Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KuPRuS
Neith
Level 87
God Stats
4W - 3L
1,632 SR
Queue Stats
91W - 88L
1,455 Elo+
Solo
Sol
Sol
LizQT
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
o0o_Mumbles_o0o
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,401 Elo+
Solo
Hachiman
Hachiman
q0ntumbrain
Hachiman
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 53
1,526 SR
1,471 Elo+

VS

Team Averages
Level 123
1,627 SR
1,486 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Asamidori
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LtCommanderData
Janus
Level 124
God Stats
3W - 0L
1,800 SR
Queue Stats
83W - 83L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Unustatud
Cthulhu
Level 101
God Stats
5W - 0L
1,836 SR
Queue Stats
106W - 105L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Zahe27
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 6 / 3
7,980
998
7,832
7,423
3,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
KuPRuS
Neith
13
3 / 4 / 5
6,897
862
5,338
6,716
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
LizQT
Sol
7
0 / 2 / 2
5,335
667
970
2,144
666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
o0o_Mumbles_o0o
Jormungandr
14
0 / 1 / 7
6,413
802
5,189
6,365
4,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
q0ntumbrain
Hachiman
15
2 / 3 / 9
7,504
938
12,203
9,887
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 7
7,028
879
3,506
4,662
2,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
14
4 / 3 / 7
7,563
945
5,520
10,786
10,316
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 4 / 6
7,547
943
6,022
8,429
3,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Unustatud
Cthulhu
13
2 / 1 / 9
7,206
901
6,804
6,743
5,668
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Zahe27
Jing Wei
14
6 / 2 / 8
8,015
1,002
7,015
8,171
3,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
11
Kills
16
16
Deaths
11
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
6
3
1.25
W
Loki
 
Loki
1
1
7
4.5
W
Ymir
4
3
7
2.5
L
Neith
KuPRuS
Neith
3
4
5
1.38
L
Sol
LizQT
Sol
0
2
2
0.5
W
3
4
6
1.5
W
Cthulhu
Unustatud
Cthulhu
2
1
9
6.5
W
Jing Wei
Zahe27
Jing Wei
6
2
8
5
L
Jormungandr
o0o_Mumbles_o0o
Jormungandr
0
1
7
3.5
L
Hachiman
q0ntumbrain
Hachiman
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
28,867
32,535
Taken
38,791
15,685
Mitigated
25,399
9,833
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,832
2,310
930
376
7,423
3,192
0
3,367
4,056
0
10,158
W
Loki
 
Loki
3,506
680
1,072
768
4,662
2,042
43
997
3,665
0
9,286
W
Ymir
5,520
598
2,409
781
10,786
10,316
0
1,766
9,020
10,898
0
L
Neith
KuPRuS
Neith
5,338
1,707
606
1,544
6,716
2,935
60
4,518
2,198
0
10,681
L
Sol
LizQT
Sol
970
300
0
47
2,144
666
0
1,350
794
1,042
0
W
6,022
542
1,067
909
8,429
3,544
273
715
7,714
17,580
0
W
Cthulhu
Unustatud
Cthulhu
6,804
463
376
969
6,743
5,668
0
1,370
5,373
12,379
0
W
Jing Wei
Zahe27
Jing Wei
7,015
6,035
996
2,550
8,171
3,829
1,512
1,311
6,860
0
15,486
L
Jormungandr
o0o_Mumbles_o0o
Jormungandr
5,189
582
668
1,443
6,365
4,940
0
3,887
2,478
11,903
0
L
Hachiman
q0ntumbrain
Hachiman
12,203
4,556
360
3,859
9,887
3,952
111
5,224
4,663
0
28,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
37,359
72
Minions Killed
77
0
Camps Cleared
0
575,079
Distance Traveled
753,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,980
998
8
1
0
143,334
0
W
Loki
7,028
879
9
1
0
135,365
0
W
Ymir
7,563
945
16
2
0
132,597
3
L
Neith
6,897
862
10
1
0
77,678
0
L
Sol
5,335
667
0
0
0
49,653
0
W
Janus
7,547
943
14
2
0
164,372
0
W
Cthulhu
7,206
901
12
2
0
165,604
0
W
Jing Wei
8,015
1,002
26
3
0
155,170
0
L
Jormungandr
6,413
802
14
2
0
152,497
0
L
Hachiman
7,504
938
40
5
0
151,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role