Player Matchup

Fafnir
Fafnir
Feruen
Fafnir
Level 109
God Stats
4W - 2L
1,542 SR
Queue Stats
331W - 228L
1,640 Elo+
Party 2
Camazotz
Camazotz
JainusRancurf
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 108L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
kazuhiro87
Kukulkan
Level 22
God Stats
1W - 1L
1,311 SR
Queue Stats
56W - 30L
1,558 Elo+
Party 2
Team Averages
Level 86
1,451 SR
1,613 Elo+

VS

Team Averages
Level 79
1,546 SR
1,517 Elo+
Cabrakan
Cabrakan
Olopaninsky
Cabrakan
Level 119
God Stats
6W - 7L
1,785 SR
Queue Stats
644W - 521L
1,515 Elo+
Party 1
Chaac
Chaac
SMITEFcCKINBLOWS
Chaac
Level 12
God Stats
27W - 20L
1,278 SR
Queue Stats
143W - 145L
1,500 Elo+
Party 1
Freya
Freya
SlawderUall
Freya
Level 107
God Stats
11W - 11L
1,573 SR
Queue Stats
281W - 248L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Feruen
Fafnir
17
5 / 1 / 13
14,949
787
17,751
19,921
25,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
JainusRancurf
Camazotz
18
11 / 2 / 5
14,073
741
20,239
20,715
9,273
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
kazuhiro87
Kukulkan
15
2 / 5 / 10
12,284
647
10,411
9,917
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Olopaninsky
Cabrakan
14
1 / 6 / 4
10,686
562
10,397
19,184
16,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 6 / 1
11,947
629
13,677
19,583
24,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 6 / 4
11,122
585
10,197
17,413
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
8
8
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Feruen
Fafnir
5
1
13
11.5
W
Camazotz
JainusRancurf
Camazotz
11
2
5
6.75
L
Cabrakan
Olopaninsky
Cabrakan
1
6
4
0.5
L
6
6
1
1.08
L
1
6
4
0.5
W
Kukulkan
kazuhiro87
Kukulkan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,401
Damage
34,271
50,553
Taken
56,180
39,276
Mitigated
46,228
20,939
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Feruen
Fafnir
17,751
5,571
0
7,989
19,921
25,819
684
9,643
9,978
36,968
0
W
Camazotz
JainusRancurf
Camazotz
20,239
4,239
0
10,688
20,715
9,273
485
6,465
13,900
0
76,264
L
Cabrakan
Olopaninsky
Cabrakan
10,397
1,658
38
3,291
19,184
16,611
0
9,895
9,289
27,083
0
L
13,677
1,842
557
6,443
19,583
24,118
0
9,923
9,660
337
43,964
L
10,197
3,360
0
3,452
17,413
5,499
0
8,518
8,895
57,830
0
W
Kukulkan
kazuhiro87
Kukulkan
10,411
1,820
239
2,023
9,917
4,184
693
4,946
4,696
57,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
33,755
185
Minions Killed
173
0
Camps Cleared
0
973,645
Distance Traveled
932,247
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,949
787
30
2
0
361,857
2
W
Camazotz
14,073
741
72
4
0
328,773
7
L
Cabrakan
10,686
562
31
2
0
283,584
0
L
Chaac
11,947
629
45
2
0
334,434
0
L
Freya
11,122
585
97
5
0
314,229
2
W
Kukulkan
12,284
647
83
4
0
283,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role