Player Matchup

Jormungandr
Jormungandr
DorianCaesar
Jormungandr
Level 9
God Stats
2W - 3L
1,406 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Fenrir
Fenrir
Itzkite
Fenrir
Level 7
God Stats
0W - 6L
1,500 SR
Queue Stats
13W - 15L
1,488 Elo+
Solo
Thoth
Thoth
Kirbylore
Thoth
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 236L
1,573 Elo+
Party 2
Neith
Neith
WaitForever
Neith
Level 19
God Stats
29W - 18L
1,578 SR
Queue Stats
106W - 94L
1,461 Elo+
Solo
Ra
Ra
gitgudbonez
Ra
Level 8
God Stats
2W - 3L
1,559 SR
Queue Stats
14W - 14L
1,531 Elo+
Party 2
Team Averages
Level 34
1,508 SR
1,497 Elo+

VS

Team Averages
Level 18
1,587 SR
1,602 Elo+
Baron Samedi
Baron Samedi
Andrewgg9
Baron Samedi
Level 22
God Stats
46W - 42L
1,433 SR
Queue Stats
99W - 97L
1,349 Elo+
Solo
Artemis
Artemis
FolkFaun
Artemis
Level 29
God Stats
12W - 7L
1,671 SR
Queue Stats
78W - 56L
1,665 Elo+
Solo
Geb
Geb
GebNeo
Geb
Level 6
God Stats
9W - 4L
1,830 SR
Queue Stats
86W - 57L
1,873 Elo+
Solo
Kukulkan
Kukulkan
NexusofReality
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,597 Elo+
Party 1
Medusa
Medusa
Silverwing5
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DorianCaesar
Jormungandr
19
0 / 11 / 15
12,853
918
11,228
32,232
36,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Itzkite
Fenrir
19
11 / 10 / 5
14,711
1,051
12,127
23,436
11,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Kirbylore
Thoth
20
3 / 4 / 15
13,227
945
26,040
18,316
7,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 10 / 11
14,154
1,011
15,070
22,671
9,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 2 / 9
13,099
936
6,918
15,578
8,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andrewgg9
Baron Samedi
20
5 / 3 / 25
15,298
1,093
13,969
14,030
5,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
FolkFaun
Artemis
20
20 / 3 / 15
17,463
1,247
53,125
22,139
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
GebNeo
Geb
20
0 / 5 / 31
14,625
1,045
10,019
19,447
19,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
16
0 / 6 / 5
11,019
787
3,064
6,382
2,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
20
12 / 6 / 18
15,377
1,098
27,011
15,586
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
131
23
Kills
37
37
Deaths
23
55
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andrewgg9
Baron Samedi
5
3
25
5.83
L
Jormungandr
DorianCaesar
Jormungandr
0
11
15
0.68
W
Artemis
FolkFaun
Artemis
20
3
15
9.17
W
Geb
GebNeo
Geb
0
5
31
3.1
L
Fenrir
Itzkite
Fenrir
11
10
5
1.35
L
Thoth
Kirbylore
Thoth
3
4
15
2.63
W
Kukulkan
0
6
5
0.42
W
Medusa
12
6
18
3.5
L
6
10
11
1.15
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,383
Damage
107,188
112,233
Taken
77,584
73,310
Mitigated
43,311
8,164
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andrewgg9
Baron Samedi
13,969
1,014
1,381
4,552
14,030
5,988
0
7,977
6,053
65,766
0
L
Jormungandr
DorianCaesar
Jormungandr
11,228
1,875
0
0
32,232
36,425
0
7,256
24,976
41,404
0
W
Artemis
FolkFaun
Artemis
53,125
38,097
0
9,918
22,139
9,439
0
12,303
9,836
0
80,418
W
Geb
GebNeo
Geb
10,019
557
0
963
19,447
19,664
0
10,571
8,876
21,220
0
L
Fenrir
Itzkite
Fenrir
12,127
3,961
0
658
23,436
11,301
0
4,501
18,935
0
26,783
L
Thoth
Kirbylore
Thoth
26,040
475
0
1,318
18,316
7,672
0
5,378
12,938
50,038
0
W
Kukulkan
3,064
1,503
0
0
6,382
2,080
0
4,334
2,048
10,876
0
W
Medusa
27,011
19,096
183
766
15,586
6,140
0
9,001
6,585
0
48,081
L
15,070
7,765
0
1,695
22,671
9,815
0
6,260
16,411
0
37,151
L
6,918
273
3,457
1,036
15,578
8,097
0
3,657
11,921
39,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,044
Gold Earned
73,782
238
Minions Killed
279
14
Camps Cleared
4
1,286,967
Distance Traveled
1,160,916
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,298
1,093
139
10
0
249,882
0
L
Jormungandr
12,853
918
77
6
0
226,048
0
W
Artemis
17,463
1,247
62
4
2
262,273
0
W
Geb
14,625
1,045
17
1
0
290,672
1
L
Fenrir
14,711
1,051
23
2
4
261,939
0
L
Thoth
13,227
945
43
3
1
275,732
0
W
Kukulkan
11,019
787
22
2
2
99,308
0
W
Medusa
15,377
1,098
39
3
0
258,781
0
L
Neith
14,154
1,011
23
2
9
230,064
0
L
Ra
13,099
936
72
5
0
293,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role