Player Matchup

Mercury
Mercury
Gold I
AAA丶爱喝酸奶不舔盖
Mercury
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond V
Danostratos
Cupid
Diamond V
Level 157
God Stats
11W - 9L
1,421 SR
Queue Stats
514W - 532L
2,084 MMR
Solo
Discordia
Discordia
Diamond IV
R3gulate
Discordia
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
TragedyOrNah
Sobek
Platinum IV
Level 129
God Stats
2W - 2L
1,869 SR
Queue Stats
116W - 95L
1,736 MMR
Solo
Bellona
Bellona
Platinum V
狂人异族
Bellona
Platinum V
Level 160
God Stats
92W - 88L
1,590 SR
Queue Stats
436W - 452L
1,660 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,576 SR
1,696 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,576 SR
1,817 MMR
Nemesis
Nemesis
Gold I
DominationWay
Nemesis
Gold I
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
Hresci
Thoth
Gold III
Level 157
God Stats
7W - 6L
1,605 SR
Queue Stats
108W - 96L
1,603 MMR
Solo
Apollo
Apollo
Masters
JustLion
Apollo
Masters
Level 144
God Stats
28W - 13L
1,742 SR
Queue Stats
204W - 150L
2,787 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
NotMrdog2106
Cu Chulainn
Gold III
Level 40
God Stats
11W - 11L
1,534 SR
Queue Stats
150W - 138L
1,696 MMR
Solo
Ymir
Ymir
Gold II
xpertanas
Ymir
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,503
701
658
2,080
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,555
711
2,607
3,107
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
R3gulate
Discordia
5
0 / 1 / 1
3,273
655
2,161
1,977
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 1
3,452
690
704
2,145
745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
狂人异族
Bellona
5
0 / 1 / 0
3,286
657
1,012
2,672
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetAthenaGuan YuAo Kuang

VS

Bans
TiamatTsukuyomiScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 1 / 0
3,266
653
272
2,823
666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
Hresci
Thoth
6
0 / 0 / 0
3,366
673
1,407
1,761
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
JustLion
Apollo
6
1 / 0 / 1
3,785
757
3,092
2,892
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
NotMrdog2106
Cu Chulainn
7
1 / 0 / 0
3,786
757
1,534
2,390
1,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
5
1 / 1 / 0
3,631
726
326
2,710
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
1
0
0
1
W
Nemesis
0
1
0
0
W
Thoth
Hresci
Thoth
0
0
0
0
W
Apollo
JustLion
Apollo
1
0
1
1.5
W
Cu Chulainn
NotMrdog2106
Cu Chulainn
1
0
0
1
L
Discordia
R3gulate
Discordia
0
1
1
0.5
L
0
1
1
0.5
W
Ymir
1
1
0
1
L
Bellona
狂人异族
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,142
Damage
6,631
11,981
Taken
12,576
3,439
Mitigated
3,347
6,220
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
658
255
0
1,095
2,080
457
0
383
1,601
0
11,158
L
2,607
1,878
48
2,553
3,107
407
0
41
3,066
0
15,951
W
Nemesis
272
179
0
500
2,823
666
0
774
1,955
0
13,210
W
Thoth
Hresci
Thoth
1,407
70
0
571
1,761
433
0
966
613
12,673
0
W
Apollo
JustLion
Apollo
3,092
2,272
0
1,964
2,892
408
0
440
2,434
0
15,703
W
Cu Chulainn
NotMrdog2106
Cu Chulainn
1,534
514
0
1,364
2,390
1,002
0
0
2,390
0
15,161
L
Discordia
R3gulate
Discordia
2,161
162
0
436
1,977
472
0
772
1,049
12,404
0
L
704
290
0
927
2,145
745
0
285
1,860
5,069
0
W
Ymir
326
28
0
1,044
2,710
838
0
391
2,319
5,944
0
L
Bellona
狂人异族
Bellona
1,012
531
0
1,161
2,672
1,358
0
0
2,497
0
10,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,069
Gold Earned
17,834
113
Minions Killed
158
0
Camps Cleared
0
476,651
Distance Traveled
497,927
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,503
701
33
7
0
121,040
1
L
Cupid
3,555
711
38
8
0
82,976
0
W
Nemesis
3,266
653
42
8
0
93,529
1
W
Thoth
3,366
673
36
7
0
107,873
3
W
Apollo
3,785
757
43
9
0
95,189
1
W
Cu Chulainn
3,786
757
31
6
0
103,747
1
L
Discordia
3,273
655
14
3
0
90,730
1
L
Sobek
3,452
690
4
1
0
120,722
3
W
Ymir
3,631
726
6
1
0
97,589
3
L
Bellona
3,286
657
24
5
0
61,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role