34,148
237
Minions Killed
322
0
Camps Cleared
0
1,109,614
Distance Traveled
1,242,576
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,264
355
11
1
0
219,541
3
W
Horus
5,891
491
57
5
0
241,969
2
L
Merlin
5,835
486
54
5
0
191,177
0
L
Cernunnos
5,415
451
52
4
0
209,123
1
W
Mercury
8,047
671
48
4
0
300,761
1
W
Khepri
6,399
533
53
4
0
241,611
0
W
He Bo
7,549
629
93
8
0
242,974
2
L
Hera
6,360
530
57
5
0
228,758
3
L
Nemesis
5,690
474
63
5
0
261,015
1
W
Izanami
6,262
522
71
6
0
215,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role