Player Matchup

Ganesha
Ganesha
HumanTwinky
Ganesha
Level 18
God Stats
9W - 3L
1,545 SR
Queue Stats
45W - 28L
1,438 Elo+
Solo
Ra
Ra
Pengurex
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 1
Bellona
Bellona
Ytramly2
Bellona
Level 11
God Stats
3W - 3L
1,655 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 1
Mercury
Mercury
flosky311
Mercury
Level 128
God Stats
3W - 3L
1,543 SR
Queue Stats
15W - 12L
1,424 Elo+
Party 1
Izanami
Izanami
homi979896
Izanami
Level 22
God Stats
2W - 0L
1,711 SR
Queue Stats
2W - 3L
1,735 Elo+
Party 1
Team Averages
Level 37
1,591 SR
1,485 Elo+

VS

Team Averages
Level 15
1,561 SR
1,490 Elo+
Agni
Agni
Gonzerelli
Agni
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
LordJWalker
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SnecSnac
Amaterasu
Level 20
God Stats
2W - 2L
1,804 SR
Queue Stats
59W - 54L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ichevelle
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
kateraks
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HumanTwinky
Ganesha
10
1 / 1 / 15
6,518
501
4,429
9,939
5,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 3 / 5
6,234
480
1,846
5,185
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Ytramly2
Bellona
10
1 / 0 / 3
6,100
469
1,725
7,620
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
flosky311
Mercury
13
10 / 2 / 6
8,053
619
7,336
9,289
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
homi979896
Izanami
13
13 / 2 / 3
8,215
632
8,860
7,282
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
5,824
448
5,014
6,240
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LordJWalker
Bacchus
10
1 / 5 / 2
6,625
510
1,954
7,426
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SnecSnac
Amaterasu
10
1 / 4 / 0
6,718
517
4,152
8,792
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
ichevelle
Ah Muzen Cab
9
2 / 5 / 1
5,744
442
4,904
6,372
1,457
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
6
0 / 6 / 1
4,780
368
1,395
6,767
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
28
Kills
5
8
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Ganesha
HumanTwinky
Ganesha
1
1
15
8.5
L
Bacchus
LordJWalker
Bacchus
1
5
2
0.4
W
3
3
5
1.83
L
Amaterasu
SnecSnac
Amaterasu
1
4
0
0.25
W
Bellona
Ytramly2
Bellona
1
0
3
2.5
W
Mercury
flosky311
Mercury
10
2
6
6.5
W
Izanami
homi979896
Izanami
13
2
3
7.25
L
Ah Muzen Cab
ichevelle
Ah Muzen Cab
2
5
1
0.5
L
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
17,419
39,315
Taken
35,597
17,394
Mitigated
12,748
8,640
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,014
566
0
0
6,240
1,497
1,163
835
5,325
24,910
0
W
Ganesha
HumanTwinky
Ganesha
4,429
439
441
1,717
9,939
5,783
935
2,691
7,210
15,744
0
L
Bacchus
LordJWalker
Bacchus
1,954
423
0
596
7,426
4,796
671
1,283
6,143
15,122
0
W
1,846
461
121
374
5,185
1,526
726
994
3,965
10,641
0
L
Amaterasu
SnecSnac
Amaterasu
4,152
1,311
0
2,622
8,792
3,395
0
630
8,162
0
19,285
W
Bellona
Ytramly2
Bellona
1,725
310
0
1,714
7,620
4,256
288
1,798
5,768
0
16,458
W
Mercury
flosky311
Mercury
7,336
4,354
0
2,278
9,289
3,574
465
1,864
7,207
0
35,301
W
Izanami
homi979896
Izanami
8,860
5,362
0
1,995
7,282
2,255
4,624
2,044
5,182
0
56,021
L
Ah Muzen Cab
ichevelle
Ah Muzen Cab
4,904
2,525
190
1,201
6,372
1,457
546
1,521
4,771
0
23,665
L
Thor
1,395
416
0
65
6,767
1,603
0
1,732
4,921
0
4,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
29,691
236
Minions Killed
164
0
Camps Cleared
0
1,171,106
Distance Traveled
1,053,953
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,824
448
41
3
0
204,340
0
W
Ganesha
6,518
501
9
1
0
251,240
9
L
Bacchus
6,625
510
22
2
0
213,201
2
W
Ra
6,234
480
20
2
0
167,541
1
L
Amaterasu
6,718
517
39
3
0
227,572
3
W
Bellona
6,100
469
32
2
0
276,327
1
W
Mercury
8,053
619
65
5
0
273,906
0
W
Izanami
8,215
632
110
8
0
202,092
1
L
Ah Muzen Cab
5,744
442
49
4
0
196,481
0
L
Thor
4,780
368
13
1
0
212,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role