Player Matchup

Sylvanus
Sylvanus
Silver II
ItsMrBaklava
Sylvanus
Silver II
Level 116
God Stats
1W - 6L
1,500 SR
Queue Stats
331W - 309L
1,084 MMR
Party 1
Achilles
Achilles
Gold V
RobertCaston
Achilles
Gold V
Level 124
God Stats
30W - 27L
1,606 SR
Queue Stats
312W - 317L
1,342 MMR
Solo
Ra
Ra
Bronze III
Wéifǎn
Ra
Bronze III
Level 127
God Stats
3W - 3L
1,479 SR
Queue Stats
37W - 41L
1,373 MMR
Solo
Thor
Thor
Silver II
aakivo
Thor
Silver II
Level 157
God Stats
19W - 16L
1,555 SR
Queue Stats
195W - 203L
1,193 MMR
Solo
Chernobog
Chernobog
Gold V
dred714
Chernobog
Gold V
Level 64
God Stats
5W - 9L
1,622 SR
Queue Stats
99W - 128L
1,311 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,553 SR
1,260 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,486 SR
1,259 MMR
Cerberus
Cerberus
Silver I
MeoFreo
Cerberus
Silver I
Level 152
God Stats
21W - 19L
1,449 SR
Queue Stats
272W - 282L
1,200 MMR
Solo
Tiamat
Tiamat
Gold III
SergioSaga12
Tiamat
Gold III
Level 121
God Stats
10W - 10L
1,201 SR
Queue Stats
357W - 359L
1,418 MMR
Solo
Sobek
Sobek
Silver II
TheToucherr
Sobek
Silver II
Level 64
God Stats
90W - 113L
1,634 SR
Queue Stats
624W - 649L
1,071 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Triickyyy
Tsukuyomi
Gold III
Level 69
God Stats
27W - 24L
1,743 SR
Queue Stats
453W - 438L
1,383 MMR
Solo
Cupid
Cupid
Silver I
joeyouyang
Cupid
Silver I
Level 129
God Stats
10W - 15L
1,401 SR
Queue Stats
83W - 93L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsMrBaklava
Sylvanus
17
4 / 7 / 6
11,474
459
11,783
23,409
29,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
RobertCaston
Achilles
20
10 / 9 / 5
14,719
589
19,382
26,889
22,272
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 7
11,890
476
12,144
13,335
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
aakivo
Thor
17
1 / 6 / 8
11,293
452
11,731
19,724
14,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
dred714
Chernobog
17
1 / 8 / 5
11,181
447
8,640
22,829
8,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetErlang ShenApolloPoseidon

VS

Bans
NemesisGaneshaSun WukongGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MeoFreo
Cerberus
20
10 / 3 / 13
14,591
584
17,020
21,482
20,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
20
4 / 2 / 16
14,750
590
15,987
15,895
12,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 4 / 18
13,180
527
7,546
24,689
32,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Triickyyy
Tsukuyomi
20
10 / 6 / 8
15,322
613
22,863
21,158
16,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
20
8 / 3 / 12
15,265
611
18,826
19,784
11,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
18
Kills
35
35
Deaths
18
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ItsMrBaklava
Sylvanus
4
7
6
1
W
Cerberus
MeoFreo
Cerberus
10
3
13
5.5
L
Achilles
RobertCaston
Achilles
10
9
5
1.39
W
Tiamat
4
2
16
6
W
3
4
18
3
W
Tsukuyomi
Triickyyy
Tsukuyomi
10
6
8
2.33
L
2
5
7
1.1
L
Thor
aakivo
Thor
1
6
8
0.83
L
Chernobog
dred714
Chernobog
1
8
5
0.44
W
Cupid
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,680
Damage
82,242
106,186
Taken
103,008
80,268
Mitigated
94,268
25,328
Healing
42,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ItsMrBaklava
Sylvanus
11,783
3,359
1,193
5,321
23,409
29,442
0
11,482
11,927
40,223
0
W
Cerberus
MeoFreo
Cerberus
17,020
1,308
0
7,740
21,482
20,793
516
6,562
14,734
82,819
0
L
Achilles
RobertCaston
Achilles
19,382
5,243
0
4,665
26,889
22,272
0
9,318
17,571
0
85,759
W
Tiamat
15,987
2,795
320
6,502
15,895
12,489
2,496
4,393
11,303
105,501
0
W
7,546
588
0
7,241
24,689
32,935
426
6,271
18,140
24,253
0
W
Tsukuyomi
Triickyyy
Tsukuyomi
22,863
6,878
0
7,868
21,158
16,626
582
4,946
16,104
0
123,541
L
12,144
438
1,865
3,672
13,335
5,485
0
5,646
7,689
84,415
0
L
Thor
aakivo
Thor
11,731
2,300
0
2,331
19,724
14,440
0
6,513
13,211
808
71,719
L
Chernobog
dred714
Chernobog
8,640
5,283
0
6,281
22,829
8,629
3,086
8,177
14,652
0
84,686
W
Cupid
18,826
14,241
2,277
10,122
19,784
11,425
8,078
5,366
14,209
0
132,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,557
Gold Earned
73,108
644
Minions Killed
765
0
Camps Cleared
0
2,138,428
Distance Traveled
2,333,535
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,474
459
54
2
0
386,043
0
W
Cerberus
14,591
584
188
8
0
421,625
4
L
Achilles
14,719
589
144
6
0
436,900
3
W
Tiamat
14,750
590
179
7
0
492,729
7
W
Sobek
13,180
527
34
1
0
467,968
5
W
Tsukuyomi
15,322
613
172
7
0
514,696
3
L
Ra
11,890
476
167
7
0
463,950
6
L
Thor
11,293
452
125
5
0
411,726
6
L
Chernobog
11,181
447
154
6
0
439,809
6
W
Cupid
15,265
611
192
8
0
436,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role