Player Matchup

Kuzenbo
Kuzenbo
LeoKINGofKINGS
Kuzenbo
Level 4
God Stats
3W - 1L
1,499 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Anubis
Anubis
itsjustace
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
skubasteve30
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 100
1,383 SR
1,312 Elo+
Sobek
Sobek
Ahir
Sobek
Level 123
God Stats
3W - 9L
1,367 SR
Queue Stats
402W - 600L
1,309 Elo+
Party 1
Izanami
Izanami
AriadnesAsh
Izanami
Level 52
God Stats
36W - 76L
1,349 SR
Queue Stats
259W - 441L
1,298 Elo+
Party 1
Chaac
Chaac
EtanJevo
Chaac
Level 125
God Stats
20W - 36L
1,434 SR
Queue Stats
323W - 459L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
10,153
677
7,540
9,751
12,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
itsjustace
Anubis
16
11 / 2 / 7
12,074
805
27,685
14,530
7,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 1 / 11
11,079
739
8,436
6,986
2,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ahir
Sobek
12
2 / 6 / 2
10,090
673
5,363
20,600
19,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
AriadnesAsh
Izanami
11
1 / 7 / 3
9,119
608
6,852
11,250
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
EtanJevo
Chaac
13
1 / 5 / 3
9,273
618
7,646
17,813
6,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
4
4
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
Ahir
Sobek
2
6
2
0.5
L
Izanami
AriadnesAsh
Izanami
1
7
3
0.36
L
Chaac
EtanJevo
Chaac
1
5
3
0.5
W
3
1
9
7.5
W
Anubis
itsjustace
Anubis
11
2
7
7.25
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,661
Damage
19,861
31,267
Taken
49,663
22,635
Mitigated
29,169
14,247
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Ahir
Sobek
5,363
386
0
5,605
20,600
19,817
0
14,022
6,578
14,253
0
L
Izanami
AriadnesAsh
Izanami
6,852
4,130
0
1,756
11,250
2,755
0
9,185
2,065
0
32,924
L
Chaac
EtanJevo
Chaac
7,646
1,655
0
4,733
17,813
6,597
0
12,125
5,688
54
41,617
W
7,540
1,907
0
784
9,751
12,737
18
1,287
8,464
21,741
0
W
Anubis
itsjustace
Anubis
27,685
972
0
9,802
14,530
7,150
1,601
3,230
11,300
79,935
0
W
8,436
4,692
0
3,661
6,986
2,748
1,272
1,250
5,736
0
51,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
28,482
174
Minions Killed
141
0
Camps Cleared
0
809,047
Distance Traveled
742,267
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,090
673
27
2
0
254,344
0
L
Izanami
9,119
608
61
4
0
226,317
3
L
Chaac
9,273
618
53
4
0
261,606
5
W
Kuzenbo
10,153
677
18
1
0
300,237
4
W
Anubis
12,074
805
84
6
0
237,299
5
W
Neith
11,079
739
72
5
0
271,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role