Player Matchup

Tiamat
Tiamat
Dragonache
Tiamat
Level 118
God Stats
13W - 9L
1,666 SR
Queue Stats
107W - 126L
1,441 Elo+
Party 3
Hun Batz
Hun Batz
FunMr Philips
Hun Batz
Level 46
God Stats
1W - 2L
1,485 SR
Queue Stats
240W - 319L
1,399 Elo+
Party 3
Amaterasu
Amaterasu
THEBIGTONY9K
Amaterasu
Level 18
God Stats
5W - 3L
1,313 SR
Queue Stats
59W - 59L
1,528 Elo+
Party 3
Zeus
Zeus
Vinipiumpium
Zeus
Level 86
God Stats
0W - 3L
1,592 SR
Queue Stats
186W - 257L
1,398 Elo+
Party 3
Skadi
Skadi
lZaricl
Skadi
Level 115
God Stats
4W - 6L
1,685 SR
Queue Stats
350W - 428L
1,395 Elo+
Party 3
Team Averages
Level 77
1,548 SR
1,432 Elo+

VS

Team Averages
Level 61
1,505 SR
1,523 Elo+
Agni
Agni
Manuels919
Agni
Level 62
God Stats
38W - 20L
1,723 SR
Queue Stats
685W - 519L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Vuila
Cthulhu
Level 119
God Stats
15W - 20L
1,555 SR
Queue Stats
353W - 400L
1,465 Elo+
Party 2
Apollo
Apollo
abcvo
Apollo
Level 27
God Stats
11W - 9L
1,358 SR
Queue Stats
607W - 577L
1,540 Elo+
Party 1
Mercury
Mercury
branbran101__
Mercury
Level 48
God Stats
64W - 31L
1,687 SR
Queue Stats
488W - 420L
1,576 Elo+
Party 1
Cabrakan
Cabrakan
james heller 09
Cabrakan
Level 49
God Stats
2W - 1L
1,203 SR
Queue Stats
45W - 59L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dragonache
Tiamat
16
3 / 1 / 8
10,390
495
16,383
7,118
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
FunMr Philips
Hun Batz
16
4 / 6 / 6
10,007
477
5,932
16,601
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
THEBIGTONY9K
Amaterasu
15
0 / 5 / 1
8,249
393
2,223
13,599
6,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 7 / 4
10,006
476
14,511
11,739
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
lZaricl
Skadi
17
4 / 5 / 3
10,233
487
14,554
13,917
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
12,848
612
10,542
10,860
4,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Vuila
Cthulhu
16
4 / 6 / 8
10,140
483
9,930
22,566
18,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
abcvo
Apollo
17
1 / 4 / 2
10,624
506
5,789
17,584
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
19
7 / 1 / 7
11,708
558
8,398
13,430
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
16
4 / 3 / 4
10,486
499
8,209
14,210
9,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
15
Kills
24
24
Deaths
15
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dragonache
Tiamat
3
1
8
7
L
Hun Batz
FunMr Philips
Hun Batz
4
6
6
1.17
W
8
1
5
10.5
L
Amaterasu
THEBIGTONY9K
Amaterasu
0
5
1
0.1
L
4
7
4
0.86
W
Cthulhu
Vuila
Cthulhu
4
6
8
1.33
W
Apollo
abcvo
Apollo
1
4
2
0.5
W
Mercury
7
1
7
10.5
W
Cabrakan
4
3
4
2
L
Skadi
lZaricl
Skadi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,603
Damage
42,868
62,974
Taken
78,650
27,586
Mitigated
44,408
15,044
Healing
23,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dragonache
Tiamat
16,383
1,107
0
2,342
7,118
5,973
705
4,183
2,765
54,406
0
L
Hun Batz
FunMr Philips
Hun Batz
5,932
1,250
0
4,002
16,601
6,295
0
7,755
8,771
0
58,625
W
10,542
685
0
3,236
10,860
4,067
0
4,340
6,520
94,813
0
L
Amaterasu
THEBIGTONY9K
Amaterasu
2,223
751
0
3,286
13,599
6,800
1,286
5,333
8,220
0
27,112
L
14,511
1,451
0
1,848
11,739
3,881
77
8,048
3,591
57,671
0
W
Cthulhu
Vuila
Cthulhu
9,930
453
1,813
6,065
22,566
18,127
420
12,030
10,536
39,711
0
W
Apollo
abcvo
Apollo
5,789
4,207
0
8,921
17,584
6,885
287
2,822
14,762
0
76,479
W
Mercury
8,398
4,005
0
611
13,430
6,327
0
3,567
9,863
0
92,970
W
Cabrakan
8,209
915
0
3,041
14,210
9,002
1,799
8,135
6,075
46,997
0
L
Skadi
lZaricl
Skadi
14,554
7,609
0
3,566
13,917
4,637
0
2,746
10,946
0
71,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
55,806
461
Minions Killed
593
0
Camps Cleared
0
1,818,122
Distance Traveled
1,969,555
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,390
495
75
4
0
421,623
8
L
Hun Batz
10,007
477
96
5
0
391,292
0
W
Agni
12,848
612
176
8
0
419,363
7
L
Amaterasu
8,249
393
69
3
0
330,685
0
L
Zeus
10,006
476
96
5
0
358,211
3
W
Cthulhu
10,140
483
61
3
0
366,917
4
W
Apollo
10,624
506
130
6
0
340,002
5
W
Mercury
11,708
558
122
6
0
503,861
2
W
Cabrakan
10,486
499
104
5
0
339,412
2
L
Skadi
10,233
487
125
6
0
316,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role