Player Matchup

Chernobog
Chernobog
Ace Banayovik
Chernobog
Level 27
God Stats
78W - 50L
1,544 SR
Queue Stats
120W - 94L
1,373 Elo+
Party 2
Fenrir
Fenrir
Ace Mexi
Fenrir
Level 27
God Stats
6W - 2L
1,547 SR
Queue Stats
80W - 65L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
PlatinumRoyalty7
Cernunnos
Level 18
God Stats
30W - 28L
1,417 SR
Queue Stats
52W - 63L
1,318 Elo+
Party 1
Da Ji
Da Ji
PupJasperTee
Da Ji
Level 17
God Stats
35W - 31L
1,446 SR
Queue Stats
44W - 52L
1,327 Elo+
Party 1
Bacchus
Bacchus
darthmaul759
Bacchus
Level 9
God Stats
3W - 4L
1,550 SR
Queue Stats
12W - 27L
1,307 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,347 Elo+

VS

Team Averages
Level 37
1,600 SR
1,518 Elo+
Jing Wei
Jing Wei
Attomn
Jing Wei
Level 109
God Stats
3W - 0L
1,733 SR
Queue Stats
50W - 32L
1,587 Elo+
Party 3
Amaterasu
Amaterasu
SenseiYasuke
Amaterasu
Level 17
God Stats
13W - 10L
1,468 SR
Queue Stats
110W - 106L
1,301 Elo+
Solo
Ganesha
Ganesha
XSilentVenom
Ganesha
Level 18
God Stats
24W - 15L
1,591 SR
Queue Stats
31W - 18L
1,554 Elo+
Party 3
Athena
Athena
aleesme
Athena
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 30L
1,566 Elo+
Party 3
Vulcan
Vulcan
ederblanco1515
Vulcan
Level 15
God Stats
19W - 8L
1,709 SR
Queue Stats
28W - 15L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace Banayovik
Chernobog
16
1 / 14 / 7
9,441
944
13,756
21,839
9,417
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Ace Mexi
Fenrir
16
3 / 10 / 3
9,645
965
11,192
18,785
9,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cernunnos
17
4 / 7 / 5
10,811
1,081
16,246
19,302
8,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 11 / 6
9,463
946
6,927
22,967
10,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
darthmaul759
Bacchus
14
2 / 5 / 2
9,379
938
3,730
8,762
10,990
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Attomn
Jing Wei
20
30 / 1 / 10
14,931
1,493
46,410
13,687
6,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SenseiYasuke
Amaterasu
15
4 / 5 / 12
10,013
1,001
8,602
13,902
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
XSilentVenom
Ganesha
17
0 / 2 / 25
10,037
1,004
2,655
8,202
6,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
aleesme
Athena
18
3 / 2 / 27
11,024
1,102
9,784
16,949
13,599
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 1 / 18
11,680
1,168
15,326
4,973
2,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
138
11
Kills
46
47
Deaths
11
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ace Banayovik
Chernobog
1
14
7
0.32
L
Fenrir
Ace Mexi
Fenrir
3
10
3
0.45
W
Jing Wei
Attomn
Jing Wei
30
1
10
35
L
Cernunnos
4
7
5
0.93
L
1
11
6
0.36
W
Amaterasu
SenseiYasuke
Amaterasu
4
5
12
2
W
Ganesha
XSilentVenom
Ganesha
0
2
25
6.25
W
Athena
aleesme
Athena
3
2
27
8.25
L
Bacchus
darthmaul759
Bacchus
2
5
2
0.6
W
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,851
Damage
82,777
91,655
Taken
57,713
48,216
Mitigated
35,985
3,033
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ace Banayovik
Chernobog
13,756
10,240
0
0
21,839
9,417
0
5,679
16,160
0
30,590
L
Fenrir
Ace Mexi
Fenrir
11,192
4,775
0
1,008
18,785
9,416
0
8,084
10,701
0
18,858
W
Jing Wei
Attomn
Jing Wei
46,410
42,700
0
4,864
13,687
6,901
0
813
12,874
0
62,060
L
Cernunnos
16,246
10,947
0
318
19,302
8,149
0
4,360
14,942
0
38,643
L
6,927
1,946
0
1,001
22,967
10,244
0
7,443
15,524
0
23,579
W
Amaterasu
SenseiYasuke
Amaterasu
8,602
4,907
0
2,614
13,902
6,963
0
755
13,147
0
14,603
W
Ganesha
XSilentVenom
Ganesha
2,655
129
243
243
8,202
6,094
0
1,029
6,909
5,604
0
W
Athena
aleesme
Athena
9,784
3,521
598
792
16,949
13,599
0
461
16,488
14,647
0
L
Bacchus
darthmaul759
Bacchus
3,730
392
231
475
8,762
10,990
0
2,199
6,563
12,161
0
W
15,326
3,872
0
431
4,973
2,428
0
672
4,301
50,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,739
Gold Earned
57,685
142
Minions Killed
143
7
Camps Cleared
6
829,416
Distance Traveled
913,968
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,441
944
35
4
0
146,400
3
L
Fenrir
9,645
965
10
1
1
172,233
1
W
Jing Wei
14,931
1,493
39
4
3
192,083
0
L
Cernunnos
10,811
1,081
40
4
4
173,508
4
L
Da Ji
9,463
946
35
4
1
172,201
1
W
Amaterasu
10,013
1,001
10
1
3
146,770
0
W
Ganesha
10,037
1,004
0
0
0
176,154
0
W
Athena
11,024
1,102
11
1
0
183,707
0
L
Bacchus
9,379
938
22
2
1
165,074
5
W
Vulcan
11,680
1,168
83
8
0
215,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role