Player Matchup

Cabrakan
Cabrakan
ABadHombre
Cabrakan
Level 153
God Stats
1W - 2L
1,245 SR
Queue Stats
108W - 110L
1,745 Elo+
Party 2
Izanami
Izanami
DollaDBill
Izanami
Level 158
God Stats
18W - 14L
1,909 SR
Queue Stats
367W - 347L
1,708 Elo+
Party 2
Tyr
Tyr
Octoladon
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
RecklessResolve
Nemesis
Level 48
God Stats
26W - 12L
1,758 SR
Queue Stats
306W - 284L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
TG NITRO
Kukulkan
Level 67
God Stats
27W - 17L
1,662 SR
Queue Stats
178W - 166L
1,646 Elo+
Party 2
Team Averages
Level 111
1,615 SR
1,646 Elo+

VS

Team Averages
Level 37
1,599 SR
1,566 Elo+
Apollo
Apollo
FUCКER
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Ieatankle
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 86L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Ken_Kasaki
Amaterasu
Level 47
God Stats
7W - 6L
1,576 SR
Queue Stats
230W - 261L
1,404 Elo+
Party 3
Nemesis
Nemesis
htxlilstevo
Nemesis
Level 18
God Stats
2W - 2L
1,701 SR
Queue Stats
10W - 20L
1,635 Elo+
Party 3
Nox
Nox
punybootyclap
Nox
Level 25
God Stats
2W - 3L
1,715 SR
Queue Stats
58W - 22L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ABadHombre
Cabrakan
15
7 / 1 / 14
10,260
641
7,134
9,556
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
DollaDBill
Izanami
16
1 / 6 / 5
9,952
622
11,232
13,576
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 5
9,662
604
6,516
8,222
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
11 / 2 / 8
10,618
664
8,677
10,980
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TG NITRO
Kukulkan
14
3 / 1 / 6
9,006
563
5,217
6,033
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FUCКER
Apollo
15
6 / 4 / 2
9,164
573
9,298
13,229
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
11
0 / 10 / 2
6,738
421
5,141
11,296
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ken_Kasaki
Amaterasu
12
1 / 3 / 0
7,591
474
3,485
10,305
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
htxlilstevo
Nemesis
13
0 / 5 / 1
7,391
462
1,638
11,232
3,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 6 / 2
8,243
515
6,295
9,545
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
27
Kills
10
10
Deaths
28
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ABadHombre
Cabrakan
7
1
14
14
W
Izanami
DollaDBill
Izanami
1
6
5
0.58
L
Apollo
FUCКER
Apollo
6
4
2
1.75
L
Eset
0
10
2
0.1
L
Amaterasu
Ken_Kasaki
Amaterasu
1
3
0
0.33
W
5
0
5
7.5
W
11
2
8
7.5
W
Kukulkan
TG NITRO
Kukulkan
3
1
6
6
L
Nemesis
htxlilstevo
Nemesis
0
5
1
0.1
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,776
Damage
25,857
48,367
Taken
55,607
28,821
Mitigated
23,019
11,554
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ABadHombre
Cabrakan
7,134
1,102
0
2,052
9,556
8,477
460
2,091
7,297
44,252
0
W
Izanami
DollaDBill
Izanami
11,232
6,396
0
4,078
13,576
6,358
587
1,649
11,863
0
86,610
L
Apollo
FUCКER
Apollo
9,298
6,446
0
3,839
13,229
4,170
1,114
1,141
12,063
0
50,988
L
Eset
5,141
707
835
1,270
11,296
3,628
0
4,011
7,260
34,602
0
L
Amaterasu
Ken_Kasaki
Amaterasu
3,485
1,576
0
2,482
10,305
8,222
0
1,539
8,543
0
37,975
W
6,516
884
0
2,709
8,222
7,102
554
489
7,527
0
49,416
W
8,677
3,758
0
1,282
10,980
4,816
1,868
3,716
6,973
0
59,848
W
Kukulkan
TG NITRO
Kukulkan
5,217
1,092
0
1,433
6,033
2,068
684
3,031
2,918
50,723
0
L
Nemesis
htxlilstevo
Nemesis
1,638
953
0
1,398
11,232
3,690
782
2,537
8,620
0
42,986
L
6,295
1,090
0
978
9,545
3,309
232
3,123
6,422
24,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
39,127
485
Minions Killed
381
0
Camps Cleared
0
1,608,916
Distance Traveled
1,447,559
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,260
641
58
4
0
314,773
4
W
Izanami
9,952
622
145
9
0
267,151
5
L
Apollo
9,164
573
98
6
0
313,159
2
L
Eset
6,738
421
69
4
0
275,112
1
L
Amaterasu
7,591
474
68
4
0
334,160
4
W
Tyr
9,662
604
97
6
0
302,813
3
W
Nemesis
10,618
664
96
6
0
384,644
2
W
Kukulkan
9,006
563
89
6
0
339,535
0
L
Nemesis
7,391
462
95
6
0
261,156
0
L
Nox
8,243
515
51
3
0
263,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role