Player Matchup

Cthulhu
Cthulhu
Grimorii
Cthulhu
Level 119
God Stats
36W - 21L
1,739 SR
Queue Stats
78W - 56L
1,449 Elo+
Party 1
Da Ji
Da Ji
TotalFailure10
Da Ji
Level 105
God Stats
23W - 13L
1,754 SR
Queue Stats
82W - 57L
1,449 Elo+
Party 1
Izanami
Izanami
WeabooSlayerOwO
Izanami
Level 25
God Stats
22W - 13L
1,615 SR
Queue Stats
80W - 56L
1,449 Elo+
Party 1
Merlin
Merlin
xXBiscuitQuirky
Merlin
Level 48
God Stats
13W - 11L
1,551 SR
Queue Stats
80W - 56L
1,449 Elo+
Party 1
Team Averages
Level 74
1,665 SR
1,449 Elo+

VS

Team Averages
Level 44
1,451 SR
1,390 Elo+
Kukulkan
Kukulkan
BeaterWolf
Kukulkan
Level 18
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
ElBrayanOMG7571
Athena
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
7W - 18L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
YureiBastian
Danzaburou
Level 104
God Stats
0W - 5L
1,431 SR
Queue Stats
2W - 14L
1,133 Elo+
Party 2
Tiamat
Tiamat
vTMoscaVeganaTv
Tiamat
Level 24
God Stats
1W - 1L
1,364 SR
Queue Stats
2W - 8L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimorii
Cthulhu
18
4 / 2 / 19
12,265
818
8,626
15,239
15,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
15 / 1 / 9
13,404
894
19,750
9,859
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 1 / 8
13,654
910
15,006
9,916
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 0 / 13
11,767
784
11,121
7,072
3,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeaterWolf
Kukulkan
17
2 / 7 / 0
10,766
718
8,377
14,224
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 11 / 0
9,423
628
4,927
20,456
17,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
YureiBastian
Danzaburou
16
0 / 7 / 3
9,686
646
5,517
15,153
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 8 / 2
9,444
630
5,142
13,653
4,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
33
Kills
4
4
Deaths
33
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeaterWolf
Kukulkan
2
7
0
0.29
L
2
11
0
0.18
W
Cthulhu
Grimorii
Cthulhu
4
2
19
6.75
W
15
1
9
19.5
W
12
1
8
16
L
Danzaburou
YureiBastian
Danzaburou
0
7
3
0.21
L
0
8
2
0.13
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,503
Damage
23,963
42,086
Taken
63,486
27,954
Mitigated
31,782
7,461
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeaterWolf
Kukulkan
8,377
333
0
932
14,224
5,113
0
6,472
7,752
54,555
0
L
4,927
1,398
0
123
20,456
17,873
0
6,208
14,248
20,430
0
W
Cthulhu
Grimorii
Cthulhu
8,626
353
832
657
15,239
15,381
713
5,124
10,115
28,647
0
W
19,750
4,591
0
536
9,859
4,764
565
4,933
4,794
0
41,948
W
15,006
10,434
0
4,197
9,916
4,593
6,991
5,594
4,322
0
66,293
L
Danzaburou
YureiBastian
Danzaburou
5,517
1,203
390
2,547
15,153
4,394
31
3,808
11,345
0
40,070
L
5,142
318
266
1,368
13,653
4,402
76
4,096
9,557
30,991
0
W
11,121
46
0
1,239
7,072
3,216
1,379
3,391
3,681
45,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
39,319
256
Minions Killed
239
18
Camps Cleared
5
1,153,011
Distance Traveled
861,668
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,766
718
95
6
3
223,181
1
L
Athena
9,423
628
25
2
1
204,712
0
W
Cthulhu
12,265
818
35
2
2
281,791
1
W
Da Ji
13,404
894
35
2
8
302,105
3
W
Izanami
13,654
910
116
8
5
270,208
1
L
Danzaburou
9,686
646
61
4
1
240,811
0
L
Tiamat
9,444
630
58
4
0
192,964
0
W
Merlin
11,767
784
70
5
3
298,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role