Player Matchup

Nike
Nike
Alex-j0nesFrog
Nike
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 118L
1,275 Elo+
Party 1
Neith
Neith
stunnasniper380
Neith
Level 19
God Stats
26W - 53L
1,407 SR
Queue Stats
33W - 87L
1,271 Elo+
Solo
Chiron
Chiron
DžÆÚŔŘ
Chiron
Level 105
God Stats
2W - 4L
1,363 SR
Queue Stats
78W - 118L
1,275 Elo+
Party 1
Team Averages
Level 51
1,423 SR
1,273 Elo+

VS

Team Averages
Level 24
1,393 SR
1,153 Elo+
Terra
Terra
CrimsonVitale
Terra
Level 27
God Stats
3W - 1L
1,205 SR
Queue Stats
33W - 42L
1,219 Elo+
Party 2
Sol
Sol
Dolfincorn
Sol
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 31L
1,125 Elo+
Party 2
Tiamat
Tiamat
KT-staxkz
Tiamat
Level 15
God Stats
1W - 4L
1,474 SR
Queue Stats
7W - 33L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
10,393
650
10,938
10,802
7,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 4
9,095
568
7,952
6,275
2,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
DžÆÚŔŘ
Chiron
16
9 / 0 / 5
11,520
720
19,949
11,589
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
9,081
568
5,967
18,763
18,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 0
8,532
533
6,874
17,715
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
KT-staxkz
Tiamat
11
0 / 5 / 0
8,350
522
5,418
13,361
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
14
Kills
0
0
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
0
4
0
0
L
0
5
0
0
L
Tiamat
KT-staxkz
Tiamat
0
5
0
0
W
1
0
4
3
W
Chiron
DžÆÚŔŘ
Chiron
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,839
Damage
18,259
28,666
Taken
49,839
13,745
Mitigated
30,282
13,368
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,938
1,804
1,062
1,197
10,802
7,141
118
5,836
4,966
67
34,795
L
5,967
1,323
3,626
7,944
18,763
18,150
0
1,372
17,180
21,443
0
L
6,874
1,841
0
5,103
17,715
5,895
1,348
324
17,391
37,323
0
L
Tiamat
KT-staxkz
Tiamat
5,418
413
0
2,393
13,361
6,237
68
0
13,248
24,035
0
W
7,952
1,956
0
2,142
6,275
2,159
1,091
4,793
1,482
0
28,071
W
Chiron
DžÆÚŔŘ
Chiron
19,949
10,323
2,143
6,824
11,589
4,445
1,131
7,713
3,876
0
72,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
25,963
171
Minions Killed
123
0
Camps Cleared
0
809,639
Distance Traveled
742,100
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,393
650
24
2
0
287,452
1
L
Terra
9,081
568
32
2
0
267,032
3
L
Sol
8,532
533
64
4
0
221,091
0
L
Tiamat
8,350
522
27
2
0
253,977
0
W
Neith
9,095
568
48
3
0
235,626
0
W
Chiron
11,520
720
99
6
0
286,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role