Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
IDidntGraduate19
Pele
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
240W - 122L
1,737 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,579 Elo+

VS

Team Averages
Level 126
1,494 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bx3W CoLdKiLL
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kiloshane
Baron Samedi
Level 135
God Stats
22W - 17L
1,668 SR
Queue Stats
136W - 154L
1,557 Elo+
Solo
Loki
Loki
iBlump
Loki
Level 123
God Stats
1W - 5L
1,312 SR
Queue Stats
366W - 318L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
5 / 0 / 3
7,499
833
6,457
2,696
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
10
2 / 2 / 6
7,354
817
4,386
6,096
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 4
6,650
739
4,009
8,310
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bx3W CoLdKiLL
Ah Muzen Cab
10
0 / 2 / 3
6,129
681
3,427
5,053
1,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Kiloshane
Baron Samedi
7
0 / 4 / 2
5,622
625
2,084
4,950
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
iBlump
Loki
10
4 / 2 / 0
6,743
749
5,368
6,799
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
3
6.5
W
Cthulhu
 
Cthulhu
2
2
6
2.5
L
Ah Muzen Cab
Bx3W CoLdKiLL
Ah Muzen Cab
0
2
3
0.75
W
1
2
4
1.5
L
Baron Samedi
Kiloshane
Baron Samedi
0
4
2
0.25
L
Loki
iBlump
Loki
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,852
Damage
10,879
17,102
Taken
16,802
9,901
Mitigated
6,383
5,799
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,457
920
0
2,184
2,696
2,703
402
154
2,429
20,744
0
W
Cthulhu
 
Cthulhu
4,386
230
86
1,435
6,096
3,515
163
450
5,390
10,306
0
L
Ah Muzen Cab
Bx3W CoLdKiLL
Ah Muzen Cab
3,427
1,123
0
1,765
5,053
1,629
0
3,104
1,727
0
21,551
W
4,009
953
0
2,094
8,310
3,683
0
1,289
6,628
0
31,940
L
Baron Samedi
Kiloshane
Baron Samedi
2,084
0
262
1,259
4,950
1,770
0
3,224
1,526
8,839
0
L
Loki
iBlump
Loki
5,368
937
0
1,772
6,799
2,984
0
4,125
2,409
0
22,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,503
Gold Earned
18,494
121
Minions Killed
103
0
Camps Cleared
0
517,956
Distance Traveled
421,056
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,499
833
56
6
0
168,298
2
W
Cthulhu
7,354
817
11
1
0
169,073
3
L
Ah Muzen Cab
6,129
681
50
6
0
154,814
0
W
Pele
6,650
739
54
6
0
180,585
1
L
Baron Samedi
5,622
625
18
2
0
93,289
0
L
Loki
6,743
749
35
4
0
172,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role