Player Matchup

Xbalanque
Xbalanque
AktiveMade
Xbalanque
Level 4
God Stats
2W - 6L
1,160 SR
Queue Stats
2W - 6L
1,041 Elo+
Solo
Da Ji
Da Ji
Faze Bees1339
Da Ji
Level 18
God Stats
12W - 16L
1,401 SR
Queue Stats
15W - 28L
1,238 Elo+
Party 1
Bellona
Bellona
M1T0CH0NDR14
Bellona
Level 8
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 5L
1,244 Elo+
Solo
Thanatos
Thanatos
VEGETOONBLUE
Thanatos
Level 16
God Stats
9W - 11L
1,469 SR
Queue Stats
15W - 15L
1,400 Elo+
Solo
Tiamat
Tiamat
the lonebread49
Tiamat
Level 26
God Stats
13W - 13L
1,440 SR
Queue Stats
79W - 93L
1,307 Elo+
Party 1
Team Averages
Level 14
1,362 SR
1,246 Elo+

VS

Team Averages
Level 28
1,588 SR
1,602 Elo+
Hercules
Hercules
DadofMocrispy
Hercules
Level 25
God Stats
4W - 2L
1,602 SR
Queue Stats
152W - 115L
1,675 Elo+
Party 2
Heimdallr
Heimdallr
DeathHorseman60
Heimdallr
Level 28
God Stats
19W - 21L
1,419 SR
Queue Stats
250W - 252L
1,444 Elo+
Solo
Bacchus
Bacchus
Mocrispy
Bacchus
Level 48
God Stats
5W - 2L
1,711 SR
Queue Stats
144W - 110L
1,620 Elo+
Party 2
Chang'e
Chang'e
N33d F1ber
Chang'e
Level 15
God Stats
5W - 0L
1,706 SR
Queue Stats
108W - 87L
1,648 Elo+
Party 2
Nemesis
Nemesis
TMO6
Nemesis
Level 26
God Stats
57W - 51L
1,500 SR
Queue Stats
381W - 330L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AktiveMade
Xbalanque
6
0 / 6 / 0
4,288
390
2,583
5,650
1,631
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 7 / 0
4,078
371
2,736
7,866
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
M1T0CH0NDR14
Bellona
8
0 / 5 / 0
5,022
457
2,159
6,633
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
VEGETOONBLUE
Thanatos
7
0 / 5 / 0
4,668
424
883
6,771
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
4,400
400
2,298
4,396
2,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DadofMocrispy
Hercules
12
6 / 0 / 0
7,343
668
4,218
4,621
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
DeathHorseman60
Heimdallr
10
4 / 0 / 1
6,781
616
1,852
5,110
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Mocrispy
Bacchus
9
5 / 0 / 8
6,724
611
4,005
5,112
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
N33d F1ber
Chang'e
10
4 / 0 / 6
6,418
583
6,926
6,248
2,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TMO6
Nemesis
10
5 / 0 / 5
6,525
593
3,313
6,083
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
24
24
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AktiveMade
Xbalanque
0
6
0
0
W
Hercules
DadofMocrispy
Hercules
6
0
0
6
W
Heimdallr
DeathHorseman60
Heimdallr
4
0
1
4.5
L
0
7
0
0
L
Bellona
M1T0CH0NDR14
Bellona
0
5
0
0
W
Bacchus
Mocrispy
Bacchus
5
0
8
9
W
Chang'e
N33d F1ber
Chang'e
4
0
6
7
W
Nemesis
TMO6
Nemesis
5
0
5
7.5
L
Thanatos
VEGETOONBLUE
Thanatos
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,659
Damage
20,314
31,316
Taken
27,174
11,943
Mitigated
12,995
5,828
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AktiveMade
Xbalanque
2,583
1,657
0
0
5,650
1,631
261
3,035
2,615
0
12,121
W
Hercules
DadofMocrispy
Hercules
4,218
1,739
0
2,119
4,621
3,464
1,071
0
4,621
0
30,278
W
Heimdallr
DeathHorseman60
Heimdallr
1,852
1,319
0
2,087
5,110
1,754
400
321
4,789
0
31,230
L
2,736
585
213
770
7,866
2,283
264
3,235
4,606
0
8,761
L
Bellona
M1T0CH0NDR14
Bellona
2,159
824
0
280
6,633
3,953
0
545
5,888
0
18,247
W
Bacchus
Mocrispy
Bacchus
4,005
714
0
2,281
5,112
3,446
124
1,139
3,829
18,714
0
W
Chang'e
N33d F1ber
Chang'e
6,926
527
1,344
3,726
6,248
2,459
981
412
5,828
28,975
0
W
Nemesis
TMO6
Nemesis
3,313
1,024
0
2,461
6,083
1,872
850
234
5,809
0
25,186
L
Thanatos
VEGETOONBLUE
Thanatos
883
350
0
3,236
6,771
2,050
0
1,976
4,770
0
17,319
L
2,298
536
0
1,329
4,396
2,026
132
2,140
2,256
15,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
33,791
156
Minions Killed
243
0
Camps Cleared
0
958,625
Distance Traveled
1,038,116
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,288
390
26
2
0
154,218
0
W
Hercules
7,343
668
72
7
0
203,760
4
W
Heimdallr
6,781
616
54
5
0
180,953
0
L
Da Ji
4,078
371
16
1
0
191,782
1
L
Bellona
5,022
457
48
4
0
223,012
0
W
Bacchus
6,724
611
21
2
0
205,846
4
W
Chang'e
6,418
583
46
4
0
196,999
1
W
Nemesis
6,525
593
50
5
0
250,558
0
L
Thanatos
4,668
424
41
4
0
210,270
1
L
Tiamat
4,400
400
25
2
0
179,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role