Player Matchup

Artemis
Artemis
Platinum IV
GAMiNG_GOD_DJM49
Artemis
Platinum IV
Level 122
God Stats
7W - 6L
1,590 SR
Queue Stats
144W - 143L
1,793 MMR
Party 2
Bastet
Bastet
Gold II
KleanKill360
Bastet
Gold II
Level 105
God Stats
15W - 14L
1,476 SR
Queue Stats
168W - 181L
1,584 MMR
Party 2
Anubis
Anubis
Gold II
bubb619
Anubis
Gold II
Level 122
God Stats
4W - 1L
1,541 SR
Queue Stats
4W - 2L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,536 SR
1,672 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,509 SR
1,681 MMR
Cupid
Cupid
Gold V
Josemiux
Cupid
Gold V
Level 91
God Stats
0W - 2L
1,591 SR
Queue Stats
24W - 25L
1,748 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Pablobeibi
Aphrodite
Silver I
Level 76
God Stats
0W - 1L
1,520 SR
Queue Stats
24W - 26L
1,685 MMR
Party 1
Mulan
Mulan
Gold III
xXanDiego
Mulan
Gold III
Level 87
God Stats
5W - 7L
1,415 SR
Queue Stats
281W - 336L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
10,020
835
14,985
5,874
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
12
2 / 2 / 10
8,471
706
8,033
6,555
3,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
bubb619
Anubis
12
3 / 3 / 9
8,700
725
4,535
5,674
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusAthenaDanzaburouSobekCthulhu

VS

Bans
ScyllaGuan YuYmirChaacAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Josemiux
Cupid
11
0 / 3 / 4
7,623
635
3,854
10,672
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Pablobeibi
Aphrodite
12
3 / 4 / 3
8,343
695
2,795
11,500
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
xXanDiego
Mulan
11
3 / 6 / 2
8,284
690
4,946
10,969
10,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
6
6
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Cupid
Josemiux
Cupid
0
3
4
0.67
W
Bastet
2
2
10
3.5
L
Aphrodite
Pablobeibi
Aphrodite
3
4
3
1.13
W
Anubis
bubb619
Anubis
3
3
9
2.5
L
Mulan
xXanDiego
Mulan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
11,595
18,103
Taken
33,141
7,889
Mitigated
17,374
7,820
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,985
7,924
0
3,823
5,874
2,231
996
1,069
4,729
0
63,421
L
Cupid
Josemiux
Cupid
3,854
1,489
490
2,775
10,672
2,910
0
1,674
8,998
0
41,388
W
Bastet
8,033
1,569
0
2,468
6,555
3,221
489
760
5,719
0
19,848
L
Aphrodite
Pablobeibi
Aphrodite
2,795
814
4,757
5,344
11,500
4,205
0
813
10,687
23,275
0
W
Anubis
bubb619
Anubis
4,535
96
0
1,529
5,674
2,437
210
810
4,796
24,128
0
L
Mulan
xXanDiego
Mulan
4,946
556
0
160
10,969
10,259
0
2,404
8,565
0
14,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,191
Gold Earned
24,250
163
Minions Killed
152
0
Camps Cleared
0
634,872
Distance Traveled
640,234
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,020
835
85
7
0
190,268
0
L
Cupid
7,623
635
72
6
0
219,433
2
W
Bastet
8,471
706
34
3
0
253,103
3
L
Aphrodite
8,343
695
59
5
0
223,991
1
W
Anubis
8,700
725
44
4
0
191,501
4
L
Mulan
8,284
690
21
2
0
196,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role