Player Matchup

Tiamat
Tiamat
BeatSwordsman
Tiamat
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
357W - 375L
1,264 Elo+
Solo
Tyr
Tyr
HephaestusBuilds
Tyr
Level 77
God Stats
4W - 1L
1,554 SR
Queue Stats
51W - 48L
1,485 Elo+
Solo
Izanami
Izanami
Red_Ghost90_
Izanami
Level 125
God Stats
32W - 30L
1,722 SR
Queue Stats
526W - 553L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
The_GOAT_23MJ
Ao Kuang
Level 60
God Stats
1W - 1L
1,437 SR
Queue Stats
14W - 18L
1,430 Elo+
Solo
Danzaburou
Danzaburou
pollo21
Danzaburou
Level 75
God Stats
3W - 2L
1,313 SR
Queue Stats
99W - 93L
1,434 Elo+
Solo
Team Averages
Level 92
1,505 SR
1,422 Elo+

VS

Team Averages
Level 82
1,442 SR
1,361 Elo+
Medusa
Medusa
ANZAC
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,355 Elo+
Solo
Ra
Ra
AutumnPrinceXP
Ra
Level 105
God Stats
2W - 1L
1,750 SR
Queue Stats
279W - 355L
1,323 Elo+
Party 1
Athena
Athena
Luna_Belle2001
Athena
Level 69
God Stats
5W - 22L
1,178 SR
Queue Stats
71W - 106L
1,313 Elo+
Party 1
Aphrodite
Aphrodite
Seraphina_333
Aphrodite
Level 86
God Stats
46W - 58L
1,516 SR
Queue Stats
319W - 407L
1,350 Elo+
Party 1
Serqet
Serqet
Zephyrrus_
Serqet
Level 88
God Stats
7W - 10L
1,265 SR
Queue Stats
292W - 336L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 8
13,294
415
23,248
28,069
19,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
1 / 8 / 13
13,072
409
12,187
36,033
30,659
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Red_Ghost90_
Izanami
20
6 / 8 / 4
15,488
484
28,507
21,495
8,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
The_GOAT_23MJ
Ao Kuang
20
7 / 8 / 7
16,364
511
19,493
33,966
14,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
pollo21
Danzaburou
20
7 / 6 / 6
17,564
549
31,768
26,116
18,176
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANZAC
Medusa
20
18 / 8 / 10
17,964
561
36,438
37,110
18,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 5 / 24
14,676
459
16,238
27,570
14,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 4 / 30
15,513
485
11,040
39,759
44,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Seraphina_333
Aphrodite
20
5 / 3 / 19
16,068
502
15,364
30,569
25,751
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Zephyrrus_
Serqet
20
13 / 3 / 21
17,470
546
26,883
30,567
21,411
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
147
23
Kills
43
43
Deaths
23
38
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Medusa
ANZAC
Medusa
18
8
10
2.88
L
3
5
24
3
W
2
13
8
0.46
W
1
8
13
0.94
L
4
4
30
4.75
W
Izanami
Red_Ghost90_
Izanami
6
8
4
1
L
Aphrodite
Seraphina_333
Aphrodite
5
3
19
4.83
W
Ao Kuang
The_GOAT_23MJ
Ao Kuang
7
8
7
1.31
L
Serqet
Zephyrrus_
Serqet
13
3
21
7.83
W
Danzaburou
pollo21
Danzaburou
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,203
Damage
105,963
145,679
Taken
165,575
92,029
Mitigated
123,270
39,433
Healing
98,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ANZAC
Medusa
36,438
25,731
0
13,267
37,110
18,045
1,437
10,178
26,696
0
164,800
L
16,238
2,252
9,038
13,138
27,570
14,058
2,232
10,750
16,306
93,097
0
W
23,248
2,013
0
6,625
28,069
19,531
93
8,814
18,622
70,879
0
W
12,187
1,803
449
8,620
36,033
30,659
40
12,220
21,675
0
40,002
L
11,040
2,468
2,662
16,990
39,759
44,005
1,000
9,163
30,153
36,657
0
W
Izanami
Red_Ghost90_
Izanami
28,507
21,115
0
6,327
21,495
8,880
7,209
4,856
16,639
0
122,019
L
Aphrodite
Seraphina_333
Aphrodite
15,364
1,267
14,090
19,851
30,569
25,751
2,072
8,521
21,814
98,639
0
W
Ao Kuang
The_GOAT_23MJ
Ao Kuang
19,493
3,754
0
9,704
33,966
14,783
1,611
10,723
22,670
119,820
0
L
Serqet
Zephyrrus_
Serqet
26,883
6,021
0
9,285
30,567
21,411
3,748
9,127
21,253
0
130,535
W
Danzaburou
pollo21
Danzaburou
31,768
18,189
0
7,708
26,116
18,176
3,711
7,736
18,098
0
139,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,782
Gold Earned
81,691
632
Minions Killed
666
0
Camps Cleared
0
2,702,559
Distance Traveled
3,109,994
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,964
561
171
5
0
558,164
3
L
Ra
14,676
459
135
4
0
589,073
4
W
Tiamat
13,294
415
87
3
0
484,867
5
W
Tyr
13,072
409
50
2
0
689,032
11
L
Athena
15,513
485
55
2
0
654,796
16
W
Izanami
15,488
484
178
6
0
514,759
1
L
Aphrodite
16,068
502
160
5
0
584,326
2
W
Ao Kuang
16,364
511
140
4
0
516,392
2
L
Serqet
17,470
546
145
5
0
723,635
15
W
Danzaburou
17,564
549
177
6
0
497,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role