Player Matchup

Odin
Odin
DiSenpai
Odin
Level 85
God Stats
2W - 0L
1,489 SR
Queue Stats
76W - 67L
1,490 Elo+
Solo
Merlin
Merlin
MildPotato
Merlin
Level 68
God Stats
25W - 21L
1,542 SR
Queue Stats
96W - 77L
1,518 Elo+
Solo
Izanami
Izanami
RodriixX
Izanami
Level 121
God Stats
9W - 8L
1,495 SR
Queue Stats
181W - 204L
1,438 Elo+
Solo
Ymir
Ymir
SoraNoMai
Ymir
Level 136
God Stats
17W - 11L
1,574 SR
Queue Stats
668W - 694L
1,493 Elo+
Solo
Achilles
Achilles
VoditeljPoGubam
Achilles
Level 38
God Stats
8W - 13L
1,535 SR
Queue Stats
128W - 125L
1,555 Elo+
Solo
Team Averages
Level 90
1,527 SR
1,499 Elo+

VS

Team Averages
Level 98
1,452 SR
1,439 Elo+
Cerberus
Cerberus
EmperrorsFURY
Cerberus
Level 98
God Stats
1W - 1L
1,615 SR
Queue Stats
3W - 7L
1,302 Elo+
Solo
Odin
Odin
LtCommanderData
Odin
Level 124
God Stats
2W - 3L
1,244 SR
Queue Stats
296W - 341L
1,428 Elo+
Solo
Hachiman
Hachiman
MaeveOfZilla
Hachiman
Level 125
God Stats
2W - 2L
1,274 SR
Queue Stats
247W - 264L
1,497 Elo+
Solo
Poseidon
Poseidon
aZuzGG
Poseidon
Level 113
God Stats
21W - 17L
1,652 SR
Queue Stats
193W - 214L
1,468 Elo+
Party 1
Thanatos
Thanatos
shavuha1337
Thanatos
Level 29
God Stats
2W - 5L
1,475 SR
Queue Stats
95W - 95L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 3 / 7
9,881
494
10,164
15,857
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
MildPotato
Merlin
18
5 / 2 / 5
11,044
552
11,195
8,111
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RodriixX
Izanami
20
5 / 3 / 6
12,614
631
11,820
16,283
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
6 / 3 / 9
10,324
516
8,517
14,411
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
18
5 / 1 / 5
11,188
559
11,531
16,595
15,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmperrorsFURY
Cerberus
17
3 / 2 / 2
10,364
518
10,747
17,596
14,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 11 / 4
8,008
400
7,167
16,065
11,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
MaeveOfZilla
Hachiman
14
2 / 4 / 1
8,799
440
7,739
13,254
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
aZuzGG
Poseidon
16
4 / 4 / 1
10,522
526
10,684
12,131
3,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
shavuha1337
Thanatos
13
3 / 6 / 3
8,667
433
7,203
16,652
6,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
27
Kills
12
12
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
6
3
7
3.17
L
Cerberus
EmperrorsFURY
Cerberus
3
2
2
2
L
0
11
4
0.18
L
Hachiman
MaeveOfZilla
Hachiman
2
4
1
0.63
W
Merlin
MildPotato
Merlin
5
2
5
3.75
W
Izanami
RodriixX
Izanami
5
3
6
2.67
W
Ymir
6
3
9
3.5
W
Achilles
5
1
5
7.5
L
Poseidon
aZuzGG
Poseidon
4
4
1
1.13
L
Thanatos
shavuha1337
Thanatos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
43,540
71,257
Taken
75,698
45,874
Mitigated
40,268
21,455
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,164
1,695
0
2,610
15,857
9,413
0
5,335
10,522
0
53,584
L
Cerberus
EmperrorsFURY
Cerberus
10,747
1,116
0
8,215
17,596
14,381
0
3,714
13,766
73,718
0
L
7,167
2,517
457
2,816
16,065
11,580
0
5,417
10,518
0
40,079
L
Hachiman
MaeveOfZilla
Hachiman
7,739
3,804
0
2,541
13,254
4,014
998
1,647
11,559
0
55,717
W
Merlin
MildPotato
Merlin
11,195
291
0
1,358
8,111
3,247
1,066
3,032
5,079
75,298
0
W
Izanami
RodriixX
Izanami
11,820
7,397
0
8,291
16,283
6,758
3,120
2,284
13,999
0
120,033
W
Ymir
8,517
1,457
0
3,828
14,411
10,926
420
4,787
9,624
32,119
0
W
Achilles
11,531
4,786
0
5,368
16,595
15,530
1,426
5,993
10,602
0
58,467
L
Poseidon
aZuzGG
Poseidon
10,684
1,876
0
2,594
12,131
3,913
588
5,255
6,640
55,721
0
L
Thanatos
shavuha1337
Thanatos
7,203
1,581
0
8,301
16,652
6,380
0
3,015
13,503
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,051
Gold Earned
46,360
603
Minions Killed
520
0
Camps Cleared
0
1,879,950
Distance Traveled
1,834,343
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,881
494
74
4
0
430,256
1
L
Cerberus
10,364
518
181
9
0
369,141
2
L
Odin
8,008
400
57
3
0
337,262
2
L
Hachiman
8,799
440
95
5
0
350,352
4
W
Merlin
11,044
552
150
8
0
383,480
0
W
Izanami
12,614
631
223
11
0
354,012
10
W
Ymir
10,324
516
32
2
0
371,848
7
W
Achilles
11,188
559
124
6
0
340,354
2
L
Poseidon
10,522
526
108
5
0
373,676
9
L
Thanatos
8,667
433
79
4
0
403,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role