Player Matchup

Skadi
Skadi
ABoyNamedRegina
Skadi
Level 15
God Stats
0W - 2L
1,199 SR
Queue Stats
17W - 17L
1,510 Elo+
Solo
Pele
Pele
BlindRumble4
Pele
Level 28
God Stats
4W - 5L
1,421 SR
Queue Stats
91W - 94L
1,552 Elo+
Solo
Cernunnos
Cernunnos
DasGermanEagle
Cernunnos
Level 22
God Stats
21W - 21L
1,781 SR
Queue Stats
89W - 109L
1,593 Elo+
Party 1
Chronos
Chronos
DeerayYD
Chronos
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 68L
1,583 Elo+
Solo
Khepri
Khepri
coolmiser
Khepri
Level 29
God Stats
6W - 10L
1,654 SR
Queue Stats
153W - 182L
1,558 Elo+
Party 1
Team Averages
Level 22
1,511 SR
1,559 Elo+

VS

Team Averages
Level 19
1,482 SR
1,663 Elo+
Ao Kuang
Ao Kuang
FreeGucci361
Ao Kuang
Level 28
God Stats
54W - 34L
1,594 SR
Queue Stats
224W - 172L
1,653 Elo+
Solo
Janus
Janus
SIMPlifyNino
Janus
Level 14
God Stats
1W - 2L
1,407 SR
Queue Stats
28W - 9L
1,720 Elo+
Party 2
Hou Yi
Hou Yi
SIMPlifySumi
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,721 Elo+
Party 2
Odin
Odin
TTVJakethegreat
Odin
Level 10
God Stats
5W - 3L
1,411 SR
Queue Stats
30W - 23L
1,621 Elo+
Solo
Camazotz
Camazotz
l5uckeggs
Camazotz
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 141L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 0
9,387
494
11,332
15,538
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 1
8,276
436
6,495
16,139
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
DasGermanEagle
Cernunnos
13
1 / 5 / 2
7,953
419
8,833
11,935
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
DeerayYD
Chronos
16
1 / 5 / 0
9,134
481
7,150
14,187
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
coolmiser
Khepri
11
0 / 5 / 2
7,956
419
3,797
14,162
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FreeGucci361
Ao Kuang
17
6 / 4 / 4
10,477
551
11,349
19,979
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 0 / 11
11,920
627
19,052
8,465
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
15
5 / 0 / 7
9,631
507
9,386
11,848
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 6
7,532
396
2,495
6,899
5,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
l5uckeggs
Camazotz
17
8 / 1 / 4
10,674
562
10,707
16,720
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
30
30
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
L
1
7
1
0.21
L
Cernunnos
DasGermanEagle
Cernunnos
1
5
2
0.4
L
Chronos
DeerayYD
Chronos
1
5
0
0.2
W
Ao Kuang
FreeGucci361
Ao Kuang
6
4
4
2
W
11
0
11
16.5
W
Hou Yi
5
0
7
8.5
W
0
2
6
1.5
L
Khepri
coolmiser
Khepri
0
5
2
0.2
W
Camazotz
l5uckeggs
Camazotz
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,607
Damage
52,989
71,961
Taken
63,911
31,574
Mitigated
26,512
10,901
Healing
31,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,332
7,062
0
2,609
15,538
6,250
0
9,426
6,020
0
60,736
L
6,495
2,246
0
1,875
16,139
5,772
0
5,674
10,269
0
55,834
L
Cernunnos
DasGermanEagle
Cernunnos
8,833
4,428
0
3,496
11,935
4,044
24
3,493
8,400
0
50,158
L
Chronos
DeerayYD
Chronos
7,150
897
0
2,626
14,187
4,743
0
5,227
8,742
74,368
0
W
Ao Kuang
FreeGucci361
Ao Kuang
11,349
2,285
0
12,109
19,979
7,661
0
2,027
17,952
61,568
0
W
19,052
2,346
189
1,237
8,465
3,048
390
2,969
5,496
82,721
0
W
Hou Yi
9,386
5,155
0
5,936
11,848
4,030
1,016
2,164
9,684
0
57,512
W
2,495
881
0
981
6,899
5,371
294
1,073
5,826
0
21,912
L
Khepri
coolmiser
Khepri
3,797
285
0
295
14,162
10,765
0
5,771
8,054
14,619
0
W
Camazotz
l5uckeggs
Camazotz
10,707
5,001
0
10,708
16,720
6,402
0
2,714
14,006
0
76,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
50,234
436
Minions Killed
517
0
Camps Cleared
0
1,619,617
Distance Traveled
1,794,798
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,387
494
105
6
0
286,078
2
L
Pele
8,276
436
86
5
0
349,908
3
L
Cernunnos
7,953
419
90
5
0
307,981
2
L
Chronos
9,134
481
135
7
0
348,046
0
W
Ao Kuang
10,477
551
113
6
0
329,856
3
W
Janus
11,920
627
167
9
0
409,509
5
W
Hou Yi
9,631
507
85
4
0
348,615
8
W
Odin
7,532
396
44
2
0
326,901
4
L
Khepri
7,956
419
20
1
0
327,604
2
W
Camazotz
10,674
562
108
6
0
379,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role