Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Lilhurley420184
King Arthur
Level 89
God Stats
2W - 2L
1,444 SR
Queue Stats
56W - 54L
1,554 Elo+
Solo
Ravana
Ravana
beToretoRunRun
Ravana
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 150L
1,511 Elo+
Party 1
Team Averages
Level 113
1,481 SR
1,522 Elo+

VS

Team Averages
Level 27
1,580 SR
1,565 Elo+
Nike
Nike
God LaloZam
Nike
Level 25
God Stats
17W - 23L
1,626 SR
Queue Stats
169W - 210L
1,432 Elo+
Party 2
Hel
Hel
NotAlbinoBlkXin
Hel
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,787 Elo+
Solo
Skadi
Skadi
Percianito
Skadi
Level 28
God Stats
18W - 13L
1,612 SR
Queue Stats
62W - 55L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 5
7,084
644
6,210
5,849
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Lilhurley420184
King Arthur
9
0 / 4 / 6
7,290
663
4,626
8,146
5,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 2 / 0
8,248
750
7,092
7,083
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
7,455
678
3,944
8,833
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 3 / 3
8,537
776
8,354
8,006
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
13
3 / 1 / 5
8,448
768
5,617
7,912
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
5
Kills
9
9
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
5
0.83
W
0
2
7
1.75
L
King Arthur
Lilhurley420184
King Arthur
0
4
6
0.75
W
6
3
3
2.5
W
Skadi
3
1
5
5.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,928
Damage
17,915
21,078
Taken
24,751
10,908
Mitigated
8,970
3,869
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,210
1,881
393
707
5,849
2,456
0
2,120
3,729
0
29,195
W
3,944
655
807
731
8,833
4,280
98
12
8,821
0
17,234
L
King Arthur
Lilhurley420184
King Arthur
4,626
713
0
765
8,146
5,551
0
3,415
4,731
0
15,593
W
8,354
239
3,863
3,908
8,006
2,166
55
48
7,958
30,605
0
W
Skadi
5,617
2,910
477
1,669
7,912
2,524
740
8
7,904
0
40,043
L
7,092
1,465
0
2,004
7,083
2,901
0
2,847
4,236
0
29,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,622
Gold Earned
24,440
119
Minions Killed
145
0
Camps Cleared
0
590,615
Distance Traveled
655,581
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,084
644
40
4
0
192,777
1
W
Nike
7,455
678
41
4
0
220,268
1
L
King Arthur
7,290
663
24
2
0
198,274
2
W
Hel
8,537
776
41
4
0
208,817
0
W
Skadi
8,448
768
63
6
0
226,496
3
L
Ravana
8,248
750
55
5
0
199,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role